Salt & Sanctuary

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Balut
Joined: Wed Apr 23, 2014 2:22 am
Byond Username: Balut

Salt & Sanctuary

Post by Balut » #58352

2D Souls-like game by Ska Studios (remember them?). It looks pretty neato.

Stuff to take note of:

Death mechanic changes. If you die due to falling off of shit, your Souls-equivalent (Salt) get picked up by a bird, and you have to murder that bird to get it back. If you die to an enemy, that enemy picks it up, and gets turbocharged. Have fun!

Skill tree and stuff. As I understand, merchants are on that tree, not unlocked via play like in Souls-likes.

Salt is basically xp - as in, it exists alongside more traditional gold with which to buy gear with.


- The aforementioned VaatiVidya vid.
"Yeah, they're kick-ass robot pilots!" "But they sing and dance!" "They launch from a secret base..." "...that's right under the opera house!"
Sakura Wars
Spoiler:
Malkevin wrote:
No no, I don't want to be surrounded by spergs
An0n3 wrote:
Why are you here then?
http://sam.wileycomputerworks.com/SS13/
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