Space Station 14

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Swept
 
Joined: Sun Jan 12, 2020 6:40 am
Byond Username: Swept

Space Station 14

Postby Swept » Tue Feb 23, 2021 6:23 am #592750

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What the fuck is Space Station 14: A remake of SS13 using a custom engine written in C# called Robust Toolbox.

Can I play it: Yeah, download it from our website to play immediately or go to our Steam page to opt into a "play-test" which is essentially an opt-in pre-alpha test. (It's exactly the same as the website version of the game so just download that if you can't wait). We recently surpassed 10,000 players signed up to the Steam playtest which is pretty cool.

Do you have a game: As of 2/22/2021 the game is functional. I'd estimate that we have about 10% of the content a normal SS13 server would have. We have basic gamemodes like Traitor, TraitorDM and SSS (TTT but in Spacestation).

What's different: Pixel-movement, other miscellaneous stuff. Our current sprite's are a jumble of different servers. All of our constructible stuff is Cev-Eris but most items/clothing/mobs are tgstation.

Is it free: Yah, we'll never charge a cent on any platform. SS14 is completely open-source and SS13 servers can fork our content codebase and dig around in it right now.

Why do you do X design decision: It's our codebase. We do what we want. If you don't like it fork it and change it. Or make a PR to our main repo and we'll review it.

When will it be finished: Wyci. All our contributors have lives and do it for free, however we're all working passionately on the project and most of us are ex or current SS13 coders. I'd say we're definitely still in pre-alpha and there's still a lot of work to do.

Ask me any questions, i've provided a couple of videos embedded here but it's way better to just DL the game and try it yourself. We have 24/7 servers up to test on. We don't really have pop during the weekdays as we're devving then and don't have time to admin, but on the weekends we get around 20-30 pop on to do some rounds.




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