
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
paprika wrote:The worst examples are the fucking control point maps and hoilywood especially.
Golly-gee, did they think that 2 ways to get to the objective was enough?
Maybe 3 flanking routes are too much for casuals to keep track of?
Need 1 GIANT DOOR TO SPAM GRENADES AT AND ONE TINY FLANK ROUTE THAT'S OBVIOUS AS FUCK WHEN SOMEONE USES IT?
Hanamura is literally the iwo jima of fps maps, not counting iwo jima from red orchestra 2 I mean
captain sawrge wrote:paprika wrote:The worst examples are the fucking control point maps and hoilywood especially.
Golly-gee, did they think that 2 ways to get to the objective was enough?
Maybe 3 flanking routes are too much for casuals to keep track of?
Need 1 GIANT DOOR TO SPAM GRENADES AT AND ONE TINY FLANK ROUTE THAT'S OBVIOUS AS FUCK WHEN SOMEONE USES IT?
Hanamura is literally the iwo jima of fps maps, not counting iwo jima from red orchestra 2 I mean
I have not seen a single attack victory for Hollywood to date.
How the fuck did they screw level design up this bad like ahahaha nigga just make more than one fucking path to the objective
Oldman Robustin wrote:It's an established meme that coders don't play this game.
captain sawrge wrote:paprika wrote:The worst examples are the fucking control point maps and hoilywood especially.
Golly-gee, did they think that 2 ways to get to the objective was enough?
Maybe 3 flanking routes are too much for casuals to keep track of?
Need 1 GIANT DOOR TO SPAM GRENADES AT AND ONE TINY FLANK ROUTE THAT'S OBVIOUS AS FUCK WHEN SOMEONE USES IT?
Hanamura is literally the iwo jima of fps maps, not counting iwo jima from red orchestra 2 I mean
I have not seen a single attack victory for Hollywood to date.
How the fuck did they screw level design up this bad like ahahaha nigga just make more than one fucking path to the objective
Drynwyn wrote:captain sawrge wrote:paprika wrote:The worst examples are the fucking control point maps and hoilywood especially.
Golly-gee, did they think that 2 ways to get to the objective was enough?
Maybe 3 flanking routes are too much for casuals to keep track of?
Need 1 GIANT DOOR TO SPAM GRENADES AT AND ONE TINY FLANK ROUTE THAT'S OBVIOUS AS FUCK WHEN SOMEONE USES IT?
Hanamura is literally the iwo jima of fps maps, not counting iwo jima from red orchestra 2 I mean
I have not seen a single attack victory for Hollywood to date.
How the fuck did they screw level design up this bad like ahahaha nigga just make more than one fucking path to the objective
I've won attack on hollywood, there are a few methods
Junkrat, Pharah, Genji, D.va, Reaper, and potentially Mercy can all bypass the "standard" routes and go over the wall. Reaper in particular can stand at an angle to the chokepoint and teleport into the hallway the payload is pushed down, then circle around behind the enemy team, all without ever being visible from a good position that watches both the chokepoint and the flankroute. Hell, if you wanted to (and were sufficiently coordinated) you could just go those exact six heroes and OVER THE TOP that shit, which would be pretty hilarious.
Reinhardt can also shove his team through the doorway with his RECTANGLE OF PROTECTION.
Hollywood just requires picking particular heroes for the attacking team which never happens in pubs.
dezzmont wrote:There are flanking positions on Hollywood for every part of the final push... The big doorway is flanked by two smaller doorways and an entire side-stage section the attackers are allowed to control. The rear of the set has the scaffolding which the attackers control by the time they get there. And the final push has 4 entrances, all of them accessible without enhanced mobility.
Super Aggro Crag wrote:its always the sniper on your team who tells everyone someone has to go healer
Supermichael777 wrote:I think friending with battle tag is bugged, you need the full email. also i think this game ate the playerbase.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
THE MIGHTY GALVATRON wrote:My friends forced me to buy this game, like literal gunpoint what the hell man?
I don't get the hype for this game, but yeah it's a'ight. I like playing Mercy and healing and buffing and bringing people back from the dead.
Also screw the Blizzard tag system I need AT LEAST 20 characters! Add me if you want, MtyGalvatron#1761
Oldman Robustin wrote:It's an established meme that coders don't play this game.
ShadowDimentio wrote:Remember how people would always sperg out about C-C-COSMETICS in TF2 ruining the game
Well look at what game has cosmetics now
Atheists 1
God 0
An0n3 wrote:It's very, very different here.
1) All cosmetics can actually be earned by just playing the game. No random unusual bullshit you need to pay money and play the crate lottery to hope to get.
captain sawrge wrote:something is amiss here
Bluespace wrote:I love playing Overwatch but good grief I spend hours a day playing this game and my aim is utterly atrocious.
Like 10% weapon accuracy on widowmaker terrible.
It's utterly depressing.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Zilenan91 wrote:running 6 soldier 76's on one team is magical
Zilenan91 wrote:Seriously though 6 76s is actually super legit. You all have an AOE heal to heal your teammates, auto lock-on to kill flankers, fantastic tank-shredding damage, high rate of fire, great speed, and your grenade launcher thing will blow people up. I don't really know of any characters that counter it outside of maybe Pharah or something but the 76s can just use their ult and also kill the pharahs near immediately whenever they try and use their ult.
One person on this planet wrote:Wow you're funny and original Eous
Lumbermancer wrote:Yes. Except it takes no skill.
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