by onleavedontatme » Mon Sep 19, 2016 1:11 am
#212322
>Old games with VR features
I personally don't bother. If I'm gonna go through the trouble of setting up the headset then I'm going to play a roomscale game.
Head tracking by itself feels gimmicky and lacklustre after you've done roomscale.
Subnautica doesn't work with Vive. I've heard it's possible with ReVive, but it's a crapshoot whether it will be broken update by update.
>VR games
Onward is what I have the most time in personally. Great fun.
Tilt Brush is amazing if you have any inclination to do art whatsoever, it's by far the most played game in my library.
Budget Cuts Demo (Free) is by far one of the best experiences out there right now. One of the games that really gave me "presence" when I was leaning up against a corner, peaking my head out to scout for robots.
The Lab is a good minigame collection (also free), shame Valve hasn't done more stuff.
Vanishing Realms is good, classic dungeon crawling, though I find melee combat in general a bit less immersive in VR (no weight to anything)
Raw Data is something a lot of people love, but it's poorly optimized and I don't really find the movement style engaging. It's also the priciest of the bunch, but it's worth checking out just to be a cyborg ninja.
theBlu is short and sweet, it's perfect for showing off VR to people who aren't gamers.
Space Pirate Trainer is another demo staple/fun little arcade thing.
In all honesty though the headset is much more impressive than the games for the most part.
Remember to fuck around in the steamvr config file and enable supersampling if your card can handle it, really improves the visuals as well.