What would you change for our MRP servers
- Dax Dupont
- In-Game Admin
- Joined: Sun Apr 20, 2014 9:07 pm
- Byond Username: DaxYeen
- Github Username: DaxDupont
- Location: Belgium
What would you change for our MRP servers
What is your opinion on the current state of the MRP servers, and what would be the first thing you'd like to change?
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- Joined: Sat Aug 13, 2022 5:39 am
- Byond Username: XPokee
- Location: Pennsylvania
Re: What would you change for our MRP servers
My opinion on the current state of our MRP servers is that they are far more like LRP than they are MRP. If you were to compare them to other MRP servers, the difference is night and day.Dax Dupont wrote: ↑Sun Aug 20, 2023 5:01 pm What is your opinion on the current state of the MRP servers, and what would be the first thing you'd like to change?
I think the first thing I would like to change would be cracking down on naming policy. Goofy names are fine, names like Dreary Gertrude Doom are fine and funny to encounter. However I've ran into a lot of names that I feel would be far more suited to LRP. The biggest one I can think of recently is a non-clown human named Windsor Castle.
That one felinid player.
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- Sightld2
- Joined: Sun Aug 15, 2021 1:45 am
- Byond Username: Sightld2
Re: What would you change for our MRP servers
I am generally pretty satisfied with my experience on MRP. If I had to nitpick somethings, I wish we could have even less of the playing to win mindset, but I'm not sure that would even be a rules thing and feels more like a cultural type deal. Personally when I play security, I'm all about that catch and release, cat and mouse (generally speaking, exceptional circumstances change that ofc). HOWEVER, even having said that, anecdotally I feel we scrutinize security players a great deal more than we do antagonistss. Antags were granted a great deal more freedom in the MRP rules re-write, did security freedom keep up? Are they ok right now? I feel like I've seen some odd admin action lately over security gameplay. Maybe we need some more clarity in that regard, as to how their place in that dynamic works on MRP.
- kinnebian
- In-Game Admin
- Joined: Tue Jan 19, 2021 2:15 pm
- Byond Username: Kinnebian
- Location: answering irelands call
Re: What would you change for our MRP servers
I would answer, but it would just be copying what Sightld2 said.
respect (let her do her thing)
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- Fikou
- In-Game Game Master
- Joined: Sun Jun 10, 2018 8:38 am
- Byond Username: Fikou
- Github Username: Fikou
- Location: Dreamland
Re: What would you change for our MRP servers
I would answer, but it would just be copying what Kinnebian said.
Do NOT press this button.
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- General Thrax
- Joined: Wed Aug 28, 2019 4:40 am
- Byond Username: GeneralThrax
- Location: mime planet
Re: What would you change for our MRP servers
I'm looking to improve the current sec-antagonist and sec-crew dynamic on MRP (I've heard "Prisoner's Dilemma" way too many times Kill Me), and I think the first step to achieving this is through pushing through a cleaned-up and improved Space Law so offending crew are arrested for actual crimes and not the "general vibe of crime" that a player described to me. The idea is to raise standards for sec and improve legitimacy of crew arrests, while not shackling sec when dealing with antagonists and getting floored. Better explanations for this are on my thread because I don't feel like copy pasting the same thing here too.
- Cheshify
- Joined: Sat Oct 17, 2020 6:42 pm
- Byond Username: Cheshify
Re: What would you change for our MRP servers
Enforce Roleplay Rule 1 harder. If we want MRP to carve out a niche for itself we should really be slapping NRP behaviour more often. Actions like expanding the soft filter for netspeak and giving players a more comprehensive (and enforcable) Space Law as Thrax proposed could be good, but I want to hear more from what the community wants out of our ROLEPLAY server.
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- In-Game Admin Trainer
- Joined: Fri Dec 06, 2019 6:23 pm
- Byond Username: Iain0
Re: What would you change for our MRP servers
I'm not overly familiar with the current situation with MRP ; I do hear things by keeping my ear to the ground in admin channels but nothing has stuck out as a problem that really needs to be solved. That said, if one does then there's plenty of ways to try push things forward.
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