As headmin, which setting, if any would you like to change?
Examples would be tweaking dynamic or maint access for assistants.
For reference
https://github.com/tgstation/tgstation/ ... ptions.txt
Configuration changes
- Dax Dupont
- In-Game Admin
- Joined: Sun Apr 20, 2014 9:07 pm
- Byond Username: DaxYeen
- Github Username: DaxDupont
- Location: Belgium
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- Joined: Sat Aug 13, 2022 5:39 am
- Byond Username: XPokee
- Location: Pennsylvania
Re: Configuration changes
Something I've been toying with the idea of is disabling the roundstart threat-level report. I feel like it would cut down on a lot of the self antagging and general shittery done on greenshifts if the crew was not AWARE that it was a greenshift.Dax Dupont wrote: ↑Thu Aug 24, 2023 8:04 pm As headmin, which setting, if any would you like to change?
Examples would be tweaking dynamic or maint access for assistants.
For reference
https://github.com/tgstation/tgstation/ ... ptions.txt
Making ghosts able to spin chairs would be funny, but I can already see why it is currently disabled.
That one felinid player.
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- kinnebian
- In-Game Admin
- Joined: Tue Jan 19, 2021 2:15 pm
- Byond Username: Kinnebian
- Location: answering irelands call
Re: Configuration changes
Id like to try disabling greenshifts on LRP fully.
respect (let her do her thing)
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- Sightld2
- Joined: Sun Aug 15, 2021 1:45 am
- Byond Username: Sightld2
Re: Configuration changes
I'd like to be rid of "HUMANS_NEED_SURNAMES." whether you like or don't like that humans need two names, it seems odd to enforce it from a code perspective to me.
I wouldn't touch dynamic without the guidance of someone very familiar with the system like Spookuni or Mothblocks herself. That being said, I agree with Kinnebian in that if LRP players don't want greenshifts, then we should turn them off. The idea should be ran with a poll though.
I wouldn't touch dynamic without the guidance of someone very familiar with the system like Spookuni or Mothblocks herself. That being said, I agree with Kinnebian in that if LRP players don't want greenshifts, then we should turn them off. The idea should be ran with a poll though.
- AwkwardStereo
- Joined: Mon Aug 23, 2021 8:24 am
- Byond Username: AwkwardStereo
Re: Configuration changes
-1 maint mice.
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- In-Game Admin Trainer
- Joined: Fri Dec 06, 2019 6:23 pm
- Byond Username: Iain0
Re: Configuration changes
I'm interested in dynamics options, I'm not a huge fan of removing green shifts "in theory", but in practise when green shifts do show up, particularly given dynamics additional ability to create a threat split that creates no round start threats, I'm likely to end up interfering and adding a few light things. Especially if we've already had a quieter shift within the last few rounds (dynamic doesn't really have a memory for mapping out an evening's gaming session diversely). And if thats such a "go to" behaviour from admins then perhaps removing green shifts and letting the "10 threat with 0 round start allocation" rounds be the new occasional green shift?
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