Moderators: In-Game Game Master, In-Game Head Admins
Naloac wrote:Since you have asked for a *community opinion* and im the player voted admin. Ill give you my official opinion straight from the *community* Your fucking retarded
dragomagol wrote:Dynamic is good for keeping things going but it has been very... eager to push out antagonists alongside the midrounds, which is usually how you get those "pirates followed by dragon followed by ninja" rounds. They're two different systems working at the same time.
NoxVS wrote:I still don’t think wizard is compatible with any other mode. Turns out summon ghosts sort of puts an end to a significant amount of things you can do as an antagonist.
nianjiilical wrote:just disable it on dynamic i guess
carshalash wrote:Nobody wanted this system to be implemented in the first place onto manuel outside of one of the headmins thinking it would be funny.
Can things please just go back to normal now.
NoxVS wrote:At what point do we just acknowledge how wizard is a shitty mode that’s fun for a single player and finally remove it instead of just slowly cutting out portions of it. Remove it from dynamic, go full dynamic, nothing of value is lost.
Jaredfogle wrote:NoxVS wrote:At what point do we just acknowledge how wizard is a shitty mode that’s fun for a single player and finally remove it instead of just slowly cutting out portions of it. Remove it from dynamic, go full dynamic, nothing of value is lost.
probably every single maintainer has been saying this for years, we can't kill it because of the config though. make a policy discussion thread or whwatever
⠀technokek wrote:Cannot prove this so just belive me if when say this
RaveRadbury wrote:If dynamic is going to be the future of things it needs more tweaks. Please tweak dynamic more. 40 minute rounds are so not cash money.
Users browsing this forum: No registered users