As per the table at the bottom of here, clarification has begun on which antagonists are allowed to murderbone or not.
This brings to mind a couple of questions.
Does being allowed to murderbone wholly cancel out RP rule 5 and they are beholden only to server rule 4? Or, are there still some roleplay expectations?
Can a nightmare delam the SM?
Can revenants min/max damage to the shift by busting open every possible window to space and destroying medbay machinery?
And, does having the murderbone pass mean they are exempt from RP rules 2 & 4? Can the crew go to town on wizards and ashwalkers just as they can on ops and blobs?
On the other hand, you have things like abductors, not given the murderbone pass. What would be the ruling on Manuel for them giving abductees "You must kill everyone and everything you see." type brainwashing? Never OK, OK if done in moderation, completely OK?
Manuel: Antag miscellania
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- Shaps-cloud
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Re: Manuel: Antag miscellania
If you have to have a flowchart to make sure you're making the "correct" decisions, roleplaying might be the wrong hobby for you. Do what makes sense in character and ask admins questions about particulars as they come up
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- Joined: Mon Jan 28, 2019 7:55 pm
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Re: Manuel: Antag miscellania
I'm not worried about myself making the correct decisions (I don't really do violent things as antag, personal preference), I'm worried about the admins making them, and consistently so.Shaps-cloud wrote:If you have to have a flowchart to make sure you're making the "correct" decisions, roleplaying might be the wrong hobby for you. Do what makes sense in character and ask admins questions about particulars as they come up
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