Raising server/assistant caps.
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
- Byond Username: Ausops
- Location: >using suit sensors
Raising server/assistant caps.
Y/n.
I will probably ignore nays and do it anyway tbh. If all goes well after a while, server caps will be removed. Still if you think something catastrophically wrong will result from this, post why here.
I will probably ignore nays and do it anyway tbh. If all goes well after a while, server caps will be removed. Still if you think something catastrophically wrong will result from this, post why here.
The patched, dusty, trimmed, feathered mantle of evil +13.
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- Joined: Sun Nov 02, 2014 2:49 am
- Byond Username: Whodaloo
Re: Raising server/assistant caps.
If our hardware can handle it, we should obviously raise the server cap. And I wasn't really aware that there was even a hard assistant cap- are you referring to how greytide can't latejoin, currently? Because I'd be a fan of getting rid of that.
i love public logs
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- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
- Byond Username: Ausops
- Location: >using suit sensors
Re: Raising server/assistant caps.
It's already been done
people can join up until 90, can observe/wait until 140. Assistant job slots are now at 20.
people can join up until 90, can observe/wait until 140. Assistant job slots are now at 20.
The patched, dusty, trimmed, feathered mantle of evil +13.
- tedward1337
- Joined: Thu May 15, 2014 12:54 am
- Byond Username: Tedward1337
- Location: Ontario, Canada
Re: Raising server/assistant caps.
Server cap removed please
Major T on Steam/IRC/Twitch/everything else.
Game Admin
PM anytime with questions about the server, policies or for fun!
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- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
- Byond Username: Ausops
- Location: >using suit sensors
Re: Raising server/assistant caps.
The 90 cap could be removed or lifted up to 140 possibly. There are certain issues involved past a reallllly high number.
The patched, dusty, trimmed, feathered mantle of evil +13.
- tedward1337
- Joined: Thu May 15, 2014 12:54 am
- Byond Username: Tedward1337
- Location: Ontario, Canada
Re: Raising server/assistant caps.
I think realistically that we will never reach 140
The max I've ever seen was around 105. I think its safe to make the cap either A) Really high, or B) Remove it completely.
The max I've ever seen was around 105. I think its safe to make the cap either A) Really high, or B) Remove it completely.
Major T on Steam/IRC/Twitch/everything else.
Game Admin
PM anytime with questions about the server, policies or for fun!
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- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Raising server/assistant caps.
90 man multisword round soon
- Takeguru
- Joined: Wed May 07, 2014 5:20 pm
- Byond Username: TakeGuru
Re: Raising server/assistant caps.
The highest I've seen is definitely over 100, but I doubt we'll hit 140 at once
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- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Raising server/assistant caps.
Worst that could happen is a few assistents start a tide which isn't that problematic since steelrifles will destroy tiders ez.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
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