Config changes

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Config changes

Post by MrStonedOne » #370705

Meaningful config changes go in this thread.
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Re: Config changes

Post by MrStonedOne » #370706

Enabled exp based job locking (currently used account age tracking)

This is enabled in addition to the account age requirement, but the account age requirement was changed to use byond account age (rather then basing it off of when the player first joined /tg/), so players from other servers aren't likely to notice, but it adds an addition protection against new/ban evading players in borg/ai/security roles.

Heads are locked to 5 hours of playtime in that department.

There are other requirements under the exp system, but that one was the only one configurable.
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Re: Config changes

Post by MrStonedOne » #412631

I'm redoing the config system to allow for a sync'ed "shared" config as well as a per-server unsynced config.

In the course of that I'm rebuilding the config files from the github defaults, changing them based on what the other servers had and discussion with headmins. Some things may have been reverted back to default because they slipped by, such cases are accidental.

Any config entries in a server's config that were not listed in the github's config were left out.

There have been some intentional changes to the config as well:
  • Antag reputation system has been enabled. Players who roll antag will be at a reduced weighting for antag rolling slowly increasing back to normal over 5 to 15 rounds, depending on what jobs the player plays. (The more important that job is to round progression, the quicker the return back to normal)
  • HUMANS_NEED_SURNAMES has been enabled. This appends a random surname to mononames. It remains to be seen if this applies to the human mob type or the human species.
  • Mid round antag was set to disable after 30 minutes into the round, this has been reverted to the repo default of 60.
  • Minimap generation is enabled since that crash was fixed byond.
  • Some miscellaneous performance values were tweaked, don't remember which.
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Re: Config changes

Post by TribeOfBeavers » #439943

The antag reputation system has been disabled.
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Re: Config changes

Post by Nervere » #439977

AI multicamera mode has now been enabled at roundstart.
It will run for a trial period of one month.
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Re: Config changes

Post by Arianya » #441813

Assimilation/Hivemind has been added to the rotation at a low %.

Please feel free to provide feedback for it.
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Re: Config changes

Post by Arianya » #446199

Re-enabled the Space Zoo ruin which was disabled due to a long fixed bug.

Also enabled some picture logging stuff that may or may not affect players (???)
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Re: Config changes

Post by Arianya » #446751

Felinids have been disabled as a roundstart race on Sybil.
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Re: Config changes

Post by Nervere » #449836

Felinids were re-enabled on Sybil after the results of the vote showed that felinids had indeed won, and when it was agreed upon that a second vote would take place.
AI multicams will stay enabled in the config, per the successful conclusion of its one-month trial.
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Re: Config changes

Post by Nervere » #453367

Overthrow has been removed from rotation.
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Re: Config changes

Post by Nervere » #459699

Starting on December 2nd, we've increased the value on RUN_DELAY by 0.05 every 4 days until we a RUN_DELAY of 1.5. The run delay when we started this was at a value of 1.
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Re: Config changes

Post by Nervere » #460530

Near-death experience, the feature that allows you to hear deadchat chatter when in near-death critical condition, has been disabled from the config.
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Re: Config changes

Post by Nervere » #464816

Continuity (round does not end on death of antags) and mulligan (round generates new antags once all have died) have been enabled for the Hiveminds gamemode.
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Re: Config changes

Post by Nervere » #466671

Creation of new felinid characters is now disabled.
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Re: Config changes

Post by Nervere » #476929

Gaytide enabled. 8-)
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Re: Config changes

Post by Nervere » #479031

Megafauna VR Training Simulator has been enabled as an away mission (this effectively means it's a VR mission only, as the Gateway is currently disabled).
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Re: Config changes

Post by Hulkamania » #483612

AI custom law length has been limited to 256 characters, down from 1024.
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Re: Config changes

Post by MrStonedOne » #483850

In an effort to deal with the lag on terry until it can be upgraded i have made the following changes:

Terry has been taken off the hub.
Tweak the population the mc's high pop mode triggers at to 40 players, down from 65.
Fixed the ordering of two words in the server's name.
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Re: Config changes

Post by Nervere » #484669

Flypeople have been disabled as a roundstart race.
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Re: Config changes

Post by Nervere » #485013

Panic bunker lifted on all servers, so all new players should be able to join the new servers now.
Some population caps have been put in place:
Bagil: 90
Sybil: 70 - This is to protect Sybil's medium population culture.
Terry: 50 - This is for hardware reasons until Terry gets a dedicated box.
Event Hall: 120 - This server will remain the main newbie training ground.
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Re: Config changes

Post by MrStonedOne » #485679

antag and security scaling has been tweaked:

Code: Select all

TRAITOR_SCALING_COEFF 5 -> 7

CHANGELING_SCALING_COEFF 7 -> 8

SECURITY_SCALING_COEFF 6 -> 5
Note, higher numbers mean less of them. The formula is Population / Coeff or in otherwise you can think of it in per-player terms, for example: security went from 1 officer for every 6 crew members to 1 officer for every 5 crew members.

Security rarely hits their cap, but on high pop I wanted to increase the amount of officers since those rounds tend to become chaotic, even on extended.
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Re: Config changes

Post by Nervere » #490718

Heads of staff now have a 15h departmental requirement.
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Re: Config changes

Post by Nervere » #497063

Map voting has been enabled.
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Re: Config changes

Post by Nervere » #500750

IC word filter to counter netspeak has been added to the code.
This post will get updated if anything in the filter gets changed.
It has been configured with the following words filtered:
Spoiler:

Code: Select all

lol
lmao
lmfao
wtf
wth
ppl
omg
idk
tfw
mfw
iirc
afaik
afk
btw
tbh
thx
omw
brb
ofc
nvm
stfu
ngl
smh
irl
pls
plz
ahelp
adminhelp
jobbanned
roundstart
digg
owo
ovo
uwu
vwv
ovo
^w^
>w<
:3
:-3
=3
>:3
>:-3
>=3
:)
:-)
=)
>:)
>:-)
>=)
:(
:-(
=(
>:(
>:-(
>=(
:d
>:d
>:-d
xd
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Re: Config changes

Post by Coconutwarrior97 » #550738

Put terry on the hub.
Increased manuel extremepopcap from 50 to 60.
Lowered probability of families across servers from 6 to 5, and lowered it from 6 to 3 on Manuel.
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Re: Config changes

Post by Coconutwarrior97 » #551463

Event hall EU hardcap changed to 80, extremecap changed to 90.
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Re: Config changes

Post by TWATICUS » #560655

Basil put on the HUB, Terry and Sybil taken off the HUB. Testing how this affects pop, may change depending on outcome.
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Re: Config changes

Post by Coconutwarrior97 » #563073

Auto hub system enabled, some more dynamic changes:
Changeling scaling_cost from 15 to 25
Space Dragon cost from 10 to 15
Blob cost from 10 to 15
Xenomorph cost from 10 to 20
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Re: Config changes

Post by Coconutwarrior97 » #563500

Arena shuttle has been disabled due to it throwing people into space.
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Re: Config changes

Post by Coconutwarrior97 » #572095

SnowCabin.dmm and TheBeach.dmm enabled as away-missions.
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Re: Config changes

Post by Coconutwarrior97 » #572517

Manuel hardcap increased to 60, extreme cap increased to 70.
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Re: Config changes

Post by Coconutwarrior97 » #580695

Dynamic Changes
Space Dragon cost from 15 to 14
Blob cost from 15 to 14
Xenomorph cost from 20 to 17
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Re: Config changes

Post by Naloac » #598776

Sec scaling changed from 5 to 10.
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Re: Config changes

Post by Jimmius » #599780

The low hours intern config has been enabled, with 50 hours as the cutoff.
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Re: Config changes

Post by Jimmius » #599781

Kilostation has a pop cap of 40 on all servers.
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Re: Config changes

Post by tattle » #617156

Minimal Access Threshold (skeleton access) has been re-enabled and set to 23.
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Re: Config changes

Post by RaveRadbury » #617559

Halloween races have been enabled on Bagil
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Re: Config changes

Post by RaveRadbury » #617759

Halloween races have been removed from the Bagil config override and will leave the server when the holiday ends.
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Re: Config changes

Post by RaveRadbury » #617843

The Heretic antagonist has been disabled on MRP
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Re: Config changes

Post by tattle » #618652

Logging for silicons has been moved from game.log to silicon.log
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Re: Config changes

Post by tattle » #618819

Words added to the hard filter:
ERPer
ERPing
ERPs
ERPed
antags
metafriend(s)
metagang(s)
validhunting
validhunter(s)
validhunted
amogus
amongus
jk
np
ur
gtfo
idgaf
ikr

Words added to the soft filter:
ERP
antag
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Re: Config changes

Post by RaveRadbury » #623670

Blood Brothers has been re-enabled on MRP at a weight of 2
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Re: Config changes

Post by RaveRadbury » #624228

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Re: Config changes

Post by RaveRadbury » #624850

Bumped Manuel's Extreme Popcap by 10 up to 80
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Re: Config changes

Post by tattle » #628568

Reduced DeltaStation minimum player requirement from 50 to 40 players.
Removed KiloStation's minimum player requirement.
Changed incorrect TramStation config on Sybil and Manuel, max 25 -> min 25.

MetaStation
- Min: none
- Max: none

DeltaStation
- Min: 40
- Max: none

Icebox
- Min: 25
- Max: none

KiloStation
- Min: none
- Max: 40

TramStation
- Min: 25
- Max: none
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Re: Config changes

Post by RaveRadbury » #629626

With the merge of #64658 Heretics has been re-enabled on MRP.
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Re: Config changes

Post by NamelessFairy » #630059

Roundstart mice has been increased from 10 to 15.
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Re: Config changes

Post by tattle » #631427

Icebox's minimum population requirement has been removed, and Icebox can now be voted at any population level.
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Re: Config changes

Post by RaveRadbury » #632571

Soft filters and hard filter updated.
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Common misspelling and plural variants have also been added.
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Re: Config changes

Post by NamelessFairy » #632592

Standard Asimov and mother drone lawsets have been disabled from being selected at random from the experimental AI station trait.
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