This update is ment to fix up any visual shit found within atmos and their gas pipes. Visually both ingame but also the code, and also clean up the metric shitton of icons atmos has.
A lot of these errors are things people have always seen as features, so you might not have even realised it's broken.
So far I've done the following:
General code cleanup, absolute paths errywhere
Pipes are now colored using the color var instead of specific icons for each color. This means: 1. Less icons, 2. Unlimited amount of color possibilities
Broken pipes (not connected in one of the ends) now display properly using the T-ray scanner
Pipemanifold is also colorable using color var
Pipemanifold icon have been lowered to 3 iconstates from roughly 12 or something. This means: 1. Cleaner code, 2. Less codertears
Pipemanifold now displays properly using T-ray, even when any of the ends are not attached:
All pipe's colors are now displayed properly using T-ray
Removed the "dirt" which is found at the end of all pipe pieces, lines of pipes look a lot better now IMO
Fixed up the shading of pipes, the dark side is always to the WEST or SOUTH, this was pretty inconsistent before
Pumps now support colored pipes
Updated pump icon slightly, replacing the red direction ribbon with an arrowthingy:
Filters now have broken ends for where pipes are not attached
Filterpipes now share color of the pipe it's connected to:
Binary (two ends) and trinary (three ends) devices now update their icons properly
All devices, both binary and triary, now set their pipe colors depending on the attached pipe, example:
Vents, scrubbers and injectors now show the pipe connected properly.
Nice job. Maybe the direction arrow could be colour though? or at least more prominent. Though its 1000x better than the red stripe with always confused me (In my mind the red strip should have been the blocking end not the direction of flow)
Whatever
Spoiler:
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