I'm having some trouble fixing an item that I added to the game not too long ago, and I was wondering if anyone had any suggestions. (See #43928)
Left: Default, Right: Hood pulled up
broken hood.png (15.42 KiB) Viewed 1060 times
Left: Default, Right: Hood pulled up
My understanding of datums is quite poor, but I feel that the issue is with the hood's directory. I'd sincerely appreciate any advice before I open another PR.
/obj/item/clothing/head/hooded/monkfrock
name = "monk's hood"
desc = "For when a man wants to cover up his tonsure."
icon_state = "monkhood"
item_state = "monkhood"
body_parts_covered = HEAD
flags_inv = HIDEHAIR|HIDEEARS
/obj/item/clothing/head/hooded/chaplain_hood
name = "follower hood"
desc = "Hood made for acolytes of the chaplain."
icon_state = "chaplain_hood"
body_parts_covered = HEAD
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
yeah, the bugged icon where you appear naked with the word "SUIT" is a debug icon that replaces missing ones. think of the missing texture in gmod
Spoiler:
basically it indicates that the code calls for a sprite that doesnt exist, meaning you are either missing a sprite or entered the wrong sprite name when calling it in the code