revamp of malf ai function menus

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Deitus
Joined: Tue Feb 17, 2015 5:26 pm
Byond Username: Deitus

revamp of malf ai function menus

Post by Deitus » #198079

the menus for the override/destroy console module for ai currently are simply a scroll list of literally every single machine on the station, and there is nothing more frustrating than spending ten minutes scrolling through the entire list, not finding it, and then having your borgs destroyed anyway. if someone could at least implement a search function like the security records console to the modules it would make life many, many times easier.
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Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: revamp of malf ai function menus

Post by Gun Hog » #198081

Deitus wrote:the menus for the override/destroy console module for ai currently are simply a scroll list of literally every single machine on the station, and there is nothing more frustrating than spending ten minutes scrolling through the entire list, not finding it, and then having your borgs destroyed anyway. if someone could at least implement a search function like the security records console to the modules it would make life many, many times easier.
Right-click your target instead.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: revamp of malf ai function menus

Post by Anonmare » #198144

Yeah use the right click menu on what you want to override.

I made the same mistake first time I was ever malf, I think the interface is more of a fallback if anything.
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
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Location: The Netherlands

Re: revamp of malf ai function menus

Post by Ricotez » #198165

right-click, optionally press the first letter of what you're looking for repeatedly and the selector will jump through all elements in the list that start with that letter
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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MisterPerson
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Joined: Tue Apr 15, 2014 4:26 pm
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Re: revamp of malf ai function menus

Post by MisterPerson » #198181

Honestly we should remove the verb from the info panel outright. Clicking it like that is beyond useless and I highly doubt anybody types it in the command line either, so there's no need to know the name of it for any particular reason.
I code for the code project and moderate the code sections of the forums.

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Deitus
Joined: Tue Feb 17, 2015 5:26 pm
Byond Username: Deitus

Re: revamp of malf ai function menus

Post by Deitus » #198260

right clicking doesnt bring up menus for me normally unless it only does so specifically after you "purchase" the module, and when i type out the name it always goes to the alphabetical first of whatever i had. do you mean keep pressing "r" until i find the right option?
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
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Location: The Netherlands

Re: revamp of malf ai function menus

Post by Ricotez » #198353

it only shows up in the right click menu if you own the module, yeah

and while you're in the list you can press a letter on your keyboard and it'll jump to the next entry that starts with that letter, as simple as that

the key difference between the list and the right click menu is that you can only right click on what you see, but the menu lists everything that you can blow up regardless of whether it's in view
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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