[Jud1c470r] Spawning a deathsquad during gang.

Locked
Tsaricide
Joined: Wed Dec 10, 2014 1:55 am
Byond Username: Tsaricide

[Jud1c470r] Spawning a deathsquad during gang.

Post by Tsaricide » #137669

Round had only been going for 40 minutes, only one gang was left and was preparing to dominate when he spawned a deathsquad.

Deathsquad is overkill for any normal antags since they are near invincible by themselves let alone 5 of them running in and shooting pulse rifles at everyone.
There needs to be better restrictions for when they should be spawned.
User avatar
Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by Saegrimr » #137672

Have you considered bringing this up in adminbus? Because both of you are in adminbus and haven't said a damn thing to eachother.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
User avatar
Docprofsmith
Joined: Sun Jun 21, 2015 3:38 pm
Byond Username: Jud1c470r

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by Docprofsmith » #137674

Long story short, captain requested a deathsquad because there was no sec. Not an ERT for some reason, so I spawned them knowing they'd kill the captain, thinking it might teach him some kind of lesson.
JUDICATOR REDEMPTION ARC
rdght91
Joined: Thu Feb 12, 2015 3:36 am
Byond Username: Roadhog1

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by rdght91 » #137687

That sounds awesome.
User avatar
Ahammer18
Joined: Sat Jul 26, 2014 5:49 am
Byond Username: Ahammer18
Location: Nothern USA

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by Ahammer18 » #137729

I agree with Tsaricide, only 40 minutes in is kind of shitty. That being said I don't think that we should place hard restrictions on deathsquads, there isn't really a cut and dry 'okay' time to spawn one.


EDIT: Now that I think about it, here are some possible restrictions:
What type of round is it?
Are X% of people dead?
How long ago was the most recent deathsquad?
Is the station irreversibly fucked?
Will you be ruining the majority of people's fun?
I'm a boy.
Global Moderator
Game Admin
lzimann
Joined: Sun Oct 26, 2014 5:13 am
Byond Username: Lzimann
Github Username: lzimann

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by lzimann » #137872

It was gang. I believe there was a lot of people dead, but that doesnt matter in this case, shuttle was already called and we had just put a dominator(we would have probably won, since we had just crushed the enemy gang and we had two gygaxes defending it).
User avatar
iamgoofball
Github User
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by iamgoofball » #137876

Ahammer18 wrote:I agree with Tsaricide, only 40 minutes in is kind of shitty. That being said I don't think that we should place hard restrictions on deathsquads, there isn't really a cut and dry 'okay' time to spawn one.


EDIT: Now that I think about it, here are some possible restrictions:
What type of round is it?
Are X% of people dead?
How long ago was the most recent deathsquad?
Is the station irreversibly fucked?
Will you be ruining the majority of people's fun?
we can code all but the last one in as restrictions on the button
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by lumipharon » #137877

or just get admins to think before they press buttons that are 99% sure to end the round.
User avatar
iamgoofball
Github User
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by iamgoofball » #137878

lumipharon wrote:or just get admins to think before they press buttons that are 99% sure to end the round.
or both, saving us all the time and hassle of ever having to handle this kind of report again
User avatar
imblyings
Joined: Fri Apr 18, 2014 5:42 pm
Byond Username: Ausops
Location: >using suit sensors

Re: [Jud1c470r] Spawning a deathsquad during gang.

Post by imblyings » #137941

well the lesson learned is to think twice. One more tip is spawning yourself in to give the deathsquad very specific instructions so if they do something you did not intend for them to do, it's on them not you.

I'm going to call it a rookie mistake done by a new game admin and hopefully judicator will not do too many similar dumb things in the future.
The patched, dusty, trimmed, feathered mantle of evil +13.
Locked

Who is online

Users browsing this forum: No registered users