Bottom post of the previous page:
I don't think I was unwelcoming or "mean" in anyway, I just offered a perspective of someone who's been around this game and been a gamer for a very long time. Heck I've even entertained the idea of creating something original too.anubisrwml wrote: Its funny - you were against this from the beginning because of the "closed source" bit.
Interestingly enough - many gamers play a lot of games that aren't open source. In fact most of the major games out there, and hell 98% of the games on steam aren't open source. But how much do you want to bet that many players would have really liked to have had a say in their development? How often are players given that chance? Very rarely, if ever.
The issue is what you are both asking for or saying you are going to do is no mean feat. Games RARELY get created by one single person, and even when they do they tend to be cut down or small games. Now I'm not saying there aren't exceptions to the rules, but thats just it, it have to be an exception. And from gathering what I can you see to be fairly new to game creation (maybe coding to, but that's impossible to judge). My advise would be too look a little more into game theory, maybe collaborate with some other open source projects and understand why saying you want to make such a huge game on your own seems unrealistic.
People aren't opposed to closed games, but we also expect a certain standard and originality when a closed game is made. Saying your doing a remake of a open sourced game just seems a bizarre concept. Again don't get me wrong, there are exceptions, but it does mean the game has to BE exceptional.
TLDR: Im saying start small work your way up, don't dump yourself into a project that will overwhelm you alone and end up failing before its finished like so many other games these days.