Mutiny

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Luke Cox
Joined: Sat Dec 06, 2014 8:52 am
Byond Username: NocturnalQuill
Location: Prisoner Transfer Room

Mutiny

Post by Luke Cox » #433883

Mutiny seems to be a core part of the traditional CM game, and it's something that's been positively received in our tests so far. Unlike regular SS13, which takes place during yet another day on the job on a corporate space station, CM is about a life and death struggle between a group of marines and an invading xeno horde, so it makes sense that everyone in general has a shorter fuse. Since there are no proper human antagonists, that muddies the waters a bit in terms of when human vs human conflict is permitted. How are we going to handle mutiny? Is it going to be something like CM?
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Arianya
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Joined: Tue Nov 08, 2016 10:27 am
Byond Username: Arianya

Re: Mutiny

Post by Arianya » #433899

The current rules for a Mutiny are:
A mutiny must be Adminhelped by a member of the mutiny, it must contain the reason for the mutiny, and the names of mutineers. This Adminhelped mutiny cannot be denied and is only for log-keeping.
The Acting Commander must be given a chance to stand down peacefully.
Perma-killing is forbidden (decapitating, hiding defibs, etc).
Attacking neutral, uninvolved, or surrendered personnel is forbidden.
Frequently playing as Aria Bollet on Bagil & Scary Terry

Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
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Luke Cox
Joined: Sat Dec 06, 2014 8:52 am
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Location: Prisoner Transfer Room

Re: Mutiny

Post by Luke Cox » #433901

Those rules are copy/pasted from CM. Are we just rolling with those, or are we going to write our own rules?
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Arianya
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Joined: Tue Nov 08, 2016 10:27 am
Byond Username: Arianya

Re: Mutiny

Post by Arianya » #433903

It's actually a trimmed down version of CM's rules, but I can't comment on if any further changes are planned since I'm not Rustled vOv
Frequently playing as Aria Bollet on Bagil & Scary Terry

Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
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Rustledjimm
Joined: Tue Feb 14, 2017 9:07 pm
Byond Username: Rustledjimm

Re: Mutiny

Post by Rustledjimm » #433906

Until admin logging is improved I am calling a temporary moratorium on any mutinies. I will append the rules over the course of this week.
So uhh, I'm an admin. Please leave feedback! Oops took me a while to strike that through.

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