Space Station generator of new interesting stories?
- SoDD
- Joined: Thu Nov 19, 2020 1:10 pm
- Byond Username: SoDD
Space Station generator of new interesting stories?
My English is not very good, but still.
Space station generator of new interesting stories? I'd have to say no. There are only 3 true words in this title. Space station generator, other words are different and the name sounds like "Space station generator admin stories". No, I do not argue admins are needed. But forbid to do what is given in the game is itself.
To rewrite the AI? cannot. Uh and this is only one of the prohibitions, since the admin was killed. How so.
Well, my opinion is not taken into account I'm an ordinary player. So people like me regular players only have to do one thing:
[youtube]fUdsmUbs3s0[/youtube]
https://www.youtube.com/watch?v=fUdsmUbs3s0
Space station generator of new interesting stories? I'd have to say no. There are only 3 true words in this title. Space station generator, other words are different and the name sounds like "Space station generator admin stories". No, I do not argue admins are needed. But forbid to do what is given in the game is itself.
To rewrite the AI? cannot. Uh and this is only one of the prohibitions, since the admin was killed. How so.
Well, my opinion is not taken into account I'm an ordinary player. So people like me regular players only have to do one thing:
[youtube]fUdsmUbs3s0[/youtube]
https://www.youtube.com/watch?v=fUdsmUbs3s0
- thehogshotgun
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Re: Space Station generator of new interesting stories?
what in tarnation
- CitrusGender
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- Misdoubtful
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- cocothegogo
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Re: Space Station generator of new interesting stories?
i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
- SoDD
- Joined: Thu Nov 19, 2020 1:10 pm
- Byond Username: SoDD
Re: Space Station generator of new interesting stories?
The game goes 4 hours, everyone is bored, antag locked himself somewhere in the locker and AFK, I do something interesting, the admin is killed and says what a bad person I am.cocothegogo wrote:i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
And gives ban on week, me as the don't care I'll sit and wait, but need to same look at this with positive hand, while I made so-called "dirty trick" people began to unite in team, and play together. That's what I did, that's what I did, scum.
- cocothegogo
- Joined: Tue Nov 25, 2014 10:11 pm
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- Location: Brazil
Re: Space Station generator of new interesting stories?
what server u play on depends on average tg station games last 1 hour to 2 max
-
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Re: Space Station generator of new interesting stories?
This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
technokek wrote:Cannot prove this so just belive me if when say this
NSFW:
- Rohen_Tahir
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Re: Space Station generator of new interesting stories?
The eastern european is killedcacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
- oranges
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Re: Space Station generator of new interesting stories?
There are servers that cater to your playstyle, they're just not on /tg/, they're also not populated because it isn't actually fun to play a game like this without extensive whitelisting to weed out the bad actors.SoDD wrote:The game goes 4 hours, everyone is bored, antag locked himself somewhere in the locker and AFK, I do something interesting, the admin is killed and says what a bad person I am.cocothegogo wrote:i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
And gives ban on week, me as the don't care I'll sit and wait, but need to same look at this with positive hand, while I made so-called "dirty trick" people began to unite in team, and play together. That's what I did, that's what I did, scum.
- Rohen_Tahir
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Re: Space Station generator of new interesting stories?
The non-native speaker trying to communicate a weird viewpoint is made die.oranges wrote:There are servers that cater to your playstyle, they're just not on /tg/, they're also not populated because it isn't actually fun to play a game like this without extensive whitelisting to weed out the bad actors.SoDD wrote:The game goes 4 hours, everyone is bored, antag locked himself somewhere in the locker and AFK, I do something interesting, the admin is killed and says what a bad person I am.cocothegogo wrote:i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
And gives ban on week, me as the don't care I'll sit and wait, but need to same look at this with positive hand, while I made so-called "dirty trick" people began to unite in team, and play together. That's what I did, that's what I did, scum.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Space Station generator of new interesting stories?
If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- Rohen_Tahir
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Re: Space Station generator of new interesting stories?
This is the most racist post I ever read on the /tg/station 13 forums at tgstation13.org/phpBB/.Stickymayhem wrote:If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
- BONERMASTER
- Joined: Sun Oct 21, 2018 2:28 pm
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Re: Space Station generator of new interesting stories?
But is if admin is killed gay? Is not, must sign standard bill of lading (not negotiable), else vodka light.
SIGNATURE UNDER CONSTRUCTION
*YOUR ADVERTISEMENT COULD BE HERE* - Contact BONERMASTER & Associates for further information
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- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Space Station generator of new interesting stories?
snowflakeRohen_Tahir wrote:This is the most racist post I ever read on the /tg/station 13 forums at tgstation13.org/phpBB/.Stickymayhem wrote:If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- Rohen_Tahir
- Joined: Wed Jun 05, 2019 1:00 pm
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Re: Space Station generator of new interesting stories?
ChavStickymayhem wrote:snowflakeRohen_Tahir wrote:This is the most racist post I ever read on the /tg/station 13 forums at tgstation13.org/phpBB/.Stickymayhem wrote:If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.
Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
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