NecromancerAnne wrote:dm'ing
Oh you mean like, rule 10?
Apparently that doesn't apply on manuel tho since everyone forgets it is an
extension of rules, not a replacement. So then you get boohoo bans due their snowflake insert dying to SS13 shit and someone was remotely present in the situation to blame it on.
And why *ARE* they DMing ss13 rounds? Isn't the whole purpose of it to self guide itself with antags and events like blob?
Is manuel so fucking neutered nothing actually happens unless admins insert their stuff in and then don't inform players how it's supposed to be played in any capacity and then proceed to ban people due to "incomplete information" since they actually took part of the event?
That actually sounds about right.
confused rock wrote:I thought NecromancerAnne meant direct messaging when I first read it and it still made sense
Yeah, as if DMing had a big secret beyond being able to be flexible to the levels of aggravating.
And considering 99% of these ss13 events is "y murders x" there's really no point in defending that as DMing.
You can create an area/world for players to roam in and story hooks they either take or don't take. That's kind a the end of your worldbuilding unless you are a shit DM who can't do but railroad. Best rollplays go freeform and then gravitate towards your storyhooks when they feel they are ready for it.
Unless your players agree to being railroaded, it's a thing that gets you booted out of being a DM pretty goddamn fast in PnP. Nobody literally gives a shit what you want as DM and that's the sad truth. You just don't have players if you keep railroading it up. Either you create content for your players to experience in their terms or you could just not DM in the first place. That's the job. Literally every system ever has so much content in it there's no reason to limit yourself to "one story" type of deals in the first place.
Ss13 kinda mirrors that, you just have like 60 players all doing their own murderhobo party in that world that automatically dungeon masters itself and then someone hops in and starts to DM their autism and highjacks the whole experience for sake of their "superior" idea in a setting that's constantly moving and completely out of their control. Of course it's going to go fucking sideways as soon as you engage the storyhook. Durr.
And if you response is to "rocks fall everyone dies" as soon as shit isn't going according to your railroad, you ain't gonna have any friends either.
From what I gather three murderhobos were running around being shit with a sprinkle of "nuhhuh my puppet is better" logic applied to them antagonizing crew and got shat on. That's not being a DM, that's giving players antag rolls. Fucking farcry from being a "dungeonmaster" in any capacity.