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i made a thread on this and oranges locked it and then when i asked him to unlock it he refused so im taking this to the player's club i guess. i like talking about game design stuff and all that.
it feels like these days a lot of rounds drag on for too long and don't usually end with death and destruction and moreso a boring Crew Transfer Vote. what do you guys think? are rounds too long? what round lengths would you guys like to see? personally i think like an hour is the most a normal round should be and 45 minutes is like the sweet spot in my mind.
It might just be because of my stupidity, but I've looked at this thing for thirty minutes, and I don't understand it. The only thing I get is that the red line = 90 minutes.
The box is the times that the majority of rounds fall into, the whiskers are the maximum/minimum's seen.
90 minutes is the perfect round length
long enough for everyone to finish their various autism projects, and for antags to come in and fuck them up
short enough that deadchat won't go insane or mass log-off
just the right amount of time for interesting conflicts to occur and resolve a few times