Terry and war.

Only Certified™ Players™ may post in here.
Forum rules
Only Certified™ Players™ may post in here.
If you are not able to post in here, you are not a Certified™ Player™. Play on a mainline /tg/ game server to gain posting powers in this forum. (certified gamers are only calculated once per day)
Locked
Turbonerd
Joined: Wed Mar 02, 2022 3:18 pm
Byond Username: AccountName5

Terry and war.

Post by Turbonerd » #658450

Quite a few nukie rounds recently, I have seen some rather lame nuke rounds. I see random people blatantly carrying a TTV around, ready to suicide bomb the nukies. Security doesn't care. It's really dumb how bloodthirsty people are getting when they have the chance to kill an antagonist, that even using weapons of mass destruction and grief are getting normalised in order to kill nukies.
HeyHey
Joined: Tue Jul 20, 2021 2:06 am
Byond Username: Heyhey69

Re: Terry and war.

Post by HeyHey » #658452

The biggest flaw of the nukie game mode is that war ops take's 20 minutes of prep before launching. That's 20 minutes of several dozen bored valid hunting crew stock piling explosives to kill 4 nukies.
User avatar
NamelessFairy
In-Game Game Master
Joined: Wed Jul 15, 2020 8:40 pm
Byond Username: NamelessFairy

Re: Terry and war.

Post by NamelessFairy » #658453

Relevant policy thread. viewtopic.php?f=33&t=29176

An extreme example would be turning medbay into a crater to stop the nukie fish would be actionable and should be ahelped. If in doubt ahelp.
Locked

Who is online

Users browsing this forum: Scriptis, TheBibleMelts