Would you remove felinids?

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Would you remove felinids as a roundstart race?

Yes
24
28%
Yes, but only if they were replaced with another race
22
25%
No
41
47%
 
Total votes: 87

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Epoc
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Would you remove felinids?

Post by Epoc » #676001

Bottom post of the previous page:

Discuss.
carshalash
Joined: Sat Aug 26, 2017 4:57 am
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Re: Would you remove felinids?

Post by carshalash » #676339

Redditors hate cats
Redditors are the worst
Therefore, we should keep cats to make redditors seethe.
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Epoc
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Re: Would you remove felinids?

Post by Epoc » #676342

Improve, not remove, right? I've made some changes that should give the braver felinids some greater RP options
https://github.com/tgstation/tgstation/pull/74539
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san7890
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Re: Would you remove felinids?

Post by san7890 » #676407

i do not remove things i play
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dirk_mcblade
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Re: Would you remove felinids?

Post by dirk_mcblade » #676418

marianoadiaz_kilrathi.jpg
If felinids had any values beyond being weebs the khajits would resemble kilrathi from wing commander rather than anime fetishs.
cybersaber101
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Re: Would you remove felinids?

Post by cybersaber101 » #676420

People are already invested into their characters, removing a species would be mean spirited.
The same poster, over and over and over and over and over and-
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BeeSting12
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Re: Would you remove felinids?

Post by BeeSting12 » #676425

oranges wrote: Wed Apr 05, 2023 8:18 pm
BeeSting12 wrote: Wed Apr 05, 2023 6:38 pm
Fren256 wrote: Wed Apr 05, 2023 5:38 am
Timonk wrote: Tue Apr 04, 2023 7:51 pm Holy shit not this debate again there's even a fucking banner on the tg main site for the last time felinids got soft removed
I beg to the elders to share the story.
It caused a massive drama last time they were removed/attempted to be removed. Highlights include several server votes, all of which were too close to definitively say who won. Felinids staying in won one by a small margin, and removing them won another again by a small margin. Also, an admin meteored the station over it and got a couple weeks ban. If you go back far enough in the town hall, there's a thread, and you can probably find the meteor incident in admin complaints. The final conclusion was to soft remove them, allowing no new cat characters and all old ones can stay. Eventually that was overturned.
you are getting your order of events wrong

the meteors happened long before any votes and was done because a config mistake disabled the cat ears and I convinced swarge I had turned them off and he malded.
Ah okay my bad, forgot which happened first just remembering it all as one big event
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Re: Would you remove felinids?

Post by confused rock » #676427

cybersaber101 wrote: Thu Apr 06, 2023 2:51 am People are already invested into their characters, removing a species would be mean spirited.
any actual character that's a felinid could just have the ears ripped off and be a functional human- see many cat players doing this already to be command staff.
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Hulkamania
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Re: Would you remove felinids?

Post by Hulkamania » #676431

Hi, it's my fault they're back in the game.
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Timonk
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Re: Would you remove felinids?

Post by Timonk » #676443

confused rock wrote: Thu Apr 06, 2023 3:02 am
cybersaber101 wrote: Thu Apr 06, 2023 2:51 am People are already invested into their characters, removing a species would be mean spirited.
any actual character that's a felinid could just have the ears ripped off and be a functional human- see many cat players doing this already to be command staff.
I pretend that that is the more serious twin brother of my felinid static who underwent humanization surgery
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