Jacquerel wrote: ↑Mon Nov 20, 2023 4:05 am
19th November:
- Midround traitors can buy contractor kits
- You can tame and ride wolves on Icebox
18th November:
- Wall safe UI which doesn't look like shit
17th November:
- Botanists can grow carrot swords.
- Additional player-controlled bitrunning foes.
- Emags can allow bitrunning antagonists to exit the virtual realm into real life.
16th November:
basically just fixes and qol I'll give you this one, not that those aren't important
15th November:
- New panel for emote selection with more detailed information about when they will or won't display.
14th November:
- A ranch for Ash Lizards to raise Gutlunches, which can now be bred for battle stats an accompany you into the wild.
- Overdosing on green beer makes you green.
- Minor rework to gunpoints to make them more useful.
13th November:
- Customisable quirks can now be customised on the quirk page instead of swapping back and forth to see what they are actually doing.
12th November:
- Rapid-firing holoparasites can just shoot with full auto instead of using an auto clicker, holoparasites get dragged along when you move much more gracefully instead of constatly being teleported, and various other changes to impove the experience of playing or having one.
What is open and being worked on by coders right now? Well no guarantee it will be merged but:
- Rabbit DNA infusions
- Another new heretic path
- The ability to visually stand on beds, crates, and tables
- Framework for temporary jobs not available in every round
- Additional AI for cats, and helpful AI for chef-crafted cats
- Spider poison rework
- Tackling rework (would have been in today but i forgot to merge it oops)
- Asthma
- Portable gun recharger backpacks
Sadly didn't see any open PRs which would work on improving your ability to navigate github, read the changelog, or even to add some kind of cooldown to prevent triple posting. Hopefully someone will pick those up to improve before those dastardly maintainers remove these features.