Gauging interest in Bridge Warden

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Timonk
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Gauging interest in Bridge Warden

Post by Timonk » #715418

I pondered the idea of there being a disproportionate amount of valuables in the bridge vs Security personell stationed there.

My idea: a Bridge Warden (name pending).

He would be part of security and the same level as the brig Warden but he looks out for the bridge and adjacent offices.

In exchange for that HoP (and maybe captain) would lose a bit of gamer gear round start. (Namely HoP gun since he now has security)
Last edited by Timonk on Mon Dec 11, 2023 2:17 pm, edited 1 time in total.
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
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Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


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Re: Gauging interest in Bridge Warden

Post by TypicalRig » #715422

we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
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Re: Gauging interest in Bridge Warden

Post by kinnebian » #715423

blueshield but not
respect (let him do his thing)
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Re: Gauging interest in Bridge Warden

Post by Fikou » #715424

just become the bridge warden as hop you have enough free time to do anything you want
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Re: Gauging interest in Bridge Warden

Post by Fikou » #715425

though i would be cool with a bridge assistant as a station trait role
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Re: Gauging interest in Bridge Warden

Post by warbluke » #715426

Fikou wrote: Mon Dec 11, 2023 1:39 pm though i would be cool with a bridge assistant as a station trait role
King of the Interns Role.
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Re: Gauging interest in Bridge Warden

Post by dendydoom » #715427

this is what metagangs are for - why keep all those catgirls around if you can't arm them and make them defend your stronghold?
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715433

TypicalRig wrote: Mon Dec 11, 2023 1:36 pm we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
1. Shall we remove warden then?

2. A guy who has an office at the bridge that has bridge access with the task of keeping the bridge safe, assigned to the security department
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
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Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


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Re: Gauging interest in Bridge Warden

Post by dendydoom » #715434

had this thought in the shower:

the bridge should be a sec post and we should be able to set preferences for what post we want in character prefs.......................... idk if this is already a thing it's been over a year since i played sec in any real capacity
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Re: Gauging interest in Bridge Warden

Post by scamoppi » #715437

Having somebody else to watch over the bridge would be nice as a HoP. I feel uneasy having to look over the bridge because anybody can sneak in at any time and usually they're very capable of kicking my ass as well. I guess you can already promote a volunteer to a job like that. But then they might betray you and then you're to blame for getting the captain's stuff stolen.
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715438

kawoppi wrote: Mon Dec 11, 2023 2:45 pm Having somebody else to watch over the bridge would be nice as a HoP. I feel uneasy having to look over the bridge because anybody can sneak in at any time and usually they're very capable of kicking my ass as well. I guess you can already promote a volunteer to a job like that. But then they might betray you and then you're to blame for getting the captain's stuff stolen.
EXACTLY
HoP isn't bridge security he's service department head
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715439

And as captain I usually have more stuff to do on highpop than look after the bridge
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
Image




The pink arrow is always right.
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Re: Gauging interest in Bridge Warden

Post by Not-Dorsidarf » #715440

I like this except don't make him a sec officer for the bridge, make him the command staff's flunkie and he brings the HOP coffee
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Re: Gauging interest in Bridge Warden

Post by RedBaronFlyer » #715441

Not-Dorsidarf wrote: Mon Dec 11, 2023 3:56 pm I like this except don't make him a sec officer for the bridge, make him the command staff's flunkie and he brings the HOP coffee
I would unironically play a role like this, I love being someone's minion. It's part of the reason I don't like being a head of staff.
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Re: Gauging interest in Bridge Warden

Post by Ezel » #715444

Fikou wrote: Mon Dec 11, 2023 1:39 pm though i would be cool with a bridge assistant as a station trait role
Startrek trait setting
The future is horrible!
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Re: Gauging interest in Bridge Warden

Post by TheLoLSwat » #715445

The bridge is already pretty secure, being in between two command offices and with each head having access to it (and a baton). It’s also very visible so breaking in is a massive risk.

This also just sounds like another HOP / captain without 30 seconds of job content and adding fluff command / security should stay as an April fools thing
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715451

TheLoLSwat wrote: Mon Dec 11, 2023 5:15 pm The bridge is already pretty secure, being in between two command offices and with each head having access to it (and a baton).
... both of which are not there 50% of the time
TheLoLSwat wrote: Mon Dec 11, 2023 5:15 pm It’s also very visible so breaking in is a massive risk.
no one except security cares lmao
TheLoLSwat wrote: Mon Dec 11, 2023 5:15 pm This also just sounds like another HOP / captain without 30 seconds of job content
you could probably slap another mechanic onto it somehow
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
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The pink arrow is always right.
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Re: Gauging interest in Bridge Warden

Post by dendydoom » #715452

we could finally tie coffee in as a vital job mechanic. every member of command needs coffee. the bridgie has to bring it to them. if they don't they're valid.

timonk plz add this
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Re: Gauging interest in Bridge Warden

Post by Itseasytosee2me » #715453

Yes but give them a cool name like “first mate” or “captian’s” mate. Combonation coffee boy and defensive specialist could be funny. Give them some flavor text about how they are unwaveringly loyal to the captain.
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Re: Gauging interest in Bridge Warden

Post by Jacquerel » #715454

I'm the captain's mate. his pal. his right hand guy. his silly rabbit.
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Re: Gauging interest in Bridge Warden

Post by conrad » #715456

Itseasytosee2me wrote: Mon Dec 11, 2023 6:15 pm Yes but give them a cool name like “first mate” or “captian’s” mate. Combonation coffee boy and defensive specialist could be funny. Give them some flavor text about how they are unwaveringly loyal to the captain.
Blueshield called first mate with the job to keep the captain safe and play checkers with the HoP would be dope.
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Re: Gauging interest in Bridge Warden

Post by TheLoLSwat » #715460

Timonk wrote: Mon Dec 11, 2023 5:53 pm
TheLoLSwat wrote: Mon Dec 11, 2023 5:15 pm The bridge is already pretty secure, being in between two command offices and with each head having access to it (and a baton).
... both of which are not there 50% of the time

TheLoLSwat wrote: Mon Dec 11, 2023 5:15 pm It’s also very visible so breaking in is a massive risk.
no one except security cares lmao
I think people do care (as in they would stop and poke their head in or yell about it on comms), but its just not THAT much of a pressing issue because there isnt anything good in the bridge other than an axe that doesnt even fit in your bag. You only ever kick people out for purely (negative) RP reason, and ignoring terry mctider sniffing around bridge is a preferred alternative for some who dont want conflict
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Re: Gauging interest in Bridge Warden

Post by Vekter » #715461

TypicalRig wrote: Mon Dec 11, 2023 1:36 pm we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
I suggested a while back that yelling the words "WARDEN OUT OF BRIG" should get you automatically hit by a BSA but the coders didn't like that.

Anyway this is just blueshield with extra steps, no thank you
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715462

TheLoLSwat wrote: Mon Dec 11, 2023 8:03 pm
I think people do care (as in they would stop and poke their head in or yell about it on comms), but its just not THAT much of a pressing issue because there isnt anything good in the bridge other than an axe that doesnt even fit in your bag. You only ever kick people out for purely (negative) RP reason, and ignoring terry mctider sniffing around bridge is a preferred alternative for some who dont want conflict
im not only talking about the bridge, but also HoP office and captains office too. 9 out of 10 times i only ever notice when i see someone running around with it.
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715463

dendydoom wrote: Mon Dec 11, 2023 6:03 pm timonk plz add this
i am gauging interest, i may or may not follow through. besides, i may lack the GBP to do this
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
Image




The pink arrow is always right.
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Re: Gauging interest in Bridge Warden

Post by dendydoom » #715464

this is sort of an aside but it would be cool to have more ability to enforce a restricted area like the bridge so we can have conflict over people getting pissy about it.

tiding is tiding but no word of a lie dog it's so fun to sneak around and shit. i've been playing a load of assistant and walking onto the bridge or into the brig when no one really cares is such a dull, empty victory.

the other day i also played hop and someone was so absolutely incredible stunned that i would threaten to shoot them if they didn't leave the bridge and it made me realize how it's not that much of a thing any more. back in my day.............................
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715466

back in my day the bridge was a TDM area
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
Image




The pink arrow is always right.
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Re: Gauging interest in Bridge Warden

Post by kinnebian » #715467

dendydoom wrote: Mon Dec 11, 2023 8:35 pm this is sort of an aside but it would be cool to have more ability to enforce a restricted area like the bridge so we can have conflict over people getting pissy about it.

tiding is tiding but no word of a lie dog it's so fun to sneak around and shit. i've been playing a load of assistant and walking onto the bridge or into the brig when no one really cares is such a dull, empty victory.

the other day i also played hop and someone was so absolutely incredible stunned that i would threaten to shoot them if they didn't leave the bridge and it made me realize how it's not that much of a thing any more. back in my day.............................
Aha! Waiter! Get this dendy another true, please!
respect (let him do his thing)
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Re: Gauging interest in Bridge Warden

Post by TheLoLSwat » #715468

Timonk wrote: Mon Dec 11, 2023 8:28 pm
TheLoLSwat wrote: Mon Dec 11, 2023 8:03 pm
I think people do care (as in they would stop and poke their head in or yell about it on comms), but its just not THAT much of a pressing issue because there isnt anything good in the bridge other than an axe that doesnt even fit in your bag. You only ever kick people out for purely (negative) RP reason, and ignoring terry mctider sniffing around bridge is a preferred alternative for some who dont want conflict
im not only talking about the bridge, but also HoP office and captains office too. 9 out of 10 times i only ever notice when i see someone running around with it.
This is fair but heads are responsible for their offices
dendydoom wrote: Mon Dec 11, 2023 8:35 pm this is sort of an aside but it would be cool to have more ability to enforce a restricted area like the bridge so we can have conflict over people getting pissy about it.

tiding is tiding but no word of a lie dog it's so fun to sneak around and shit. i've been playing a load of assistant and walking onto the bridge or into the brig when no one really cares is such a dull, empty victory.

the other day i also played hop and someone was so absolutely incredible stunned that i would threaten to shoot them if they didn't leave the bridge and it made me realize how it's not that much of a thing any more. back in my day.............................
Its not like you cant, the rules even explicitly state that "Players who attempt to break into the captain's office, head of personnel's office, or the bridge at or near roundstart for no legitimate reason put themselves at risk for being legitimately killed by the captain, heads of staff, or security."

I think that over time, commandsec players just stopped seeking that type of conflict unless a clear reason shows like protecting someone or stopping a clear evil which sucks but you must be the change you want to see
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Re: Gauging interest in Bridge Warden

Post by TypicalRig » #715485

Vekter wrote: Mon Dec 11, 2023 8:21 pm
TypicalRig wrote: Mon Dec 11, 2023 1:36 pm we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
I suggested a while back that yelling the words "WARDEN OUT OF BRIG" should get you automatically hit by a BSA but the coders didn't like that.

Anyway this is just blueshield with extra steps, no thank you
that's great to know. now my warden spawns with a brig implant that makes them unable to leave idea will definitely get merged..
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kinnebian
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Re: Gauging interest in Bridge Warden

Post by kinnebian » #715490

we give them one of those unethical dog shock collars that hurt them if they try to leave
respect (let him do his thing)
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spookuni
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Re: Gauging interest in Bridge Warden

Post by spookuni » #715492

As a lover of beating aggressively on random captain's doors roundstart until they agree to promote me to bridge officer: not a fan of making it or roles adjacent to it into code enforced round-roles.

There's little beyond potential personally inability to convince the Captain and/or HoP (which is a social skill issue) to stop interested assistants / security officers requesting promotion / reassignment into bridge officers (command assistant) or bridge guards, and players whom are genuinely interested in taking up that role can do so and dedicate themselves to doing it well and making it interesting.

The last time we had a cool sub-role only accessible by actively interacting with command staff to make possible (MDs requesting accesses from the HoP so they could collect bodies or assist people in danger) become a roundstart pre-assembled role we ended up with current paramedics, which while still fully capable of being used for their intended purpose and are still very fun when they are, are quite often uh. Not that.

Kidnapping random assistants to be your bridge officer / coffee slave is cool though, more people should do it, just don't make the process of getting that silver ID not require the explicit acceptance of its associated responsibilities. We do not need paramedics 2: "this time they're straight up just an assistants with a silver ID".
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Vekter
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Re: Gauging interest in Bridge Warden

Post by Vekter » #715493

TypicalRig wrote: Mon Dec 11, 2023 11:05 pm
Vekter wrote: Mon Dec 11, 2023 8:21 pm
TypicalRig wrote: Mon Dec 11, 2023 1:36 pm we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
I suggested a while back that yelling the words "WARDEN OUT OF BRIG" should get you automatically hit by a BSA but the coders didn't like that.

Anyway this is just blueshield with extra steps, no thank you
that's great to know. now my warden spawns with a brig implant that makes them unable to leave idea will definitely get merged..
You and everyone else who screams about the warden not being in the brig three seconds after he leaves to get food are not funny. If a warden's running around acting like sec, that's one thing, but I explicitly don't play the job anymore because I can't leave to get literally anything without some assistant guffawing about it over comms.
AliasTakuto wrote: Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
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Spoiler:
Reply PM from-REDACTED/(REDACTED): i tried to remove the bruises by changing her gender

PM: Bluespace->Delaron: Nobody wants a mime's asscheeks farting on their brig windows.

PM: REDACTED->HotelBravoLima: Oh come on, knowing that these are hostile aliens is metagaming

[17:43] <Aranclanos> any other question ping me again
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Constellado
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Re: Gauging interest in Bridge Warden

Post by Constellado » #715496

Vekter wrote: Tue Dec 12, 2023 12:40 am
TypicalRig wrote: Mon Dec 11, 2023 11:05 pm
Vekter wrote: Mon Dec 11, 2023 8:21 pm
TypicalRig wrote: Mon Dec 11, 2023 1:36 pm we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
I suggested a while back that yelling the words "WARDEN OUT OF BRIG" should get you automatically hit by a BSA but the coders didn't like that.

Anyway this is just blueshield with extra steps, no thank you
that's great to know. now my warden spawns with a brig implant that makes them unable to leave idea will definitely get merged..
You and everyone else who screams about the warden not being in the brig three seconds after he leaves to get food are not funny. If a warden's running around acting like sec, that's one thing, but I explicitly don't play the job anymore because I can't leave to get literally anything without some assistant guffawing about it over comms.
I agree with this. people think the warden is out of the brig all the time because they see them once getting cigarettes for the prisoner. Or seeing them at the kitchen eating some food.

Heck, wardens get bullied, shoved into walls, etcetera for going on break. poor things. This is my experience in my three or four times as warden.

I feel like I have to order freaking food delivery, but nobody really listens to the warden when it comes to orders like that :(
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TypicalRig
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Re: Gauging interest in Bridge Warden

Post by TypicalRig » #715501

Vekter wrote: Tue Dec 12, 2023 12:40 am You and everyone else who screams about the warden not being in the brig three seconds after he leaves to get food are not funny. If a warden's running around acting like sec, that's one thing, but I explicitly don't play the job anymore because I can't leave to get literally anything without some assistant guffawing about it over comms.
You only play on Manuel so maybe it's a bit different, but the majority of the situations where the warden is spotted outside the brig on Terry/Sybil that I see are just because the player wanted the benefits of armory access to go around valid hunting like a normal sec officer. I've done food fetch quests for wardens on LRP. If you can't even manage to get someone to do that on MRP, lol. Not that I'd bat an eye if a warden just explained "grabbing food" or any other decent reason. I'm petty, not context deaf.
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Timonk
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715519

Constellado wrote: Tue Dec 12, 2023 12:49 am
Vekter wrote: Tue Dec 12, 2023 12:40 am
TypicalRig wrote: Mon Dec 11, 2023 11:05 pm
Vekter wrote: Mon Dec 11, 2023 8:21 pm
TypicalRig wrote: Mon Dec 11, 2023 1:36 pm we can't even get warden wardens to stay in brig what makes you think this will be any different

also what you mean to say is a security officer assigned to the bridge department
I suggested a while back that yelling the words "WARDEN OUT OF BRIG" should get you automatically hit by a BSA but the coders didn't like that.

Anyway this is just blueshield with extra steps, no thank you
that's great to know. now my warden spawns with a brig implant that makes them unable to leave idea will definitely get merged..
You and everyone else who screams about the warden not being in the brig three seconds after he leaves to get food are not funny. If a warden's running around acting like sec, that's one thing, but I explicitly don't play the job anymore because I can't leave to get literally anything without some assistant guffawing about it over comms.
I agree with this. people think the warden is out of the brig all the time because they see them once getting cigarettes for the prisoner. Or seeing them at the kitchen eating some food.

Heck, wardens get bullied, shoved into walls, etcetera for going on break. poor things. This is my experience in my three or four times as warden.

I feel like I have to order freaking food delivery, but nobody really listens to the warden when it comes to orders like that :(
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joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
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pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
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Fikou
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Re: Gauging interest in Bridge Warden

Post by Fikou » #715626

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warbluke
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Re: Gauging interest in Bridge Warden

Post by warbluke » #715627

Fikou wrote: Tue Dec 12, 2023 10:03 pm https://github.com/tgstation/tgstation/pull/80279
done
>Star Trek Uniform AND unable to wield two-handed weapons
Uncompromised creative vision. Excellent design.
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Timonk
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Re: Gauging interest in Bridge Warden

Post by Timonk » #715631

Fikou wrote: Tue Dec 12, 2023 10:03 pm https://github.com/tgstation/tgstation/pull/80279
done
i am nyo waying rn
it was supposed to be my first PR and this guy does it in 2 days
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.


The hut has perished at my hands.
Image




The pink arrow is always right.
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Fikou
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Re: Gauging interest in Bridge Warden

Post by Fikou » #715640

i did it in 1 day i was just waiting for the cargo gorilla lobby pr to be merged
GPeckman
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Re: Gauging interest in Bridge Warden

Post by GPeckman » #715703

Would a brig medic station trait PR also be likely to get merged?
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Jacquerel
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Re: Gauging interest in Bridge Warden

Post by Jacquerel » #715704

GPeckman wrote: Wed Dec 13, 2023 3:01 pm Would a brig medic station trait PR also be likely to get merged?
My personal feeling is that it's too niche to be interesting as a role that appears once in a blue moon but simultaneously not useful enough to always exist
A bridge officer always has something to do (yell at people over the station announcements, deliver coffee, be a busybody) whereas a brig doctor who doesn't reliably exist I feel like is often going to be sitting on their hands and hoping that some police brutality happens
If you have some kind of good explanation about why "the brig occasionally has a doctor" makes sense though then anything is possible
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Re: Gauging interest in Bridge Warden

Post by wesoda25 » #715705

Jacquerel wrote: Wed Dec 13, 2023 3:04 pm
GPeckman wrote: Wed Dec 13, 2023 3:01 pm Would a brig medic station trait PR also be likely to get merged?
My personal feeling is that it's too niche to be interesting as a role that appears once in a blue moon but simultaneously not useful enough to always exist
A bridge officer always has something to do (yell at people over the station announcements, deliver coffee, be a busybody) whereas a brig doctor who doesn't reliably exist I feel like is often going to be sitting on their hands and hoping that some police brutality happens
If you have some kind of good explanation about why "the brig occasionally has a doctor" makes sense though then anything is possible
Brig doctor station trait automatically adds 10-30 threat
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