Bottom post of the previous page:
I don't like writing these super long-winded walls of text posts, so I'll try and keep this somewhat short.The state of the game has largely geared towards it being primarily treated as a TDM combat sim, and while that's nothing new, and isn't the case 100% of the time, I think it's time we actually made some policy to satisfy those who want a little bit of RP.
I'm not saying we should have Bay-tier RP where you try to act like a real person in that situation, but I think we should have a slightly higher standard than we do now. In my ideal view, the perfect RP-level is one where you can still be wacky and memey, and still have conflict in the game, but not act with the currently common silent drone stun-cuff-strip mentality, where you feel like you must prove your skills.
I know a lot of people have fun playing it like that, and that's fine, but I think a large amount of players want a little more than that from the game, so that's why I'd propose we enforce a little bit of standards on Basil, while leaving Sybil as it always was for people who enjoy that. That way, we'd not alienate anyone, and everyone could (in theory) be happy.
When I talked to PKP about this briefly, he said that with our current shortage of admins, this would be impractical to enforce, however I think that if we just had explicitly stated text saying what each server was oriented towards, with the rules that follow, most people would abide by the standards, and those who didn't wouldn't make much extra work than admins already have to do.
People have been talking about this kind of thing for years, and I hope that with a legitimate discussion, we could maybe finally get somewhere with it.