Bottom post of the previous page:
Essentially, this rule allows a traitor to do is shout "SO-AND-SO KILLED IAN!" and then lynch Mr. So-and-So. It then allows non-antag crewmembers to space Mr. So-and-So's corpse, because hey, he killed Ian, didn't he? Fuck, why don't they just gib him, even.This is on the level of validhunting. What happens when a player-controlled pet is being an intolerable shit, dragging people away from Security? Will Security be lynch-mobbed by the rest of the crew for killing the pet? Well, the crew certainly is allowed to, even if they had no relationship with the pet. Hell, the rule allows them to bomb the brig if all of Security took part in the killing.
So, should the rule be restored to its original form, despite admins never enforcing it? Or should station-wide lynchmobs over Ian-killers be banned entirely?
Previously:
Now:9. Killing someone's pet for the sole purpose of getting a reaction out of them means you will get a reaction out of them. Short of hiding you so you can't be cloned or destroying your body, you reap what you sow from creating one of these conflicts. The person who gets vengeance on you for killing their pet does not recieve IC protection from security or otherwise, however.
9. Killing someone's pet for the sole purpose of getting a reaction out of them means you will get a reaction out of them. You reap what you sow from creating one of these conflicts. The person who gets vengeance on you for killing their pet does not recieve IC protection from security or otherwise, however.