Currently, this reads:
This leads to a reasonable number of ahelps in which people are confused by the intended impact of ghost roles. While it does address that these are primarily roleplaying roles, I think there could be additional clarity regarding the "valid or not valid" section, especially for new players.Follow the flavour text you receive upon spawning to the best of your abilities. Unlike the rest of the rules, these roles are very much defined and guided by roleplay rather than a system of "valid" or "not valid."
Your life is cheap though, and escalation rules are greatly relaxed both for you and any crewmembers interacting with you.
In other words:
It also unreasonably places relaxed escalation rules bidirectionally, suggesting that over-escalation is permitted or expected not just against lavaland roles, but for lavaland roles as well versus 'real' players.
While lavaland roles DO have Rule 1 et al protections from blatant grief, they have specific mandates (flavor text) and are generally 'less important' than the station roles.
In an ideal world, that lavaland roles aren't to be abused would be common sense. However, we live in a world in which there are often new players to the game, or people from other codebases, and I feel like we could make this policy a little clearer in order to eliminate any perceived ambiguities.
I propose a change to something like this:
I'm very open to modifications to this change. I do not want to add more rules to our rules page, but I would like rules which players seem to have difficulty with, or which don't entirely match the way in which they're enforced, to be more clear, especially to new players.Lavaland roles are not meant to be replacements for or equal to station roles. People shouldn't kill you for no reason, but you're expected to follow the flavor text you receive upon spawning, and escalation rules are relaxed against you.
While some Lavaland roles (such as Syndicate comms officers and ash walkers) are 'light antagonists,' emergent gameplay based upon your role should be your goal, not 'winning' or 'losing.' Don't spawn in expecting to nuke the station, but maybe help the nukies over the radio by watching their backs.