Antag Checking Emagged Borgs
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
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Antag Checking Emagged Borgs
Currently you can swipe your ID on borgs to effectively antag-check them. Regardless of clearance, emagged borgs will show a damaged cover when swiping your ID on them.
Is it ahelpable if someone does this at complete random and then screams rogue borgs over it? It can really ruin a round when you're outed without having done anything / much suspicious at all after telling borgs to act normally, because some assistant decided to go around swiping their ID to validhunt borgs.
Is it ahelpable if someone does this at complete random and then screams rogue borgs over it? It can really ruin a round when you're outed without having done anything / much suspicious at all after telling borgs to act normally, because some assistant decided to go around swiping their ID to validhunt borgs.
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Re: Antag Checking Emagged Borgs
Sounds like a code issue to me.
thankfully former admin
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
- Steelpoint
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- Malkraz
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Re: Antag Checking Emagged Borgs
This just happened a couple rounds ago, Lawyer randomly swiped an engiborg and found it wasn't legit which spiraled into the malf AI being found out. No real reason to do this other than "is this antag?"
wesoda24: malkrax you're a loser because your forum signature is people talking about you
- Yakumo_Chen
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Re: Antag Checking Emagged Borgs
It seems excessively powergamey to do this without any reasonable suspicion, feature or not, there could be the argument that it's effectively like removing AI access pre-emptively from atmos or randomly unsyncing borgs to antag check the AI (precedents which have been banned for before)
- Denton
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Re: Antag Checking Emagged Borgs
Steelpoint wrote:This seems more like a bug than a intended feature.
Code: Select all
else if (istype(W, /obj/item/card/id)||istype(W, /obj/item/pda)) // trying to unlock the interface with an ID card
if(emagged)//still allow them to open the cover
to_chat(user, "<span class='notice'>The interface seems slightly damaged.</span>")
if(opened)
to_chat(user, "<span class='warning'>You must close the cover to swipe an ID card!</span>")
else
if(allowed(usr))
locked = !locked
to_chat(user, "<span class='notice'>You [ locked ? "lock" : "unlock"] [src]'s cover.</span>")
update_icons()
else
to_chat(user, "<span class='danger'>Access denied.</span>")
Still super easy to metagame malf/emagged borgs with this though. I'd honestly prefer it if the message only showed if the borg is examined with an open panel.
Coding that would be super easy, anyway.
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Re: Antag Checking Emagged Borgs
You should do it then, if you think this is actually an issue, because moderating this is pretty much impossible unless the person doing it is extremely stupid.Denton wrote:Coding that would be super easy, anyway.
thankfully former admin
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
- zxaber
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Re: Antag Checking Emagged Borgs
I swear this used to require Robo access to get the message. For the round in question (was was this particular engiborgo), I had thought the Lawyer had obtained a robo ID and used it on me while I was standing still reading chat.
I think having it confined to Robo access would be fine; only Robos (or above) should be swiping on borgs anyway, and it sorta makes sense that tampering would be found during maintenance.
I think having it confined to Robo access would be fine; only Robos (or above) should be swiping on borgs anyway, and it sorta makes sense that tampering would be found during maintenance.
- Anonmare
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- Steelpoint
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Re: Antag Checking Emagged Borgs
If its a intended feature then I agree that at the minimum only Roboticists, the Research Director and the Captain (ID cards at least) should be able to discern a malfunctioning ID screen.
- Cobby
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Re: Antag Checking Emagged Borgs
Just have the borg know you now know they’re emagged, I think anyone could see the interface glitch out even if it wasn’t a good access check. That way people who randomly do it can be reported and, more importantly, you can figure out if a borg is emagged before it slaughters the station.
Voted best trap in /tg/ 2014-current
- Denton
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Re: Antag Checking Emagged Borgs
PR is up: https://github.com/tgstation/tgstation/pull/41587subject217 wrote:You should do it then, if you think this is actually an issue, because moderating this is pretty much impossible unless the person doing it is extremely stupid.Denton wrote:Coding that would be super easy, anyway.
- Denton
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- Gamarr
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Re: Antag Checking Emagged Borgs
Intended feature. It's obviously broken that you can find out by swiping an ID. This is the penalty of using emags and it's not like the game requires you to maintain much of anything anyway.
- oranges
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Re: Antag Checking Emagged Borgs
where's dentons antag token
- Cobby
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Re: Antag Checking Emagged Borgs
Locked behind the correct access restrictions I’d imagine
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- obscolene
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Re: Antag Checking Emagged Borgs
you powergame harder than kevinz and this is an obvious ided threadYakumo_Chen wrote:It seems excessively powergamey to do this
[center]sc#4622 | everybodygangstauntilnig.ga (UPDATED FREQUENTLY)[/center]
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[03:46:59]EMOTE: The Dreamweaver/(Steve Leaf) : <b>Steve Leaf</b> starts jacking lizard dick. (129,128,2)
[03:47:33]SAY: Steve Leaf/The Dreamweaver : OH FUCK IM CHOAKING (129,128,2)
Spoiler:
- Anonmare
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- Yakumo_Chen
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Re: Antag Checking Emagged Borgs
getting yellows at roundstart and randomly searching players to find antag status are two entirely different precedents for the definition of "powergaming" obsobscolene wrote:you powergame harder than kevinz and this is an obvious ided threadYakumo_Chen wrote:It seems excessively powergamey to do this
anyway if nobody minds, I guess the thread is resolved since it was resolved via code.
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