Antag Checking Emagged Borgs

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Yakumo_Chen
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Antag Checking Emagged Borgs

Post by Yakumo_Chen » #455226

Currently you can swipe your ID on borgs to effectively antag-check them. Regardless of clearance, emagged borgs will show a damaged cover when swiping your ID on them.

Is it ahelpable if someone does this at complete random and then screams rogue borgs over it? It can really ruin a round when you're outed without having done anything / much suspicious at all after telling borgs to act normally, because some assistant decided to go around swiping their ID to validhunt borgs.
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subject217
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Re: Antag Checking Emagged Borgs

Post by subject217 » #455227

Sounds like a code issue to me.
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Steelpoint
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Re: Antag Checking Emagged Borgs

Post by Steelpoint » #455228

This seems more like a bug than a intended feature.
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Malkraz
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Re: Antag Checking Emagged Borgs

Post by Malkraz » #455229

This just happened a couple rounds ago, Lawyer randomly swiped an engiborg and found it wasn't legit which spiraled into the malf AI being found out. No real reason to do this other than "is this antag?"
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Yakumo_Chen
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Re: Antag Checking Emagged Borgs

Post by Yakumo_Chen » #455230

It seems excessively powergamey to do this without any reasonable suspicion, feature or not, there could be the argument that it's effectively like removing AI access pre-emptively from atmos or randomly unsyncing borgs to antag check the AI (precedents which have been banned for before)
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Re: Antag Checking Emagged Borgs

Post by Denton » #455235

Steelpoint wrote:This seems more like a bug than a intended feature.

Code: Select all

else if (istype(W, /obj/item/card/id)||istype(W, /obj/item/pda))			// trying to unlock the interface with an ID card
		if(emagged)//still allow them to open the cover
			to_chat(user, "<span class='notice'>The interface seems slightly damaged.</span>")
		if(opened)
			to_chat(user, "<span class='warning'>You must close the cover to swipe an ID card!</span>")
		else
			if(allowed(usr))
				locked = !locked
				to_chat(user, "<span class='notice'>You [ locked ? "lock" : "unlock"] [src]'s cover.</span>")
				update_icons()
			else
				to_chat(user, "<span class='danger'>Access denied.</span>")
It's an intended feature; if the borg is malf or emagged, swiping an ID will always show "The interface seems slightly damaged."

Still super easy to metagame malf/emagged borgs with this though. I'd honestly prefer it if the message only showed if the borg is examined with an open panel.

Coding that would be super easy, anyway.
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Re: Antag Checking Emagged Borgs

Post by subject217 » #455240

Denton wrote:Coding that would be super easy, anyway.
You should do it then, if you think this is actually an issue, because moderating this is pretty much impossible unless the person doing it is extremely stupid.
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Re: Antag Checking Emagged Borgs

Post by zxaber » #455247

I swear this used to require Robo access to get the message. For the round in question (was was this particular engiborgo), I had thought the Lawyer had obtained a robo ID and used it on me while I was standing still reading chat.

I think having it confined to Robo access would be fine; only Robos (or above) should be swiping on borgs anyway, and it sorta makes sense that tampering would be found during maintenance.
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Anonmare
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Re: Antag Checking Emagged Borgs

Post by Anonmare » #455248

Restricting it to legitimate access would be the preferred method
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Steelpoint
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Re: Antag Checking Emagged Borgs

Post by Steelpoint » #455249

If its a intended feature then I agree that at the minimum only Roboticists, the Research Director and the Captain (ID cards at least) should be able to discern a malfunctioning ID screen.
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Re: Antag Checking Emagged Borgs

Post by Cobby » #455258

Just have the borg know you now know they’re emagged, I think anyone could see the interface glitch out even if it wasn’t a good access check. That way people who randomly do it can be reported and, more importantly, you can figure out if a borg is emagged before it slaughters the station.
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Re: Antag Checking Emagged Borgs

Post by Denton » #455299

subject217 wrote:
Denton wrote:Coding that would be super easy, anyway.
You should do it then, if you think this is actually an issue, because moderating this is pretty much impossible unless the person doing it is extremely stupid.
PR is up: https://github.com/tgstation/tgstation/pull/41587
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Re: Antag Checking Emagged Borgs

Post by Denton » #455864

You're welcome

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Re: Antag Checking Emagged Borgs

Post by Gamarr » #455882

Intended feature. It's obviously broken that you can find out by swiping an ID. This is the penalty of using emags and it's not like the game requires you to maintain much of anything anyway.
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Re: Antag Checking Emagged Borgs

Post by oranges » #455908

where's dentons antag token
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Re: Antag Checking Emagged Borgs

Post by Cobby » #455915

Locked behind the correct access restrictions I’d imagine
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Re: Antag Checking Emagged Borgs

Post by obscolene » #455926

Yakumo_Chen wrote:It seems excessively powergamey to do this
you powergame harder than kevinz and this is an obvious ided thread
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Anonmare
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Re: Antag Checking Emagged Borgs

Post by Anonmare » #455927

I ded threads aren't necessarily wrong
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Re: Antag Checking Emagged Borgs

Post by Yakumo_Chen » #455952

obscolene wrote:
Yakumo_Chen wrote:It seems excessively powergamey to do this
you powergame harder than kevinz and this is an obvious ided thread
getting yellows at roundstart and randomly searching players to find antag status are two entirely different precedents for the definition of "powergaming" obs

anyway if nobody minds, I guess the thread is resolved since it was resolved via code.
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