Relevant to this ban appeal (not mine), which was closed because no headmins bothered to weigh in on it: https://tgstation13.org/phpBB/viewtopic.php?f=7&t=27244
I'd quote my argument from that ban appeal here, but that thread got locked, so I'll just link to it: https://tgstation13.org/phpBB/viewtopic ... 44#p572265
tldr;
Away mission skeletons get the following greeting text:
This text makes it pretty clear that the away mission skeleton is an antag ghost role, like an ash walker (if you need an explicit reason for being able to kill crewmembers, you could argue that they're "adventurers who are exploring the final frontier (space)", although I don't believe that that argument is necessary). Unlike the antag ghost roles who ARE restricted to their little "bum around in here and wait for intruders who will never come because nobody's ever going to encounter you" pens, such as Syndicate bioweapons scientists and Cybersun ship crewmembers, away mission skeletons are NOT told to stay in their away mission (which has very little to do in it OTHER than gather gamer loot and escape). Like ash walker invasions, away mission skeleton escapees are effectively mid-round antags (that bring their murderbone victims back into the round as minions so that they can still play the game).short_desc = "By unknown powers, your skeletal remains have been reanimated!"
flavour_text = "Walk this mortal plain and terrorize all living adventurers who dare cross your path."