Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

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Zack
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Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Zack » #426545

Bottom post of the previous page:

Alright. I get 90% of the players probably hate xenos, mostly for valid reasons, but please hear me out on this.

For the past umpteenth rounds over the past MONTH that a xeno egg has spawned in xenobiology, from my experience, without fail, someone, somewhere, came to immediately fill the containment room with plasma and burn it.

Yes, I know xenos are intended to be round enders, and yes, they will probably escape containment somehow regardless if precautions aren't taken, but it's gotten to the point where I have not yet seen a round in a month where the xeno egg actually survived for more than 10 minutes. Why is this event even included if players are 99 times out of 100 (which it's rare to begin with) are just going to toss aside and destroy it?

I'm not saying it's straight up metagaming (because the crew knows xenos are dangerous and antags), but this feels a lot like the whole replacing the plasma pipe in atmos to cripple the AI. Bad comparison given the circumstances, I'm aware, but the similarities are there.

They could just refuse to feed the egg until they're prepared, and even if they do feed it early, the only natural problem they have is running out of power for the shield generators. A competent xenobiologist would already have yellow slime cores by this time and could easily replace the APC's cell, making power a nonissue. This applies even if engineering is absolutely awful. Even in the event that noone wanted to be a xenobiologist, then the egg could just sit in the chamber the entire round and nothing would change from normal.

Despite what I might've implied, I'm not saying the crew should be forced to take care of it. Just that as far as this summer has been the crew has essentially 100% chosen to not take care of it. Round ending events from admins are objectively more common than any xenobiology egg even birthing one facehugger. Please tell me I'm not the only one that thinks this is kind of annoying.

tl;dr:
Maybe it's the salt over this whole thing talking but I feel the xeno egg spawn in xenobiology should either just be removed or some policy set on not just immediately purging it because as it is it feels like it doesn't really exist at all. It's insane how often it's just incinerated to save the crew stress. It's killing one of the already few ghost roles that usually occur in a round, and making the entire chamber built to do this exact one thing also completely useless.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427432

Dax Dupont wrote:
Shadowflame909 wrote:ahh.
read the quote please I can't make it more simple
It's not a ruling yet, fam. Xenos are hostile organisms that are by definition round enders. If killing them will make me as valid as "woody got wood" like you want them to be. Then prepare for anti-xeno players to become the most abusers of there valid status by definition. Like creating solo-revs for stopping a round-ending antag
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Dax Dupont » #427562

Shadowflame909 wrote:
Dax Dupont wrote:
Shadowflame909 wrote:ahh.
read the quote please I can't make it more simple
It's not a ruling yet, fam. Xenos are hostile organisms that are by definition round enders. If killing them will make me as valid as "woody got wood" like you want them to be. Then prepare for anti-xeno players to become the most abusers of there valid status by definition. Like creating solo-revs for stopping a round-ending antag
Just remember that being valid doesn't make you an antag! You'll still have to follow the escalation rules.

PS: The kor quote is already a ruling re: being a chumbis
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by iamgoofball » #427568

uh, xenos are definitely an antag, are you banning people for killing shit as xenos because if so I think you need to rethink what you're doing
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Dax Dupont » #427570

iamgoofball wrote:uh, xenos are definitely an antag, are you banning people for killing shit as xenos because if so I think you need to rethink what you're doing
We're not talking about the xenos but rather people breaking into xenobiology to destroy an unhatched roundstart egg that only spawns 2% of rounds.

Xenos are indeed antags and I'm not contesting that. You might want to read the thread before commenting.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by somerandomguy » #427571

Shadowflame909 wrote:
Dax Dupont wrote:
Shadowflame909 wrote:ahh.
read the quote please I can't make it more simple
It's not a ruling yet, fam. Xenos are hostile organisms that are by definition round enders. If killing them will make me as valid as "woody got wood" like you want them to be. Then prepare for anti-xeno players to become the most abusers of there valid status by definition. Like creating solo-revs for stopping a round-ending antag
Reading WGW doesn't make you an antag.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by RandomMarine » #427581

Anybody trying to kill contained xenos while not a job that outranks the scientists handling containment, should be valid to be fed to the xenos.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427584

somerandomguy wrote:
Shadowflame909 wrote:
Dax Dupont wrote:
Shadowflame909 wrote:ahh.
read the quote please I can't make it more simple
snap crackle pop
Reading WGW doesn't make you an antag.
Doesn't mean I cant defend myself against valid hunters
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by subject217 » #427610

Shadowflame909 wrote:Doesn't mean I cant defend myself against valid hunters
no you cannot kill people who validhunt you for reading wgw
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427611

subject217 wrote:
Shadowflame909 wrote:Doesn't mean I cant defend myself against valid hunters
no you cannot kill people who validhunt you for reading wgw
I mean for killing an xeno egg. But there's escalation involved here boy. If you kill me for killing an xeno egg. I sure will autoclone and bite back.

Also the argument for xeno organs sure is dumb. this is what always happens. >Get ayys. >get queen ayy. "alright you got all your organs. lets kill em now" >"No I want more organs." GREED KILLS SHEEPLE. WILL YOUR POWERGAMING URGES EVER BE SATISFIED
Last edited by Shadowflame909 on Thu Jul 19, 2018 8:20 pm, edited 1 time in total.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by subject217 » #427612

Shadowflame909 wrote:I mean for killing an xeno egg. But there's escalation involved here boy. If you kill me for killing an xeno egg. I sure will autoclone and bite back
maybe you could just let bygones be bygones since you accomplished your objective and they got their revenge for the loss of the xeno egg, ever considered that
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427613

Tbh they'd prob space me or shove me in the sec morgue. Powergamers sure escalate as far as possible. The only real response to this is to play a more chill server! ???!??
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by somerandomguy » #427660

Shadowflame909 wrote:
subject217 wrote:
Shadowflame909 wrote:Doesn't mean I cant defend myself against valid hunters
no you cannot kill people who validhunt you for reading wgw
I mean for killing an xeno egg. But there's escalation involved here boy. If you kill me for killing an xeno egg. I sure will autoclone and bite back.

Also the argument for xeno organs sure is dumb. this is what always happens. >Get ayys. >get queen ayy. "alright you got all your organs. lets kill em now" >"No I want more organs." GREED KILLS SHEEPLE. WILL YOUR POWERGAMING URGES EVER BE SATISFIED
You were the one that said it was the same as WGW
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Bluespace » #427667

i've been calling shadowflame retarded for months and now people might believe me if they see this thread
I play Boris Pepper.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427671

I said if the effect of killing a round ending antag is the same as spouting porn over comms, then I sure will fight back. Because that's ridiculous, when you're saying WGW you're just trying to griff for the lolz. I don't see how killing a round ending antag that has minimal and unneeded uses when achieved and major failure when failing (most commonly) should warrant death. Dax's only reason for defending murder over killing a round ending antag is because they enjoy life and death situations and conflict. Can't someone enjoy playing on /tg/ and not want there round to end due to OP tackle spammers nearly every shift? Yeesh.

Y'know, screw that ruling as well. It doesn't apply dax. Killing a Xeno egg DOES have a benefit so it's not ban baiting. The benefit is that I get to enjoy my round without the likely chance of it all going to hell.

Edit: Where did this come from @Bluespace??? It's pretty hypocritical that we think we're medium RP if we want to kill people for stopping potential conflict before it starts.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Luke Cox » #427707

The supermatter engine can be a round ender. Doesn't mean you get to sabotage it to prevent it from being set up. Toxins can fuck up around, doesn't mean you get to steal all their valves. Viro can kill half the station, yet I don't see people trying to justify deconstructing the pandemic and spacing the board.


DEATH IS PART OF THIS GAME. GIT GUD.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427709

Luke Cox wrote:The supermatter engine can be a round ender. Doesn't mean you get to sabotage it to prevent it from being set up. Toxins can fuck up around, doesn't mean you get to steal all their valves. Viro can kill half the station, yet I don't see people trying to justify deconstructing the pandemic and spacing the board.


DEATH IS PART OF THIS GAME. GIT GUD.
The problem with this comparison is that there's a 100 percent less chance of death if the Xenos weren't there in the first place. The cargo bounty mechanic is basically putting it into ic. "Xenos will always end your round so enjoy this money while you can." I HAVE NOT YET SEEN ONE ROUND. ONE. That didnt end in death with xenos. They're round enders for peeps sake. You can repair the SM, you can repair toxins. The other half of the station can revive people. But nothing stops an xeno outbreak.

They have a plentiful amount of ways to get into the round and preventing one of those ways makes you valid? I don't agree with that!
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by DemonFiren » #427732

Luke Cox wrote:DEATH IS PART OF THIS GAME. GIT GUD.
I stopped playing because it isn't
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Ispiria » #427736

Shadowflame909 wrote:I HAVE NOT YET SEEN ONE ROUND. ONE. That didnt end in death with xenos.
Yes, you have. The one where I was the roundstart xeno queen and made friends with the scientists, ordered all my xenobabies not to harm people as long as they provided us with monkeys, and my entire hive was invited to join the crew and live peacefully alongside them. Which we did, for two consecutive hours, at which point the server crashed while roughly 70% of the on-station crew were xenomorphs and the remaining 30% were unharmed, unafraid humanoids communicating with us via a radio circuit translator a scientist had put together.

I want to remind you of this every single time I see you using your raging hateboner for xenos to try and encourage their removal from the game, Shadow, because it is so cringey to see you acting this way even when it seems like nobody is siding with you. Just accept that some people actually enjoy xenos. It's a possibility worth considering, at least, isn't it?
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Iatots » #427753

>friendly xenos
Disgusting.

How long does it take to get to durands with techwebs?
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by iamgoofball » #427764

Ispiria wrote:
Shadowflame909 wrote:I HAVE NOT YET SEEN ONE ROUND. ONE. That didnt end in death with xenos.
Yes, you have. The one where I was the roundstart xeno queen and made friends with the scientists, ordered all my xenobabies not to harm people as long as they provided us with monkeys, and my entire hive was invited to join the crew and live peacefully alongside them. Which we did, for two consecutive hours, at which point the server crashed while roughly 70% of the on-station crew were xenomorphs and the remaining 30% were unharmed, unafraid humanoids communicating with us via a radio circuit translator a scientist had put together.

I want to remind you of this every single time I see you using your raging hateboner for xenos to try and encourage their removal from the game, Shadow, because it is so cringey to see you acting this way even when it seems like nobody is siding with you. Just accept that some people actually enjoy xenos. It's a possibility worth considering, at least, isn't it?
yeah uh just gonna throw it out there that you're really not supposed to be doing that from a design standpoint

we added xenos as a round ender role, using them to not round-end then getting pissy when people treat them as a round ender role is really, really stupid.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by NikNakFlak » #427775

Fuck your design, literal goofball fun hating. That sounds fun as shit and a nice rare thing from the usual xeno antags. He didn't even say they weren't a round ender anywhere in his fucking post. Fuck your stupid posts goof
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427781

Ispiria wrote:
Shadowflame909 wrote:I HAVE NOT YET SEEN ONE ROUND. ONE. That didnt end in death with xenos.
Yes, you have. The one where I was the roundstart xeno queen and made friends with the scientists, ordered all my xenobabies not to harm people as long as they provided us with monkeys, and my entire hive was invited to join the crew and live peacefully alongside them. Which we did, for two consecutive hours, at which point the server crashed while roughly 70% of the on-station crew were xenomorphs and the remaining 30% were unharmed, unafraid humanoids communicating with us via a radio circuit translator a scientist had put together.

I want to remind you of this every single time I see you using your raging hateboner for xenos to try and encourage their removal from the game, Shadow, because it is so cringey to see you acting this way even when it seems like nobody is siding with you. Just accept that some people actually enjoy xenos. It's a possibility worth considering, at least, isn't it?
Y'know I didn't have a raging hateboner for xenos until like a month ago when I made that post about lavaland xenos being metagamed and getting onto the station nearly every shift. I see it as a very big problem now because of how often these guys appear. And maybe you might be the 1 out of the millenia "try something new" Xeno. But, you could of done the exact same thing with spiders.

Being valid for killing xenos doesn't make sense. I firmly believe Kors ruling does not work here. There is a good reason to kill an xeno egg before it hatches. Because 99 percent of the time they will cause your shift to be overrun with murderous monsters.

Edit: >Being valid for killing something the majority of admins already delete at round start. Do I just have to watch what admins online or something? This administration is confusing.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by BeeSting12 » #427801

what admins delete it roundstart?


Here's the way I treat this situation. You're allowed to destroy the egg because it can cause a round ending antag to spawn. You are also valid for doing so.
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by BeeSting12 » #427803

this thread lost all coherency like a page ago and we need an adult to step in, give a final ruling, and lock it noone is going to be swayed from their opinion and we'll just keep writing four paragraph posts bitching about MUH RIGHT TO DESTROY XENO EGGS WITHOUT GETTING KILLED
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DEAD: Schlomo Gaskin says, "sloan may be a faggot but he gets the job done"

DEAD: Rei Ayanami says, "YOU'RE EVERYWHERE WHERE BAD SHIT IS HAPPENING"
DEAD: Rei Ayanami says, "IT'S ALWAYS FUCKING EDWARD SLOAN"
oranges wrote:Bee sting is honestly the nicest admin, I look forward to seeing him as a headmin one day
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427807

BeeSting12 wrote:what admins delete it roundstart?
Here's the way I treat this situation. You're allowed to destroy the egg because it can cause a round ending antag to spawn. You are also valid for doing so.
BeeSting12 wrote:this thread lost all coherency like a page ago and we need an adult to step in, give a final ruling, and lock it noone is going to be swayed from their opinion and we'll just keep writing four paragraph posts bitching about MUH RIGHT TO DESTROY XENO EGGS WITHOUT GETTING KILLED
DGL did it and outright bragged about it. No one complained about them doing it. I also agree with the first part of your statement, but the second part literally is a silly strawman by loosely connecting what kor said about killing ian to be the same standard as killing the start of an xeno infestation
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by BeeSting12 » #427810

Shadowflame909 wrote:
BeeSting12 wrote:what admins delete it roundstart?
Here's the way I treat this situation. You're allowed to destroy the egg because it can cause a round ending antag to spawn. You are also valid for doing so.
BeeSting12 wrote:this thread lost all coherency like a page ago and we need an adult to step in, give a final ruling, and lock it noone is going to be swayed from their opinion and we'll just keep writing four paragraph posts bitching about MUH RIGHT TO DESTROY XENO EGGS WITHOUT GETTING KILLED
DGL did it and outright bragged about it. No one complained about them doing it. I also agree with the first part of your statement, but the second part literally is a silly strawman by loosely connecting what kor said about killing ian to be the same standard as killing the start of an xeno infestation
dgl isnt even adminned anymore and he also doesnt count as most admins.

have you considered the fact that xeno eggs can be used for organ harvesting and research? youre valid to kill if you get in the way of researh on a research station
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Spoiler:
OOC: Hunterh98: to be fair sloan is one of the, if not the, most robust folks on tg

DEAD: Schlomo Gaskin says, "sloan may be a faggot but he gets the job done"

DEAD: Rei Ayanami says, "YOU'RE EVERYWHERE WHERE BAD SHIT IS HAPPENING"
DEAD: Rei Ayanami says, "IT'S ALWAYS FUCKING EDWARD SLOAN"
oranges wrote:Bee sting is honestly the nicest admin, I look forward to seeing him as a headmin one day
[2020-05-21 01:21:48.923] SAY: Crippo/(Impala Chainee) "Shaggy Voice - She like... wants to get Eiffel Towered bro!!" (Brig (125, 166, 2))
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Shadowflame909 » #427812

BeeSting12 wrote:
Shadowflame909 wrote:
BeeSting12 wrote:clap
slap
dgl isn't even adminned anymore and he also doesn't count as most admins.

have you considered the fact that xeno eggs can be used for organ harvesting and research? you're valid to kill if you get in the way of research on a research station
I have. The only benefits you can get from xeno harvesting is more power gaming tools and some money. The downside to this is mass death of your station.
If we're going by lore then I don't think nanotransen wants a station to be overrun with xenos in the name of some flimsy research.

There is no benefit outside of these two things. At most, I'm accepting that killing grown xeno drones don't make you valid. Because you still get your organs, at the very least all the organs you need for "research"
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Re: Is roundstart /immediately/ burning the xeno egg (if it even spawns) bad?

Post by Owegno » #427816

The current policy is fine. People can break the egg and people can kill people who do it against the will of captain and/or RD.
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