Event rounds need to be handled sensibly

Locked
itsswagga
Joined: Fri Sep 16, 2016 3:24 pm
Byond Username: Swaggaboy112

Event rounds need to be handled sensibly

Post by itsswagga » #723441

A few minutes ago a round on Terry ended in which I rolled Blood Brother on Metastation. I was going to medbay to heal myself and lo-and-behold a zombie comes out of nowhere and kills me, turning me into a zombie, and now the crew is constantly killing me. Basically I'm round-removed now. This happened only 10 mins into the round, if I get gibbed by a guy who rolled wizard I accept that. But this was WalterMedron's adminbus. I complained about it in dchat and ahelp, and Walter said that "it was decided to be an event round". I don't remember what OOC looked like, so I don't know whether he announced it there (99% sure he didn't) but:

Disclaimer: This is not an admin complaint, but a thread about the poor event policy and lack of standards in regards to running events
  • This was a highpop round on Metastation, players' favorite map -- Do not run roundending events like forcing zombies 10 mins in on maps the playerbase actually likes. If you must, force it on maps which admins force upon players like Birdshot/Northstar, since those are maps where players call shuttle ASAP anyway. Players have jobs and lives outside of SS13, when we log on we want to play SS13 not a cheap knockoff of Left 4 Dead.
  • There should be a BIG announcement header in OOC before running these kind of events. At the very least, delay roundstart and say "Ok guys it's gonna be an event round" in bold. When I played on Paradise, before running a Nations event round, they'd ALWAYS announce it in huge font in OOC. Respect the players and their time. Maybe even hold a vote beforehand. Admins, Terry is not your playground to force an event "cuz i feel like it". What if we players DON'T feel like it? What if, after coming home from work, we want to relax with the actual SS13 game?
  • ASK THE ANTAGS before spawning roundending crap like zombies. Antag rolls are treasured because they give the player more freedom. "B-But SS13 isn't all about being antag!" Ok so I presume you have antags turned off? I know SS13 isn't all about being antag, but when a player rolls antag fair and square, admins have NO RIGHT to cuck them by ending their round prematurely. This lack of regard for players' antag rolls is quite frankly a lack of respect for both the players and their time. I know there are people who spend 10 hours a day playing Terry, but the vast majority only have time for a round or two. If you are going to force something roundending so early on [10 minutes in!] then turn antags off beforehand.

    "B-but nukies and cult also end the round" Yeah but those are purely random, not admin forced.
  • Please be a bit more creative: Zombies are not a very good mechanic, there's a reason why romerol is a progtot roundending item. I find it quite absurd that admins complain about lack of RP and then force one of the most NRP antags there is.
Again this is not a complaint about Walter, but in general, about the poor way events are handled. On Paradise they were very professional about it, they know that most players are there for SS13 and not an admin's wacky fantasy. I know that admins are not just jannies, that they are DMs, but [Admin > Game Panel > Create Mob > /mob/living/carbon/human/zombie > Spawn] This is extremely low effort stuff.
User avatar
BonChoi
Joined: Sat Feb 24, 2018 1:07 pm
Byond Username: BonChoi

Re: Event rounds need to be handled sensibly

Post by BonChoi » #723446

I feel like you'd be better off posting in their feedback thread tbh, also I feel that your exact "policy suggestions" aren't quite specific enough for people to pick up on.
Another bad take provided by yours truly.

Image

Image

Image
Istoprocent1 wrote: Fri Apr 12, 2024 4:36 pm Baseless claims. I have been to the vault minimum of 38 times, how many suicides?
User avatar
datorangebottle
Joined: Thu Jan 10, 2019 9:53 am
Byond Username: Datorangebottle

Re: Event rounds need to be handled sensibly

Post by datorangebottle » #723455

Antag rounds aren't sacred. Get over it.
Timberpoes wrote: Sat Jul 29, 2023 10:33 pm ImageAnother satisfied Timberpoes voter.Image
Timberpoes wrote: Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
Chadley wrote: Thu Apr 27, 2023 4:00 am WENDEZ, cute, cute. I imagine the sleeper activation code when I hear it. That's pretty cool. qB). But I don't like that it doesn't line up to be anything obsurd like WEWLAD. 6/10

SUGMA, nevermind it makes sense now. fuckyou/10
kieth4 wrote: Sat Apr 15, 2023 2:34 pm If it goes to appeals I will stand as the shield and protect this man's right to shit himself. Heavy is the head that wears the crown.
sinfulbliss wrote: I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
User avatar
Jacquerel
Code Maintainer
Joined: Thu Apr 24, 2014 8:10 pm
Byond Username: Becquerel

Re: Event rounds need to be handled sensibly

Post by Jacquerel » #723456

Writing "this isn't an admin complaint" doesn't make it not an admin complaint
Higgin
In-Game Admin
Joined: Tue May 20, 2014 6:39 pm
Byond Username: Higgin

Re: Event rounds need to be handled sensibly

Post by Higgin » #723457

Stickymayhem wrote: Mon Jun 15, 2015 8:27 pm It's gotten out of hand. Too many people are incapable of making reasonable complaints about admin events and it's bordering on shitting up the entire process and complaint forum by bogging it down with pointless complaints that inevitably cannot lead to anything.

Admin events are not something you file an official complaint about. They weren't before, and I'm not sure how it started, but they shouldn't be now either. From now on they are getting trashed. I'm not saying bad events aren't a thing, but they are never really going to result in problems.

I'm sure this is going to upset plenty of people but you have the official event workshop thread here which would value your criticism and ideas, admin feedback for actual problems and singulo for bitching.

The majority of complaints have been almost entirely emotional, based on one shitty round. Normally people get pissed at RNG for killing them but if an admin touches a button suddenly there is a solid tangible person to be fucking furious at. A round is a couple hours long at most. If you can't handle not having spessmans exactly how you like it for two hours you need to chill out.

It's just really depressing when the admin complaint forum is nothing but bitching about events and all of the valid complaints float around on singulo forever unresolved because people are either paranoid that they will get black bagged by the admin conspiracy and stuffed in the back of the van or just prefer a place where their facts don't need verification.

Admins will still be held accountable for events, they just aren't going to be immediately deadminned for them like an admin complaint would call for. Admins are encouraged to push buttons. The game gets stale as fuck without them. There's a reason Bagil is desperate for admins all the time.

TL;DR: If you have a problem with an event, it no longer goes here. Use Event Workshop for critique and ideas, use admin feedback to talk about a specific admin's events, and use singulo to bitch. Remember you can also talk to any admin by adminhelping, finding an admin you trust and PMing them or in #supportbus.

Feel free to ask questions but this thread is obviously going to be heavily moderated.
this is the last word I'm aware of on complaints about events, and I'm not sure this isn't better suited to any specific admin's feedback threads.

I think these are better practices you're bringing up, but unless you're suggesting they carry the weight of policy, this isn't the place for them to go.

If you're proposing that these practices carry the weight of policy, i.e.
- not running events on certain maps
- putting up an announcement that buttons are being pressed
- asking antags in the round before pressing any buttons
- nor running certain types of events period

You need to both address the issues that made acomplaints over events invalid to begin with and then come out with a 'what exactly,' 'how' these things are going to be judged, and how they should fit into conduct expectations.

This isn't a policy thread if you're not here to do that.

Personally it's been my observation that
- the game does get one-note as fuck if you just rely on Dynamic and sit back from it - you find the bounds of the world a lot quicker than it's being developed for you to interact with in a perfectly self-contained way
- more formalized event and event complaint procedures in places that rely a Hell of a lot more on admin involvement tend to have a chilling effect on people being willing to do things at all
- some people like the spontaneity of not actually being told up front what they're going to get. there are very different levels of tolerance for ambiguity and having your expectations dashed ranging from Never And How Fucking Dare You to Let Me Be Surprised. it isn't just one type of server that collects those tendencies.
- people get a sense anyway for events and eventrunners they don't like, but even those people consider the best have stinkers in the mix - would you rather have people try and take honest, open feedback, or tell them to not do more than curate the bugs in regular Dynamic Antag Maybe There's A Gimmick Round 256789 at risk that anything they do might get litigated to Hell and back when they could be doing better?

I don't think these are even all bad suggestions. There's a valid criticism in there for any admin that you should be considerate of players when running events - the nature of the policy on the books is that events and buttons are to be pressed for the players and their overall better experience. There was just an upheld complaint about this.

There's also a lot of people who will complain to no end even if they lose to a perfectly "random" assignment. Having somebody to blame doesn't make the thing unfair. It also doesn't mean that it can't be made better - this would be a fine set of practices to revive the Event Workshop on if you wanted to move them there, imo.
feedback appreciated here <3
User avatar
Cheshify
In-Game Game Master
Joined: Sat Oct 17, 2020 6:42 pm
Byond Username: Cheshify

Re: Event rounds need to be handled sensibly

Post by Cheshify » #723460

Higgin kinda essayposted all my ideas but...

- Don't run events on metastation because it's the most loved map
No it's not. Look at the maptainer's many walls of people hating on every single map. All maps are simultaneously the best and worst because players are all individuals. Even if this was true, no. Admins are event runners, and trying to do fun things should always be encouraged

- Announce when events are happening
Sometimes? Sometimes you just get a really good idea because of the round state and sometimes you have a full narrative planned out and want to inform the crew. We can't make definitives because not every round is the same, not every event is the same.

- ask antags before doing events and then also some weird cuck stuff
Yeah sure, sometimes events are best if admins inform people, sometimes it isn't. Sometimes both antagonist and crew are victims of greater powers and the fun is finding how to continue to be an antagonist despite the overwhelming odds. Sometimes you die and that's also ok. Your antag roll is not the penultimate power, and RNG is not the determinant of fun.

- zombies bad
That's like, just your opinion man.

Anyways there is not much to make policy on here, this sounds like you want to make an admin complaint where you believe Walter went too far in eventing. Maybe this would serve better as constructive criticism on a feedback thread or maybe just talking to Waltermeldron and telling him how you feel in the discord.
Image
Shout out to Riggle
Image
Shout out to Dessysalta
Image
User avatar
DrAmazing343
Joined: Wed Oct 04, 2023 11:06 pm
Byond Username: DrAmazing343
Location: right here :3
Contact:

Re: Event rounds need to be handled sensibly

Post by DrAmazing343 » #723470

+1 to antag rolls not being sacred; this is a game where almost anything could round-remove you, accidental or not.

Event rounds are not guaranteed to be a hit with every player, but to spice up one round out of however many the server runs. There's no real way to 100% guarantee everyone will enjoy it over a regular round, so admins are stuck with pressing the buttons they believe will be the most appropriate given their own experience and point of view. Announcing button presses beforehand, as well, is not always the way to lead into the best stories.

Someone from the round likely had a grand time, as zombies began to bash at their door, and they move a locker to the door to bolt it, frantically looking for a way out! Would this story have been as impactful to them if zombies were announced? Probably not. That isn't necessarily to say that all button presses should come as a surprise, just that it's at the admin's discretion and one way or another it will create a story.

I'm sorry you had a bad round, but this has no value in terms of a policy discussion at this time, in my opinion.
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Walter brought back Crack.
User avatar
conrad
Joined: Mon Jan 09, 2023 11:57 am
Byond Username: Conrad Thunderbunch
Location: 𝑀𝑜𝒾𝓈𝓉

Re: Event rounds need to be handled sensibly

Post by conrad » #723497

BonChoi wrote: Thu Mar 07, 2024 9:12 pm I feel like you'd be better off posting in their feedback thread tbh, also I feel that your exact "policy suggestions" aren't quite specific enough for people to pick up on.
^ this, right here.

Also you'd have had an easier time asking for a funny respawn from dying at 10 min rather than being mad at the admin.
I normally go by Ricky. Tell me how'd I do here. :hug::beer: 𝒯𝒶𝓀𝒾𝓃𝑔 𝒶 𝓈𝒶𝒷𝒶𝓉𝒾𝒸𝒶𝓁. :faggot::heart:
And now a word from our sponsors:
Image
Image
Image
dendydoom wrote: Tue Jul 04, 2023 11:51 am conrad is a badass
Armhulen wrote: Thu Nov 30, 2023 11:08 pm
The Spessmen Times wrote:Prohibition agent Sam Salamander bragged that he could find a metacord in any server in under 30 minutes. In Bagil it took him 21 minutes. In Sybil 17 minutes, and Manuel just 11 minutes. But Terry set the record of 35 seconds. Sam asked an assistant on the arrivals shuttle where to get a discord invite, and the assistant linked him one.
kayozz wrote: Sat Sep 02, 2023 1:13 pm
Kendrickorium wrote: Sat Sep 02, 2023 11:53 am
kayozz wrote: Sat Sep 02, 2023 10:24 am
conrad wrote: Sat Sep 02, 2023 9:47 am I'm with Gupta on this one you only ever get two eyeballs.
Speak for yourself two-eyes.
With love,
A genuine cyclops.
absolutely based, do you wear an eyepatch?
That would render a cyclops blind.
RedBaronFlyer wrote: Wed Feb 14, 2024 3:52 pm
Drag wrote: Wed Feb 14, 2024 3:51 pm We should do a weighted random headmins vote, let God decide
It would somehow manage to pick Birdshot Station for headmin if we did that
Lacran wrote: Tue Aug 15, 2023 3:02 pm If you can't do the time, don't play a mime
kayozz wrote: Tue Aug 15, 2023 3:04 pm Don't wanna get beat? Keep your clown shoes on your feet.
kieth4 wrote: Wed Aug 16, 2023 8:03 pm I have clapped women with cat ears but I would not clap a cat fr kinda a flarped up connection
Vekter wrote: Wed Oct 25, 2023 8:13 pm I don't care if you disagree, you're wrong.
yttriums wrote: Tue Jan 16, 2024 12:13 am borg players shouldn't be able to ahelp. you signed up to play as a piece of equipment. this is like a table ahelping you for wrenching it
dendydoom wrote: Fri Jan 05, 2024 9:02 pm basically what we learned from this is that i continue to be right about everything
User avatar
dragomagol
In-Game Head Admin
Joined: Fri Jun 19, 2020 11:04 pm
Byond Username: Dragomagol

Re: Event rounds need to be handled sensibly

Post by dragomagol » #723499

Subjecting only certain maps to admin events because you personally don't find them fun to play on isn't a standard that any headmin will enforce, and I can say that with certainty.

As has been said already, your antag round is not sacred. As you say nukie and cult rounds are random, so too is this zombie event (unless it was done over and over, which would be a different issue).

And as for this being your method of unwinding after a long day: you need to accept that not every round will go your way. Sometimes you will just have a series of rounds that are simply not fun for you. That's the nature of the beast. If you want to vent about how you think zombies is low effort as an event, leave feedback.
AKA tattle

Help improve my neural network by giving me feedback!

Image
Spoiler:
Image
Avatar source
User avatar
TheBibleMelts
In-Game Game Master
Joined: Fri Apr 18, 2014 10:58 pm
Byond Username: TheBibleMelts

Re: Event rounds need to be handled sensibly

Post by TheBibleMelts » #723503

no
User avatar
Archie700
In-Game Admin
Joined: Fri Mar 11, 2016 1:56 am
Byond Username: Archie700

Re: Event rounds need to be handled sensibly

Post by Archie700 » #723507

I agree, he should have spammed wizards instead
Harusha wrote: Sun Apr 14, 2024 4:07 pm Archie, are you a Christian?
User avatar
TheFinalPotato
Code Maintainer
Joined: Sun Oct 13, 2019 7:58 am
Byond Username: LemonInTheDark

Re: Event rounds need to be handled sensibly

Post by TheFinalPotato » #723509

You aren't owed a "good" antag round, or even a round you find fun. Admins make better shit when they don't have to deal with tiptoeing around never possibly ruining anyone's round. They should do their best to make shit that's fun but sometimes you just fuckin lose.
Kick rocks.
My ancestors are smiling at me, Imperials. Can you say the same?
Image
Image
Image
Image
User avatar
dendydoom
In-Game Head Admin
Joined: Fri Dec 04, 2020 10:40 am
Byond Username: Dendydoom

Re: Event rounds need to be handled sensibly

Post by dendydoom » #723517

hello,

we have no desire to change overarching policy on events from a single or handful of bad experiences.

it is sad when players don't have fun, but events are as much a part of the game as anything else. admins are encouraged to run events on both large and small scales to bring the world to life and create personalized and unique experiences for players.

they will not all be award winning masterpieces, but adding lots of red tape around events just scares admins off from experimenting with what is possible with the game, or even from doing events at all. as long as the event does not break admin conduct, then the admin is advised to use their best discretion when deciding to run events.

there is not much else policy-wise to address here, the majority of the post is feedback for a specific event. i encourage you to put this in the respective admin's feedback thread.
                    ∧_∧      / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
                  ( ´∀`) < 貴殿が私どもの過分に長々とした投稿をこれほどまでに長時間ご精読賜っておられることは、誠に恐縮に存じ上げます。しかしながら、何卒ご自愛のほどを賜りたく、存じ上げます愛すべき混沌の使者様、貴殿の行動がステーションの秩序に及ぼす影響について、深く懸念しております。ゲームの共同体としての責任を忘れずに、何卒ご配慮賜りますようお願い申し上げます
                    /   |    \
                     /     .|      ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
                     /"⌒ヽ|.イ|
                   __ | .ノ||||__
            .      ノく__つ∪∪   \
                 _((_________\
                   ̄ ̄ヽつ ̄ ̄ ̄ ̄ ̄ ̄ | | ̄

                                                                                                                                            Λ_Λ
                                                                                                     (何だよこれぇぇぇ?!何その丁寧さ?!)> (゚д゚ (ヽ
                                                                                                                                           し―J
Image
画像としてアップロードせざるを得なかった純粋で美しいASCIIアートに、彼女は少々不満を感じています。しかし、そんなことはさておき、二匹の猫が交わす皮肉なやり取りがここに展開されます。
MrStonedOne wrote:I always read dendy's walls of text
NSFW:
Image
Locked

Who is online

Users browsing this forum: No registered users