Stand Users ability to RECALL

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srifenbyxp
Joined: Tue May 20, 2014 4:49 am
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Stand Users ability to RECALL

Post by srifenbyxp » #135576

It's a fact that most deaths to holoparasite users gets killed because their retarded stand decides to not fucking listen. The user should be able to forcefully recall his stand if it acts retarded.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
Gun Hog
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Re: Stand Users ability to RECALL

Post by Gun Hog » #135589

srifenbyxp wrote:It's a fact that most deaths to holoparasite users gets killed because their retarded stand decides to not fucking listen. The user should be able to forcefully recall his stand if it acts retarded.
I thought this was already the case. Having tried one myself, it is not. I support this 100%.
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ShadowDimentio
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Re: Stand Users ability to RECALL

Post by ShadowDimentio » #135596

Add the ability for them to summon instead of typing "Hey go now" and seeing if they decide to summon
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Stand Users ability to RECALL

Post by DemonFiren » #135657

Do it.
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Cobby
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Re: Stand Users ability to RECALL

Post by Cobby » #135712

Isn't this the reason we don't nerf stands into the ground is because you sometimes can get a stupid stand?
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Doritos
Joined: Tue Nov 18, 2014 6:17 am
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Re: Stand Users ability to RECALL

Post by Doritos » #135716

Balancing around retarded players is how we got ops that literally lack the ability to lose if there's even one good player.
lol
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Re: Stand Users ability to RECALL

Post by onleavedontatme » #135722

Doritos wrote:Balancing around retarded players is how we got ops that literally lack the ability to lose if there's even one good player.
Gotta force that 50% winrate
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Re: Stand Users ability to RECALL

Post by Poorman » #135744

Can we just add in a ghost reroll button to try and get a second chance at a player that isn't garbage.
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srifenbyxp
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Re: Stand Users ability to RECALL

Post by srifenbyxp » #136398

Should give the Stand the same Health UI as well as the visual effects of getting hurt so he'll know to jump back.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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srifenbyxp
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Re: Stand Users ability to RECALL

Post by srifenbyxp » #138595

I'm glad to see another one of my Ideals were made happ'end. I'm Winrar
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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Lumbermancer
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Re: Stand Users ability to RECALL

Post by Lumbermancer » #138596

Good, that's sounds like a valid drawback. Parasites are super strong as it is.
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