NEW Gamemode: Inter-stationary Battle

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Groxic
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NEW Gamemode: Inter-stationary Battle

Post by Groxic » #185037

Two stations, possibly Nanotrasen and Syndicate respectively, are poised in a battle. Each round starts with the stations' respective crewmembers arriving in locations on the station. The station would be commandeered by around 2 Commanders, Generals, etc. (Heads of Staff) that would determine strategy and tactics for this battle as well as making sure things don't fall apart and directing internal station work. Roles for sub-command crew members could be communal, so there would be all access for everyone, or individualized roles, like on our current stations, which would require more work to set up.
Each station would have its own map or maybe stay together on one large z-level. Warriors from each station can attack the opponent at any time via hardsuits, shuttles, etc, however it is advised(rule-wise) that they abide by the command orders.
The battle(round) would end when either all members of an opposing faction(station) are slaughtered or when the integrity of a station is reduced to a certain, very low percentage.
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TechnoAlchemist
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Re: NEW Gamemode: Inter-stationary Battle

Post by TechnoAlchemist » #185071

literally tdm
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Bawhoppennn
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Re: NEW Gamemode: Inter-stationary Battle

Post by Bawhoppennn » #185090

what an original idea
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Re: NEW Gamemode: Inter-stationary Battle

Post by InsaneHyena » #185098

[youtube]aT_YCqpJ2_E[/youtube]
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Armhulen
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Re: NEW Gamemode: Inter-stationary Battle

Post by Armhulen » #185152

If you're suggesting that we split up a sybil 50 pop server into two 25 pop bagils then that's a load of shit
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Wyzack
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Re: NEW Gamemode: Inter-stationary Battle

Post by Wyzack » #185190

This would require such a massive change to code and map that it would probably be better off as its own byond game based on ss13 code if anything
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Re: NEW Gamemode: Inter-stationary Battle

Post by Scott » #185213

I linked you directly to the Ideas forum, how did you end up posting here??
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smittn
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Re: NEW Gamemode: Inter-stationary Battle

Post by smittn » #188953

Sybil vs Bagil fund it
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Re: NEW Gamemode: Inter-stationary Battle

Post by ShadowDimentio » #189569

Sempai Sybil VS Kouhai Basil WHO WILL WIN
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Re: NEW Gamemode: Inter-stationary Battle

Post by TheWiznard » #189597

ShadowDimentio wrote:Sempai Sybil VS Kouhai Basil WHO WILL WIN
but basil is server one, if you look on the main page basil is on the left which means it's first
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Re: NEW Gamemode: Inter-stationary Battle

Post by yackemflam » #189852

Aye, but sybil is older.
Older is always sempai.
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You`ll need:
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2 Plasma canister
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Wrench
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Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.

Clean out the oxygen and plasma tanks with a filter/pump.

Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.

Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.

Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.

Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.

With the new atmos system you should wait 5-10 minutes for you tanks to bake.

Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
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Luke Cox
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Re: NEW Gamemode: Inter-stationary Battle

Post by Luke Cox » #191084

Two-station deathmatch would be fun but you I have no idea how the hell you would make it work. You'd have to make a custom map for it to work, for starters.
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