Expirimental laser gun

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calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
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Expirimental laser gun

Post by calzilla1 » #204111

Well, since purple are trying to screw with the ELG I purpose some fun changes.
  • If multitooled, it goes into OVER CHARGE. Charges much faster but irradiates moderately
  • If emaged it does a bad thing on the second shot. If laser it husks the user, if on tazer, it stuns for 2 times the length of a stun baton, if on disable it knocks the user out for the length of a stun baton stun.
  • If popped open and a soul shard with a person in side it will be haunted, which means the ghost can shoot TOO and the gun charges a bit faster because soul power, baby
  • If soul of clown is inserted then it can shoot energy banana peels
  • If EMPed it becomes disabled for a moment
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kevinz000
Joined: Fri Nov 14, 2014 8:41 am
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Re: Expirimental laser gun

Post by kevinz000 » #204512

No
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MrEousTranger
Joined: Thu May 19, 2016 11:54 pm
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Location: Stuck in 2005.

Re: Expirimental laser gun

Post by MrEousTranger » #204848

Honestly if the husk / super stun emag was applied to REGULAR lasers or tasers could actually be nice to see.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Expirimental laser gun

Post by DemonFiren » #204851

kevinz000 wrote:No
We know you like powergaming hard, but this idea is fucking hilarious.
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non-lizard things:
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kevinz000
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Re: Expirimental laser gun

Post by kevinz000 » #205827

DemonFiren wrote:
kevinz000 wrote:No
We know you like powergaming hard, but this idea is fucking hilarious.
I'd be able to powergame pretty hard with this by stealing an emag but there's going to be balance concerns over two shot husking.
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Screemonster
Joined: Sat Jul 26, 2014 7:23 pm
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Re: Expirimental laser gun

Post by Screemonster » #205896

kevinz000 wrote:
DemonFiren wrote:
kevinz000 wrote:No
We know you like powergaming hard, but this idea is fucking hilarious.
I'd be able to powergame pretty hard with this by stealing an emag but there's going to be balance concerns over two shot husking.
it husks the person that fires it, not the person that's fired at
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kevinz000
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Re: Expirimental laser gun

Post by kevinz000 » #206502

Screemonster wrote:
kevinz000 wrote:
DemonFiren wrote:
kevinz000 wrote:No
We know you like powergaming hard, but this idea is fucking hilarious.
I'd be able to powergame pretty hard with this by stealing an emag but there's going to be balance concerns over two shot husking.
it husks the person that fires it, not the person that's fired at
:+1:
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MrEousTranger
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Location: Stuck in 2005.

Re: Expirimental laser gun

Post by MrEousTranger » #206542

I thought that was fairly obvious
> traitor sec
> buy emag
> emag everyone's lazers
> get them all to attack you
> everyones stunned / burned
> you are basically God
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yackemflam
Joined: Mon Jan 25, 2016 2:03 am
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Re: Expirimental laser gun

Post by yackemflam » #206602

I just want RnD weapons to actually be dangerous to use sometimes.
Like it'll radiate you a lot on a small chance.
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A retards guide on how to make a maxcap bomb in toxins.
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You`ll need:
1-6 Plasma tanks 1-6 Oxygen tanks
1-6 tank transfer valve
2 Plasma canister
2 Oxygen canister
1 Yellow (empty) canister
Wrench
Toxins lab access
Science testing lab access

Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.

Clean out the oxygen and plasma tanks with a filter/pump.

Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.

Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.

Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.

Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.

With the new atmos system you should wait 5-10 minutes for you tanks to bake.

Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
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Drynwyn
Joined: Fri Apr 18, 2014 5:09 pm
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Re: Expirimental laser gun

Post by Drynwyn » #206709

yackemflam wrote:I just want RnD weapons to actually be dangerous to use sometimes.
Like it'll radiate you a lot on a small chance.
it already does exactly that
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