Lets make this the official escape shuttle

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Do you want this as official shuttle?

Yes
3
38%
No
5
63%
 
Total votes: 8

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CheesusGamer
Joined: Sun Feb 28, 2016 6:05 am
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Lets make this the official escape shuttle

Post by CheesusGamer » #206215

So this was on the round at sybil. It has a barmaid and bardrone from ghost population.

https://gyazo.com/318961a61bfbee15d249d3947508e2d2

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Falamazeer
Joined: Sat Oct 18, 2014 12:05 am
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Re: Lets make this the official escape shuttle

Post by Falamazeer » #206218

I like it.

but there are not enough chairs for everyone. the idea is sound though, the barbots in particular.
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WarbossLincoln
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Re: Lets make this the official escape shuttle

Post by WarbossLincoln » #206221

Maybe there could be a holodeck computer on the bridge of the shuttle that can change the interior from a handful of options. Emag for fun.

This would also be cool if it opened the drone ghost roles when the shuttle is called. Or maybe when it's past it's recall point. Then you could make a bunch of drinks for autistic survivors to get drunk on and fight beforehand.
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Saegrimr
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Re: Lets make this the official escape shuttle

Post by Saegrimr » #206256

This is the deluxe shuttle template we can send easily if the station feels arbitrarily profitable or something.
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Luke Cox
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Re: Lets make this the official escape shuttle

Post by Luke Cox » #206263

Going off this, what if there was some way to automatically measure how productive the station is, and send a shuttle that reflects that? If the shuttle gets called as soon as the round starts, Centcom sends a ghetto shuttle. If the station achieves a lot and most antags fail, you get the luxury shuttle.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Lets make this the official escape shuttle

Post by Anonmare » #206265

How about making that if you send a complete set of figurines via the cargo shuttle, you get the special shuttle.
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Luke Cox
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Re: Lets make this the official escape shuttle

Post by Luke Cox » #206266

Science would be based off of research levels, engineering would be station integrity, medical would be surviving crew minus antags, security would be number of foiled antags, and cargo would be supply points. Most of these stats are tracked dynamically and displayed at the end of the round as it is. Translate each stat into a point value, add them together, and send a shuttle based on the number of points. If the crew kicked ass, they get a cozy ride home. If everything has gone to hell, the ride home could potentially be dangerous too, and antags could take advantage of the crappy shuttle (for example, it might not have a brig or command-only section).
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BeeSting12
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Re: Lets make this the official escape shuttle

Post by BeeSting12 » #206963

Bring back the SM shuttle
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kevinz000
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Re: Lets make this the official escape shuttle

Post by kevinz000 » #206965

Luke Cox wrote:security would be number of foiled antags, and cargo would be supply points.
Encourages valid hunting and being cheap .
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Armhulen
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Re: Lets make this the official escape shuttle

Post by Armhulen » #207024

BeeSting12 wrote:Bring back the SM shuttle
ooooh shit we're going there
if only there was a way for people to put on the suits before they entered or something like that
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Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
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Re: Lets make this the official escape shuttle

Post by Saegrimr » #207026

tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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Luke Cox
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Re: Lets make this the official escape shuttle

Post by Luke Cox » #207028

kevinz000 wrote:
Luke Cox wrote:security would be number of foiled antags, and cargo would be supply points.
Encourages valid hunting and being cheap .
>Implying security isn't already
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Davidchan
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Re: Lets make this the official escape shuttle

Post by Davidchan » #207034

95% of what security does these days is because 'valid', the other 5% is just cause they can and nobody is gonna tell them not to.
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PKPenguin321
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Re: Lets make this the official escape shuttle

Post by PKPenguin321 » #207171

Luke Cox wrote:
kevinz000 wrote:
Luke Cox wrote:security would be number of foiled antags, and cargo would be supply points.
Encourages valid hunting and being cheap .
>Implying security isn't already
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