ITT: Post halloween ideas
- PKPenguin321
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ITT: Post halloween ideas
In previous years we had stuff like closets occasionally containing SPOOKY SKELETONS and bats in maintenance hallways. What kind of stuff should we do this year
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
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Re: ITT: Post halloween ideas
Ghosts should be able to posses rats.
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- Byond Username: Reece1995
Re: ITT: Post halloween ideas
For something really scary add vore code.
- ShadowDimentio
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Re: ITT: Post halloween ideas
Make every ghost a revenant and give out 'proton' pack infinite lasers
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Re: ITT: Post halloween ideas
enable krokodil skeletonification
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Re: ITT: Post halloween ideas
Every department has a themed assortment of candy, to be given out at their discretion.
- DemonFiren
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Re: ITT: Post halloween ideas
Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
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Re: ITT: Post halloween ideas
Would you grab a handful of department-themed candy if only 10% of it was lethal?DemonFiren wrote:Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
- PKPenguin321
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Re: ITT: Post halloween ideas
Do assistants eat pills off of the floor?cancer_engine wrote:Would you grab a handful of department-themed candy if only 10% of it was lethal?DemonFiren wrote:Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
Of course I would
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Owegno
- In-Game Game Master
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Re: ITT: Post halloween ideas
Probably be better for april fools day.Reece wrote:For something really scary add vore code.
I want mummy shit for abandoned temples on lavaland.
- DemonFiren
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Re: ITT: Post halloween ideas
Skeletal ash drakes.Owegno wrote:Probably be better for april fools day.Reece wrote:For something really scary add vore code.
I want mummy shit for abandoned temples on lavaland.
Then add vore code on top of it.
Then laugh as spessmens fall through the ribs.
- XDTM
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Re: ITT: Post halloween ideas
Make plasmamen immune to their own fire for extra spooky skeletons
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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Re: ITT: Post halloween ideas
Also random drugs and buffs.DemonFiren wrote:Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
And give out costumes, including xenomorphs, syndicate space suits and hardsuits (non functional), gang outfits, cultist robes and armblades.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
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Re: ITT: Post halloween ideas
Replace security with cultists, complete with spooky* robes.
*Spookiness not included.
*Spookiness not included.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
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Re: ITT: Post halloween ideas
A small set of connected halloween ideas
> Cloth/bedsheets can be crafted into a ghost costume that makes you look like your ghost to the AI, and a prankster to everyone else. Admins have a special ghost cape that can toggle their own body to be invisible and no-clip through walls = no shoes or legs sticking out.
> New otherwise xenobio/loot only plant added to hacked botany vendors during halloween, "Booberry", a red semi-seethrough berry that yields 0.5 holy water 0.5 anxiety inducing toxin and 0.5 ectoplasm along with nutrition. (for stuttering, spooks and feeling strange)
> Ectoplasm reagent - Ghost and cult construct blood excreted on damage like red toxic waste, extracted from live (soon to be re-dead) ghosts or booberries, red and brightly lit it makes you shine like teslium when consumed, also a spooky condiment for the chef's recipies, instead ectoplasm burger would require 10 ectoplasm, it is slightly toxic to human beings. Can be fed directly to cult constructs and shades to heal them.
> Cloth/bedsheets can be crafted into a ghost costume that makes you look like your ghost to the AI, and a prankster to everyone else. Admins have a special ghost cape that can toggle their own body to be invisible and no-clip through walls = no shoes or legs sticking out.
> New otherwise xenobio/loot only plant added to hacked botany vendors during halloween, "Booberry", a red semi-seethrough berry that yields 0.5 holy water 0.5 anxiety inducing toxin and 0.5 ectoplasm along with nutrition. (for stuttering, spooks and feeling strange)
> Ectoplasm reagent - Ghost and cult construct blood excreted on damage like red toxic waste, extracted from live (soon to be re-dead) ghosts or booberries, red and brightly lit it makes you shine like teslium when consumed, also a spooky condiment for the chef's recipies, instead ectoplasm burger would require 10 ectoplasm, it is slightly toxic to human beings. Can be fed directly to cult constructs and shades to heal them.
Spoiler:
- Grazyn
- Joined: Tue Nov 04, 2014 11:01 am
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Re: ITT: Post halloween ideas
Give skeletons a verb to play their own bones like a regular instrument (import songs etc).it needs someone adding xilophone notes though
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
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Re: ITT: Post halloween ideas
Security department has tiny chocolate handcuffs and sugar batons that have a small chance to stun you and deal 10 harm damage to your head when eaten.PKPenguin321 wrote:Do assistants eat pills off of the floor?cancer_engine wrote:Would you grab a handful of department-themed candy if only 10% of it was lethal?DemonFiren wrote:Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
Of course I would
Medical gets syringes and edible bandages which may or may not contain neurotoxic or mindbreaker.
Engineering gets tiny singularities that will randomly consume any other candy in the bag and grow larger. Eating a singularity that is too large has a chance to consume your organs and cause you to implode. Tiny Tesla and cotton candy insuls also available, with a rather shocking and rubbery taste.
Science gets transfer valves and gum-drop slimes, transfer valves may randomly start ticking when bitten and explode in a 1,1,1 explosion after 2-5 seconds, gumslimes sapping your health and causing you to spit out four more of a random color. Eating a black gumdrop turns you into a random simple mob.
Supply gets Snagberry-Mules that can be cracked open for a random prize, though 1 in 10 mules may just take offense to being broke open and run your ass over.
Law 0: Secborg din do nuffin.
- Remie Richards
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Re: ITT: Post halloween ideas
This exists, made it 5 months ago.FantasticFwoosh wrote: > Cloth/bedsheets can be crafted into a ghost costume that makes you look like your ghost to the AI, and a prankster to everyone else. Admins have a special ghost cape that can toggle their own body to be invisible and no-clip through walls = no shoes or legs sticking out.
私は完璧
- Dagdammit
- Joined: Fri Sep 09, 2016 12:42 am
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Re: ITT: Post halloween ideas
Individual players find themselves temporarily shifted into a version of the station whose walls look all rusted and whose lights are all off. Personal light sources are weaker than normal and flicker. There are no other people visible to them, and they can't be seen or affected by others in "real" world.
Mix in occasional glimpses of figures who run off, or noises of things in vents. Rare.
Mix in occasional glimpses of figures who run off, or noises of things in vents. Rare.
- Dagdammit
- Joined: Fri Sep 09, 2016 12:42 am
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Re: ITT: Post halloween ideas
Alternately, "nightmare" version of hallucination code.
- FantasticFwoosh
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Re: ITT: Post halloween ideas
Nice. Id forgotten about thatRemie Richards wrote:This exists, made it 5 months ago.FantasticFwoosh wrote: > Cloth/bedsheets can be crafted into a ghost costume that makes you look like your ghost to the AI, and a prankster to everyone else. Admins have a special ghost cape that can toggle their own body to be invisible and no-clip through walls = no shoes or legs sticking out.
I was sort of driving towards the AI seeing you differently like they do now (observer ghost etc) as a sort of refinement of that, and just a classic Halloween costume
Spoiler:
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Re: ITT: Post halloween ideas
Nah, event traitor item: candy with razor blades. Inflicts severe brute damage over timeDemonFiren wrote:Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
- Cobby
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Re: ITT: Post halloween ideas
what is this called :^)Remie Richards wrote:This exists, made it 5 months ago.FantasticFwoosh wrote: > Cloth/bedsheets can be crafted into a ghost costume that makes you look like your ghost to the AI, and a prankster to everyone else. Admins have a special ghost cape that can toggle their own body to be invisible and no-clip through walls = no shoes or legs sticking out.
Voted best trap in /tg/ 2014-current
- Remie Richards
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Re: ITT: Post halloween ideas
spookyghostExcessiveCobblestone wrote:-snip-
what is this called :^)
/obj/item/clothing/suit/spookyghost
but just "spookyghost" will spawn it.
私は完璧
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Re: ITT: Post halloween ideas
Punchline: The nightmare station is preferable to the real station most of the time.Dagdammit wrote:Individual players find themselves temporarily shifted into a version of the station whose walls look all rusted and whose lights are all off. Personal light sources are weaker than normal and flicker. There are no other people visible to them, and they can't be seen or affected by others in "real" world.
Mix in occasional glimpses of figures who run off, or noises of things in vents. Rare.
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- Joined: Wed Apr 30, 2014 3:16 am
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Re: ITT: Post halloween ideas
I guess I can do a bit of festivity spriting for once. I never do it, been kinda wanting to. Maybe this year we'll actually have some unique content to show? That'd be nice.
Apparently I was an director or something.
- Armhulen
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Re: ITT: Post halloween ideas
this sounds cool, if only if onlyProfessor Hangar wrote:Punchline: The nightmare station is preferable to the real station most of the time.Dagdammit wrote:Individual players find themselves temporarily shifted into a version of the station whose walls look all rusted and whose lights are all off. Personal light sources are weaker than normal and flicker. There are no other people visible to them, and they can't be seen or affected by others in "real" world.
Mix in occasional glimpses of figures who run off, or noises of things in vents. Rare.
- ThanatosRa
- Rarely plays
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Re: ITT: Post halloween ideas
Make sure one of those random toxins is Mindbreaker. Or most of them. Or All of them.PKPenguin321 wrote:Do assistants eat pills off of the floor?cancer_engine wrote:Would you grab a handful of department-themed candy if only 10% of it was lethal?DemonFiren wrote:Some of the candy contains random toxins.Professor Hangar wrote:Every department has a themed assortment of candy, to be given out at their discretion.
Of course I would
Mutagen too.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
- MrEousTranger
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Re: ITT: Post halloween ideas
clowns should spawn with chainsaw or hatchet.
I don't play often but when I do I'm Kyp Astar normally a sec role unless I'm bored and go assistant.One person on this planet wrote:Wow you're funny and original Eous
- DemonFiren
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