Higher detail pictures show up when you examine stuff.
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- Joined: Thu Sep 24, 2015 8:43 am
- Byond Username: Smoopadoop
Higher detail pictures show up when you examine stuff.
Okay so imagine, you examine an object. The text shows up normally, but under the text is a bigger picture, showing the item in nicer detail with a bigger sprite.
Or maybe the picture could show up in the box above the textbox (The one with the tabs. What's that box called??)
This wouldn't apply to all items, but only for important or visually interesting ones.
E.g. Space cash (both coins and notes), nuke disk, some foods, weapons, etc.
Ties in with this.
Or maybe the picture could show up in the box above the textbox (The one with the tabs. What's that box called??)
This wouldn't apply to all items, but only for important or visually interesting ones.
E.g. Space cash (both coins and notes), nuke disk, some foods, weapons, etc.
Ties in with this.
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David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
- Sweaterkittens
- Joined: Tue Aug 11, 2015 11:02 am
- Byond Username: SweaterKittens
Re: Higher detail pictures show up when you examine stuff.
I think this is a really cool idea, but executing it would be immensely time consuming. The amount of sprites in this game is pretty staggering, and not only doing a bigger, higher detail one for every item in the game, but every new item is a monumental task.
That being said, if you or someone you know is willing to take it on and upkeep it as new things are added, more power to you. It'd certainly be nice, as some items have odd sprites that aren't very intuitive, especially to new players.
That being said, if you or someone you know is willing to take it on and upkeep it as new things are added, more power to you. It'd certainly be nice, as some items have odd sprites that aren't very intuitive, especially to new players.
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- Joined: Thu Sep 24, 2015 8:43 am
- Byond Username: Smoopadoop
Re: Higher detail pictures show up when you examine stuff.
There aren't THAT many important objects, are there?Smoopadoop wrote:This wouldn't apply to all items, but only for important or visually interesting ones.
Mains:
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
- Shaps-cloud
- Code Maintainer
- Joined: Thu Aug 14, 2014 4:25 am
- Byond Username: Shaps
Re: Higher detail pictures show up when you examine stuff.
It would end up taking up a lot of vertical space in the chat box and leave a lot of whitespace to the right of it, would probably be pretty ugly looking
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- Joined: Thu Sep 24, 2015 8:43 am
- Byond Username: Smoopadoop
Re: Higher detail pictures show up when you examine stuff.
put it in the middleShaps wrote:It would end up taking up a lot of vertical space in the chat box and leave a lot of whitespace to the right of it, would probably be pretty ugly looking
or as i said before maybe (maaaaaaybe) put it in the box above
like this
Spoiler:
Mains:
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
- Sweaterkittens
- Joined: Tue Aug 11, 2015 11:02 am
- Byond Username: SweaterKittens
Re: Higher detail pictures show up when you examine stuff.
I guess that depends on what you consider visually important, but I still think it would be a fairly monumental task. Even just a basic security officer has a helmet, armor, jumpsuit, jackboots, armband, bowman, facemask, sechud, taser, stun baton, flash, pepper spray, utility belt, cuffs, backpack (duffel/satchel/backpack) and generally at least one flashbang. That's almost 20 sprites for the basic equipment for a single job (admittedly, one with a respectable amount of equipment, but nonetheless). Like I said, if you're up to it, and you don't think it'd be as daunting of a task as I do, more power to you. I think it would be really cool.
I agree with Shaps as far as it causing visually unappealing clutter in the chatbox, so perhaps objects with detailed sprites would generate a link when examined. You could click on the name of the object (I.e. "This is the Stunbaton) and it would open a window with the detailed sprite in the same way that examining a photograph does.
EDIT: Holy shit that textbox my fucking sides, hahah
I agree with Shaps as far as it causing visually unappealing clutter in the chatbox, so perhaps objects with detailed sprites would generate a link when examined. You could click on the name of the object (I.e. "This is the Stunbaton) and it would open a window with the detailed sprite in the same way that examining a photograph does.
EDIT: Holy shit that textbox my fucking sides, hahah
- TrustyGun
- Joined: Wed Jan 21, 2015 12:17 am
- Byond Username: TrustyGun
Re: Higher detail pictures show up when you examine stuff.
Why not have a link to it in the examine description, and have it show up in a window
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Higher detail pictures show up when you examine stuff.
Polaris have this for the last thing you examined (though not the enlarged sprites), it just pops up a tab with the examinetext, along with more detailed/verbose examinetext for some things that would be too much of a wordstorm to put in the normal textbox, such as a guide to what the thing is actually for and how to use it so people don't have to keep checking the wiki for every individual item.Smoopadoop wrote:put it in the middleShaps wrote:It would end up taking up a lot of vertical space in the chat box and leave a lot of whitespace to the right of it, would probably be pretty ugly looking
or as i said before maybe (maaaaaaybe) put it in the box above
like thisSpoiler:
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