cmspano wrote:I think Saeg's right about the flash nerf being what fucked borgs. It wouldn't be bad to go back to the old stun flash and get rid of infinite stun lock batons on the heads. I can't remember how many times as a sec borg I got fucked because 1/3 of the station carried flashes.
Ironically, I think that the flash nerf ended up being worse for Cyborgs, because after everyone stopped carrying them, the effects were IMMENSELY buffed against them. I remember a time where someone had to flash you consistently in order to kill you, and you had a chance to escape or warn the AI. You always hoped that the flash would burn out or they'd be just a tad too slow. Now one flashbang or stun completely KO's you for somewhere in the ballpark of 15 seconds. As someone who used to main Silicon, I'd much rather have everyone carrying a moderate stun weapon than a few people carrying a ggnore weapon.
Based on what's come up in this thread, I think a good start will be giving the weaken effect back to flashes. I don't see any way that will tremendously throw off game balance, as long as they're not stunbaton-length stuns. I agree with Arianya's sentiment that making too big of a leap and removing telebatons without easing back into things might be too big of a jump. I think the biggest thing to keep in mind here is that flashes can't ever be on the level of, say, a stunprod, because they're easily concealable and fit in pockets.