Sprinkler system

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bandit
Joined: Thu Apr 17, 2014 7:35 pm
Byond Username: Bgobandit

Sprinkler system

Post by bandit » #27758

Exactly what it says, a bunch of sprinklers that can be set up to spray water continuously at an area. (Like a regular spray bottle, moving at an angle every few ticks. Like normal sprinklers.) Can be wrenched to be moved, and can be attached to an adjacent water tank to continuously draw from it (this part will require coding but shouldn't be too hard considering hydro trays basically do this). Can be screwed open to add reagents other than water, for whatever reason.

Uses:

- Botanist has to go AFK? Or is just lazy? Plants won't die! Add a mix of fertilizer and water and those fuckers will live forever (or until their health or the sprinkler system runs out)
- Janitor who doesn't want to deal with repeatedly cleaning the same area? Set up a space-cleaner sprinkler system outside medbay or wherever.
- Traitor? Fill that bitch with lube, set up outside escape, hack open the doors. Alternatively, fill that bitch with polyacid, place in well-trafficked location. (Maybe if you emag it the water will be scalding/freezing?)
- Sociopath? Fill it with blood.
- Clown? HONK!
Last edited by bandit on Tue Sep 09, 2014 8:12 pm, edited 1 time in total.
"I don't see any difference between ERP and rape." -- erro

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LdShade
Joined: Fri Aug 01, 2014 5:00 pm
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Re: Sprinkler system

Post by LdShade » #27970

How is Byond going to handle this? Also it is a bit too easy to open.
Other than that I'm all for this. This sounds amazing.
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MisterPerson
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Re: Sprinkler system

Post by MisterPerson » #27981

Well doing the spray puffs is easy. Picking where shoot them is easy. Putting chemicals in them is easy. All around this is pretty simple. And cool.

Now do we want this on the map or makable by R&D?
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Ezel
Joined: Wed Jul 23, 2014 12:48 pm
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Location: A place where locations are mini-signatures

Re: Sprinkler system

Post by Ezel » #27995

I can see the future

i see in your future a clown abd a sprinkler with lube

poor you


this.gonna be the best.lynch.the clown item ever
The future is horrible!
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bandit
Joined: Thu Apr 17, 2014 7:35 pm
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Re: Sprinkler system

Post by bandit » #28000

Either have one in hydroponics storage somewhere or have it be makable by R&D, depending.
"I don't see any difference between ERP and rape." -- erro

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Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: Sprinkler system

Post by Gun Hog » #28026

MisterPerson wrote:Well doing the spray puffs is easy. Picking where shoot them is easy. Putting chemicals in them is easy. All around this is pretty simple. And cool.

Now do we want this on the map or makable by R&D?
Major fire zones, such as Toxins, Engineering, and Chemistry. The station actually having a fire suppression system in high risk fire zones makes sense. A bot that could patrol around and squirt at hotspots seems good as well!
kosmos
Joined: Tue Apr 22, 2014 2:59 pm
Byond Username: Kingofkosmos

Re: Sprinkler system

Post by kosmos » #28035

Add plumbing system to toilets, sinks, showers + sprinklers. New job: Plumbing Technician!
Raven776
Joined: Sun Jun 29, 2014 5:51 pm
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Re: Sprinkler system

Post by Raven776 » #28050

I could see problems with the whole polyacid idea though... Namely that nothing could shut it off after it's turned on. Polyacid has a tendency to fuck over every damn thing.
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bandit
Joined: Thu Apr 17, 2014 7:35 pm
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Re: Sprinkler system

Post by bandit » #28055

Raven776 wrote:I could see problems with the whole polyacid idea though... Namely that nothing could shut it off after it's turned on. Polyacid has a tendency to fuck over every damn thing.
Wait until the polyacid's all used up, or cut power?
"I don't see any difference between ERP and rape." -- erro

admin feedback pls
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Ezel
Joined: Wed Jul 23, 2014 12:48 pm
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Location: A place where locations are mini-signatures

Re: Sprinkler system

Post by Ezel » #28056

bandit wrote:
Raven776 wrote:I could see problems with the whole polyacid idea though... Namely that nothing could shut it off after it's turned on. Polyacid has a tendency to fuck over every damn thing.
Wait until the polyacid's all used up, or cut power?
Exactly
Poeple will run easily trough it cuz even shut off their stupidy takes control
The future is horrible!
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cedarbridge
Joined: Fri May 23, 2014 12:24 am
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Re: Sprinkler system

Post by cedarbridge » #28063

Raven776 wrote:I could see problems with the whole polyacid idea though... Namely that nothing could shut it off after it's turned on. Polyacid has a tendency to fuck over every damn thing.
Bypassing a hazard is usually more complicated than "run"
Cipher3
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Re: Sprinkler system

Post by Cipher3 » #28087

Polyacid and then space lube the area leading up to the polyacid spray.
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cedarbridge
Joined: Fri May 23, 2014 12:24 am
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Re: Sprinkler system

Post by cedarbridge » #28092

I've always wanted to be able to replace the contents of the science entrance shower with poly/lube/whatever
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