Lizard cloning rework

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Good idea?

Yes
15
65%
Im not sure
3
13%
No
5
22%
 
Total votes: 23

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Super Aggro Crag
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Lizard cloning rework

Post by Super Aggro Crag » #327370

Lizards should not be clonable in the regular cloner. Instead there should be an egg-making machine that makes lizard eggs and you scan the lizards DNA and inject it in the egg and incubate it. If you steal the egg you can also incubate it with a space heater or a plasma fire. Instesd of popping out normal, first the lizards legs pop out making him an egg with leg (legg in scientific terms) letting him run around but not see clearly or use his hands. You can help a lizard fully free himself from his shell by bashimg him with objects, or the lizard can run into airlocks over and over until the shell breaks. The chef can make Lizard eggs into Giga Ligga Omelets. If the egg if already fertilized with a cloning lizard it is a Bloody Giga Ligga Omelet which is worth more nutritonwise and the syndies love them.
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InsaneHyena
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Re: Lizard cloning rework

Post by InsaneHyena » #327375

Marvelous idea, also, this device should not be available round start, it should be built by science.
Bring back papercult.

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FantasticFwoosh
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Re: Lizard cloning rework

Post by FantasticFwoosh » #327376

The scalefiend metacommer's egg den is revealed and they'll try to claim they ERP'd the lot.

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InsaneHyena wrote:Marvelous idea, also, this device should not be available round start, it should be built by science.
Does this imply that flypeople too can have infancy stages where they are essentially oversized corpse maggots like headslugs finding somewhere to nest before bursting in a shower of gibs?

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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327389

No
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FantasticFwoosh
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Re: Lizard cloning rework

Post by FantasticFwoosh » #327394

Its about as unnecessarily degenerate as the original idea for alternative drawn out lifecycles when instead cloning just takes apart and puts back together anything remotely organic.

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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327405

Dont post in my threads anymore
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BeeSting12
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Re: Lizard cloning rework

Post by BeeSting12 » #327443

this is a good idea but it should be available to medical roundstart for balance reasons
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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327445

Yes
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Re: Lizard cloning rework

Post by D&B » #327473

Maybe a mechanical ash walker tendril that requires you to feed it the old lizard corpse for it to gib it and gain the DNA that way.
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Re: Lizard cloning rework

Post by ShadowDimentio » #327476

Crab are you ok

I've noticed a heavy decline in the quality of your ideas.

Do you need to go to the doctor Crab
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Re: Lizard cloning rework

Post by Digdugxx » #327480

There's nothing degenerate about a cool idea
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DemonFiren
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Re: Lizard cloning rework

Post by DemonFiren » #327504

The infection is taking hold.
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Reece
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Re: Lizard cloning rework

Post by Reece » #327514

Good idea. Make lizards unable to be plant peopled. Inject a chicken egg with the lizard blood and it hatches into a new lizard after time.
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FantasticFwoosh
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Re: Lizard cloning rework

Post by FantasticFwoosh » #327515

Reece wrote:Good idea. Make lizards unable to be plant peopled. Inject a chicken egg with the lizard blood and it hatches into a new lizard after time.
That is honestly the best execution of the OP's idea yet that isn't needlessly complicated but still sort of reliant on the egg resource (which can be found in 'egg-plants' and chickens fed with wheat')

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Re: Lizard cloning rework

Post by megatiger78 » #327539

FantasticFwoosh wrote:
Reece wrote:Good idea. Make lizards unable to be plant peopled. Inject a chicken egg with the lizard blood and it hatches into a new lizard after time.
That is honestly the best execution of the OP's idea yet that isn't needlessly complicated but still sort of reliant on the egg resource (which can be found in 'egg-plants' and chickens fed with wheat')
But keep the part with the legg lizard running around like a madman until someone breaks the eggshell off because that's E M E R G E N T G A M E P L A Y enabling

because you can stab people with lizard eggshells, by all logic
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FantasticFwoosh
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Re: Lizard cloning rework

Post by FantasticFwoosh » #327540

you're taking emergent gameplay too literally. Its beyond a yoke at this stage.

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Re: Lizard cloning rework

Post by RandomMarine » #327547

So are downstream servers without mutantraces enabled just going to have useless machines sitting around?
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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327566

When you piss in a river do you care about the bear three miles down having a drink?
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FantasticFwoosh
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Re: Lizard cloning rework

Post by FantasticFwoosh » #327569

Yes because it'll smell you upwind and rip your intestines out because it can run 30mph to your location. Besides the point its a valid concern, else we just keep the basic chicken egg fertilization method.

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InsaneHyena
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Re: Lizard cloning rework

Post by InsaneHyena » #327580

Wait, Fwoosh is a turk?
Bring back papercult.

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Reece
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Re: Lizard cloning rework

Post by Reece » #327581

Add Jurassic Park science outfits to the game.
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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327585

Good contribution, Reece!
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FantasticFwoosh
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Re: Lizard cloning rework

Post by FantasticFwoosh » #327592

Super Aggro Crag wrote:Stop posting in my thread fwoosh, your ideas are all shit and you lack the mental capacity to think of anything on your own. How about you dunk your head in some radioactive waste in the hopes you evolve a mammalian brain you bipedal cockroach. That's also not how bears work dummy.
EDIT - Fuck it i dont have to give you a response, fuck you.

Back onto civilised discussion, really sheesh.
Reece wrote:Add Jurassic Park science outfits to the game.


i guess we could just add a hologram of MR.DNA for the AI to use or a poster explaining it or something, scientists already look pretty legit. We did have raptors at one point (goof-farm, though they were actually chocobos) so maybe radiate some lizard person fertilised eggs for a "accidental" overflow of dinosaurs, Dino Crisis 3 style.

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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327612

This post was made by FantasticFwoosh who is currently on your ignore list. Display this post
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PKPenguin321
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Re: Lizard cloning rework

Post by PKPenguin321 » #327659

RandomMarine wrote:So are downstream servers without mutantraces enabled just going to have useless machines sitting around?
They can just remove the machines or not take the PR in the first place

I like the part about egg with leg, that alone makes me want this a lot
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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327662

PKPenguin321 wrote:
RandomMarine wrote:So are downstream servers without mutantraces enabled just going to have useless machines sitting around?
They can just remove the machines or not take the PR in the first place

I like the part about egg with leg, that alone makes me want this a lot
Pkp once again proving that he's the coolest
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Armhulen
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Re: Lizard cloning rework

Post by Armhulen » #327742

Super Aggro Crag wrote:
PKPenguin321 wrote:
RandomMarine wrote:So are downstream servers without mutantraces enabled just going to have useless machines sitting around?
They can just remove the machines or not take the PR in the first place

I like the part about egg with leg, that alone makes me want this a lot
Pkp once again proving that he's the coolest
unlike this thread, though
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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #327746

Gay frog
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Reece
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Re: Lizard cloning rework

Post by Reece » #327754

This thread is amazing. Also ashliggers should have feathers because they are genetic throwbacks.
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Armhulen
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Re: Lizard cloning rework

Post by Armhulen » #327755

Reece wrote:This thread is amazing. Also ashliggers should have feathers because they are genetic throwbacks.
good post
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DemonFiren
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Re: Lizard cloning rework

Post by DemonFiren » #327757

feathers on argonians were a mistake
feathers on ashliggers

i can't honestly judge
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non-lizard things:
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Reece
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Re: Lizard cloning rework

Post by Reece » #327758

DemonFiren wrote:feathers on argonians were a mistake
feathers on ashliggers

i can't honestly judge
Imagine. Imagine. Inagine.

They do move in herds.
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Re: Lizard cloning rework

Post by DemonFiren » #327771

Reece wrote:
DemonFiren wrote:feathers on argonians were a mistake
feathers on ashliggers

i can't honestly judge
Imagine. Imagine. Inagine.

They do move in herds.
Space raptors, great.
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Super Aggro Crag
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Re: Lizard cloning rework

Post by Super Aggro Crag » #330391

Hey so this is a good idea ignore fwoosh asperging about it and trying to shit it up
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Lumbermancer
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Re: Lizard cloning rework

Post by Lumbermancer » #424729

What about the baby clones man.
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Re: Lizard cloning rework

Post by Shezza » #424730

Pretty sure citadel has egg vore just add that
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Re: Lizard cloning rework

Post by Super Aggro Crag » #424733

Lumbermancer wrote:What about the baby clones man.
Cant find that thread to bump
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Re: Lizard cloning rework

Post by Lumbermancer » #424735

Super Aggro Crag wrote:
Lumbermancer wrote:What about the baby clones man.
Cant find that thread to bump
i gots you bro

https://tgstation13.org/phpBB/viewtopic.php?f=9&t=6590
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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