Mech equipment in mining vendor

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FantasticFwoosh
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Mech equipment in mining vendor

Post by FantasticFwoosh » #327768

Just a brief idea to address the fact that generally mechs fare in combat versus mining mobs very poorly and a ripley does not have the maneuverability to move as fast as what is required.

Such additional objects like a KA gun attachment, Ashstorm Mining armor plates (coloring the mech black & allowing goliath plate additions), A smaller mining addon with a normal drill & storage space built into the equipment would be availible for gygaxes rather than ripleys for high mining point costs for all your monster killing needs.

Conventional weaponry like hades carbines & lasers don't really have the full capacity to work as well on lavaland if you send forward a normal combat mech, so some of these are geared up to kill monsters without compromising your ability to mine, but doesn't facilitate strip-mining as well due to its limited mineral storage space. Some of these additions are also powerful and too powerful for the exo-lathe to justify adding them there either in a normal sense.

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Re: Mech equipment in mining vendor

Post by Cobby » #327786

The moonlit vendor strikes again
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D&B
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Re: Mech equipment in mining vendor

Post by D&B » #327794

You have no sense of balance and at least two of your additions would break the game enough to remove mechs outright.

Ripleys were meant to mine, not fight. Get it in your head.
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[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
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RandomMarine
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Re: Mech equipment in mining vendor

Post by RandomMarine » #327802

D&B wrote:Ripleys were meant to mine, not fight. Get it in your head.
Too bad there's nowhere to mine that isn't flooded with hostile mobs.
Reece
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Re: Mech equipment in mining vendor

Post by Reece » #327804

RandomMarine wrote:
D&B wrote:Ripleys were meant to mine, not fight. Get it in your head.
Too bad there's nowhere to mine that isn't flooded with hostile mobs.
> Pick a wall.
> Mine through that wall.
> You have broken through rock to more rock which leads to more rock which leads to more rock, which leads to more rock.
> Discover that mobs can't phase through rocks.
Gun Hog
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Re: Mech equipment in mining vendor

Post by Gun Hog » #327807

FantasticFwoosh wrote:Just a brief idea to address the fact that generally mechs fare in combat versus mining mobs very poorly and a ripley does not have the maneuverability to move as fast as what is required.

Such additional objects like a KA gun attachment, Ashstorm Mining armor plates (coloring the mech black & allowing goliath plate additions), A smaller mining addon with a normal drill & storage space built into the equipment would be availible for gygaxes rather than ripleys for high mining point costs for all your monster killing needs.

Conventional weaponry like hades carbines & lasers don't really have the full capacity to work as well on lavaland if you send forward a normal combat mech, so some of these are geared up to kill monsters without compromising your ability to mine, but doesn't facilitate strip-mining as well due to its limited mineral storage space. Some of these additions are also powerful and too powerful for the exo-lathe to justify adding them there either in a normal sense.
A KA is not necessary. The plasma cutter is all you need. You have not mentioned it here at all, which means you probably do not know about it! Please consider trying a Ripley equipped with a plasma cutter! The Ripley, with a cutter, is capable of mining with high effectiveness (You must have a clamp and ore box), and can deal with non-megafauna well enough as long as you do not allow them to get close. Also, the Ripley moves much faster in lavaland and space than it does on the station.

Additionally, all mechs are ash proof AND you already can add goliath plating to the mech. I do not think you have ever used a Ripley. Am I correct in this conclusion?
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FantasticFwoosh
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Re: Mech equipment in mining vendor

Post by FantasticFwoosh » #327813

if i can just hold and purse your lips there for a second to tell you that was the most patronising response i have ever had in my 2+ years (1000+ hours) of playing here and stretching before that on other servers. Just no, i am familiar with ripleys and have used them before lavaland was even a thing to which after post lavaland they fell out of fashion.
  • KA's are reliable obvious go-to weapon that doesn't work on station reassuringly if you dont want murder mech miners in superior battlesuits, i am aware of the plasma cutter exosuit attachment but its the only functional weapon the ripley has that deals virtually little damage, a proposed upgraded rapid fire plasma cutter OR a solaris plasma cutter for expanded more powerful blasts would be a combat upgrade & aid navigation through rocks. Melee weapons such as mech fistpunching to trade hits doesn't even phase mining mobs
  • If you think the idea is bad and/or disagree with it stop being passive aggressive by shilling ripleys as the mining mech because figuratively with the OP that focus can change like the suggested mining equipment for gygaxes, which are substantially stronger & faster than ripleys in & out of atmosphere and would be able to go toe to toe with megafauna fairly as intended with the suggestion content.
I forget how soon they added mech ashproofing, that's just me forgetting but otherwise armor plates to distinguish a mining from a station mech gygax would be welcome, save making goliath plate additions for every mech model. Now i bounce the question back to you, have you ever handled a ripley in a combat situation on lavaland? it is constantly torn apart by goliath tendrils and even with the attachment, a constant distancing is required while you shoot your lazy & slow plasma cutter at it, dealing only 1/6ths of damage compared to how much a ka deals.

Most miners jump out of their mechs especially to fight monsters, and the suggested mining vendor mech parts are for miners who don't want to strip mine & to have the freedom to stay within their mech for a advantage in the battle strengthening inter-departmental bonds and mech demand.
D&B wrote:You have no sense of balance and at least two of your additions would break the game enough to remove mechs outright.

Ripleys were meant to mine, not fight. Get it in your head.
Illiteracy strikes again, i said they were gygax mechs you buy the equipment for from the vendor hence they don't have a internal ore storage. No equipment for ripleys, they are getting completely shafted out of this discussion and intended feature.
Reece wrote:
RandomMarine wrote:
D&B wrote:Ripleys were meant to mine, not fight. Get it in your head.
Too bad there's nowhere to mine that isn't flooded with hostile mobs.
> Pick a wall.
> Mine through that wall.
> You have broken through rock to more rock which leads to more rock which leads to more rock, which leads to more rock.
> Discover that mobs can't phase through rocks.
> AGGRO RANGE

OwO what's this?

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Gun Hog
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Re: Mech equipment in mining vendor

Post by Gun Hog » #327821

I am sorry for my tone, that was unjustified. Anyway, to respond, yes, I certainly have played with a Ripley in the configuration I have stated previously. I have even defeated an Ash Drake with one This is possible through the use of a large area (dig it with your cutter) and clever use of strafing mode. The mech plasma cutter deals 40 damage per shot, at about the same fire rate as a starting KA. I have not had any problems fighting all of the fauna as long as I do not let them surround me or get too close. The worst, the Goliath, takes 8 shots to kill. The Ripley is not affected by the tendrils! You will not die to one unless you let it get into range.

I do speak from experience, this is why I trying to say this. All standard mobs are easy to handle with the Ripley + cutter, including Goliaths so long as you do not engage too many at once and keep your distance. The Ripley falters at fighting megafauna, as you need a large, wide open area and skill with rapidly toggling strafing mode to ensure you are always facing your enemy.

I am asking you to please try the Ripley with plasma cutter. It works for non-boss combat encounters. I apologize for being offensive. I am saying that there is no need for a combat mech on lavaland, as the role is filled by Ripley. However, using a Gygax for boss hunting by allowing them to fit upgraded versions Lavaland combat gear is a fine idea in of itself.

Your experience with the Ripley seems vastly different to mine, and I am attempting to reconcile this so we may come to an understanding.
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Re: Mech equipment in mining vendor

Post by InsaneHyena » #327823

D&B wrote:You have no sense of balance and at least two of your additions would break the game enough to remove mechs outright.

Ripleys were meant to mine, not fight. Get it in your head.
I swear, your every post on mechs is stupider than the previous one
Bring back papercult.

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Re: Mech equipment in mining vendor

Post by Dr_bee » #327826

I have used a ripley with a plasma cutter to kill ash drakes more than once, in fact it is my go to method due to being fireproof.

Bubblegum is a bit harder, only killed it once with a mech, and sadly I have yet to be able to kill a colossus with a mech due to the fact that his death bolts hit you INSIDE the mech suit.

overall, the use of the long range mech plasma cutter and liberal use of the strafe function in the mech I find the ripley to be very useful for both mining AND monster killing, as it is basically a giant, extra armored, more easily repaired life bar around you.

I regularly ask for ripleys just for the extra HP.
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Re: Mech equipment in mining vendor

Post by D&B » #327828

InsaneHyena wrote:
D&B wrote:You have no sense of balance and at least two of your additions would break the game enough to remove mechs outright.

Ripleys were meant to mine, not fight. Get it in your head.
I swear, your every post on mechs is stupider than the previous one
Ripleys were added with the idea of strip mining which was useless in the old asteroid due to one area having a higher mineral content. Still, you could fashion them to make a wide area fast and really stock up in glass if you needed to. They weren't added with the intention of making miners in the old asteroid able to better withstand the basilisks, hivelords or goliaths, else they would be much more combat focused.

They became even more useless with the advent and introduction of lavaland, since now the ore generation is randomized and strip mining it's only good if you want to make an arena or open a path to a certain spot in lavaland (for god knows whatever reason you may have.)

Adding a KA module would make the horribly overpowered both on station and lavaland. On station you would be able to quickly depressurize many areas and revolver shot whoever comes at you quite quickly due to how pressure affects KA damage. In lavaland it just becomes another healthbar which is horrible design and would just deal to power gaming by miners (of which a lot of people complain so why even introduce something that increases this.)

This is of course taking into account it is only for Ripleys. Gygaxes would become broken by sheer virtue of being able to depressurize, break airlocks, and now having a low cooldown revolver shot on call aided by the low pressure the pilot won't suffer from. You don't even need to avoid that much damage since Gygaxes could just run circles around you in both kinds of atmosphere thanks to leg actuators.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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FantasticFwoosh
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Re: Mech equipment in mining vendor

Post by FantasticFwoosh » #327834

You can make the same arguement for depressurising the station as a non-mech rider, at which point id say its a constructive use of atmos and a feature even if it is strong, nobody's saying it has to be a KA cannon but if mechs can be bothered to set something up rather than just switch to a hades carbine to shoot things up then whats the problem?

Shoot the mech with ions and run out of range of the KA, or build another mech to kill it. Most miners will be satisfied not taking their prized optimised mechs and risk losing all that work of 20 mins mining when it crumples into a barely salvagable pile of junk, not least requesting a gygax be built from scratch.

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Incomptinence
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Re: Mech equipment in mining vendor

Post by Incomptinence » #327908

Ripley can fight basic mobs easy. Drill non legions. Use your clamp to pinch legions.
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FantasticFwoosh
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Re: Mech equipment in mining vendor

Post by FantasticFwoosh » #327916

You aren't going to catch legions unless you press them up and trick them into a hole with your mech blocking the entrance, then the legion heads will chip away at your mech's integrity.

That and they maintain aggro range pretty far if you try to run, it gets especially worse when you encounter a swarm as ineffective ways to kill the skull heads means that your mech can become swarmed by up to 8 or more skulls at once all attacking you.

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Incomptinence
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Re: Mech equipment in mining vendor

Post by Incomptinence » #327926

Ripleys are faster on lavaland no problem.
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FantasticFwoosh
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Re: Mech equipment in mining vendor

Post by FantasticFwoosh » #327927

not that much and have weak weapons compared to the proposed boss killer miner equipped gygaxes which the mech itself already has a overdrive function for going VERY FAST at the expense of slight damage for escaping boss attacks

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Re: Mech equipment in mining vendor

Post by Incomptinence » #327928

Seen golems try to take on bosses with combat mechs did not end pretty the swivel turning and all that junk are quite incompatible with the nimble footwork required so you could just away in a gygax that's the extent of the perks.

If you want bosses to fight in mechs design bosses with easier patterns you can only damage with mech weapons or have low damage wide area attacks to whittle down nimble fleshy opponents. Basically need something a miner with a pka can't fight or they'll just destroy anything cumbersome enough to take in a mech. Ooh radiation and minor brute damage area attacks if the miner stays goliath plated op suit they get fried they change to rad suit they get battered perfect combat mechs have a bit of armour and protect you from rads (I think).
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Re: Mech equipment in mining vendor

Post by Screemonster » #327930

Incomptinence wrote:Seen golems try to take on bosses with combat mechs did not end pretty the swivel turning and all that junk are quite incompatible with the nimble footwork required so you could just away in a gygax that's the extent of the perks.

If you want bosses to fight in mechs design bosses with easier patterns you can only damage with mech weapons or have low damage wide area attacks to whittle down nimble fleshy opponents. Basically need something a miner with a pka can't fight or they'll just destroy anything cumbersome enough to take in a mech. Ooh radiation and minor brute damage area attacks if the miner stays goliath plated op suit they get fried they change to rad suit they get battered perfect combat mechs have a bit of armour and protect you from rads (I think).
An attack that does cloneloss or has a cloneloss component would be neat 'cause it would do basically jack shit to a mech while being horrifying for a miner on foot.
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Re: Mech equipment in mining vendor

Post by Nilons » #327931

>mining in ripley
>oh look a goliath
>get out of my mining mech and kill it with my KA
>get back into my mining mech and continue

its not a real issue tbh
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FantasticFwoosh
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Re: Mech equipment in mining vendor

Post by FantasticFwoosh » #327933

The issue is that you brought the wrong tool, wheras the suggestion is that you bring the RIGHT tool since mining weaponry is really a specialised combat field of its own. What works on lavaland needs specific criteria to work the same on the station for murderbone.

> Ripley is shit for anything but stripmining, proposed monster hunting capable mechs fashioned out of gygax's with equipment additions has little mining capacity but is very good at monster murder so you can fight creatures in ash storms or whatever.

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Dr_bee
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Re: Mech equipment in mining vendor

Post by Dr_bee » #327937

FantasticFwoosh wrote:The issue is that you brought the wrong tool, wheras the suggestion is that you bring the RIGHT tool since mining weaponry is really a specialised combat field of its own. What works on lavaland needs specific criteria to work the same on the station for murderbone.

> Ripley is shit for anything but stripmining, proposed monster hunting capable mechs fashioned out of gygax's with equipment additions has little mining capacity but is very good at monster murder so you can fight creatures in ash storms or whatever.
I dont think you understand completely, the Ripley is FINE for monster fighting with the plasma cutter, which does 40 damage and has a range of 7+ tiles.

if you know how to use the strafe feature you can even regularly take out mega-fauna.

This is literally a case of "git gud" you need to know how to use the tools that already exist.

That being said, putting cosmetic stuff in the mining vendor for mechs would be nice, I want to be able to put kickass flames on mine.
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