- Please make Lightgeists into a random event. They're harmless creatures that are mildly beneficial to the station, and so rare that I have seen precisely one, but if they're made a random event they can pop up once in a blue moon instead of once every hundred thousand years or so.
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More golem types.
- Make it so that objects that have been suicided with - especially unique objects, and ESPECIALLY especially unique objects that have no other use - gain weak, mystical powers. The game already knows when (at least some) objects have been suicided with, and informs you of such (I'm thinking of the Medical Wrench); make it so that these objects can infer a minor boon upon the wielder, appropriate to that object.
- Make it so that Colossuses and Bubblegum have actual corpses alongside their loot, worth points to Centcom on the shuttle and filled with surgical wonders for medbay.
- Make it so that flight potions give a number of different wings, which could possibly have different effects. Different humanoid species have different chances to get the wings when they drink a flight potion (eg. flymen have more chance of getting fly wings, lizardmen have more chance of getting leathery wings).