Particle Physics - New Science Dept
- delaron
- In-Game Admin
- Joined: Sat Aug 23, 2014 9:44 pm
- Byond Username: Delaron
Particle Physics - New Science Dept
So I am still brushing up on my coding chops in regard to SS13. I figure before I start the process or figuring the system out I would share my idea that got me interested in coding for SS13 in the first place
New Science Department
Particle Physics Lab
Machines:
1 Deconstructor
1 Computer Station
2 Particle Launchers
1 Accelerator loop
The idea being
1. Take objects around the station and deconstruct them.
2. Depending on the object this adds different "particles" to a particle bank.
3. Create 2 complex particles from computer screen (adding particles together from the particle bank).
4. Transfer complex particles to the Particle Launchers.
5. Prime your accelerator loop (atmo pipe loop in the room) by filling it with a gas blend.
6. Fire Particle Launchers.
7. Collect Science points, create a mini anomaly, create a normal sized anomaly, create a anomaly core, create a portal to random? location, pull all items in the room towards point, push all items in room, teleport something/someone? etc
Thoughts? I feel like its easy enough to randomize so its always a new set of mini games and allows for a couple fun things that replicate a gameified science experience.
New Science Department
Particle Physics Lab
Machines:
1 Deconstructor
1 Computer Station
2 Particle Launchers
1 Accelerator loop
The idea being
1. Take objects around the station and deconstruct them.
2. Depending on the object this adds different "particles" to a particle bank.
3. Create 2 complex particles from computer screen (adding particles together from the particle bank).
4. Transfer complex particles to the Particle Launchers.
5. Prime your accelerator loop (atmo pipe loop in the room) by filling it with a gas blend.
6. Fire Particle Launchers.
7. Collect Science points, create a mini anomaly, create a normal sized anomaly, create a anomaly core, create a portal to random? location, pull all items in the room towards point, push all items in room, teleport something/someone? etc
Thoughts? I feel like its easy enough to randomize so its always a new set of mini games and allows for a couple fun things that replicate a gameified science experience.
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I'm not smart enough to meme.
I'm not smart enough to meme.
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- Joined: Wed Apr 30, 2014 3:16 am
- Byond Username: WJohnston
Re: Particle Physics - New Science Dept
this is literally just a more complicated experimentor machine.
Apparently I was an director or something.
- delaron
- In-Game Admin
- Joined: Sat Aug 23, 2014 9:44 pm
- Byond Username: Delaron
Re: Particle Physics - New Science Dept
Yup! But with more tweakables and functional engagement.
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I'm not smart enough to meme.
I'm not smart enough to meme.
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
- Byond Username: TribeOfBeavers
- Location: Canada
Re: Particle Physics - New Science Dept
I think that how fun/interesting this is would depend on what the possible outcomes are and wether or not the setup affects the outcomes.
The outcomes you listed are okay, but probably not enough for an entire extra science department.
Making it so setups affect the results would let people experiment and try to find the best one, which is often more interesting than the results themselves (like the new atmos gasses).
The outcomes you listed are okay, but probably not enough for an entire extra science department.
Making it so setups affect the results would let people experiment and try to find the best one, which is often more interesting than the results themselves (like the new atmos gasses).
- delaron
- In-Game Admin
- Joined: Sat Aug 23, 2014 9:44 pm
- Byond Username: Delaron
Re: Particle Physics - New Science Dept
TribeOfBeavers wrote:I think that how fun/interesting this is would depend on what the possible outcomes are and wether or not the setup affects the outcomes.
The outcomes you listed are okay, but probably not enough for an entire extra science department.
Making it so setups affect the results would let people experiment and try to find the best one, which is often more interesting than the results themselves (like the new atmos gasses).
Totally agree and my initial post was a snippet of the total idea. It would be a matter of gas loop setups locks in the available effects and particle combinations setup adjust the % chance of specific effect. It would be likely multiple effects such as added research points and a secondary effect from a large table.
My thinking is once you unlock an effect you can call on the effect with more control for different application.
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I'm not smart enough to meme.
I'm not smart enough to meme.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Particle Physics - New Science Dept
"Woops, I accidently made a black hole"
FUND IT.
FUND IT.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Particle Physics - New Science Dept
I welcome new and interesting Science content (I do always!) following the double-whammy hits it took recently. Nothing like having That One Round where I 'accidentally' teleport Ashwalkers into the lab!
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- Github User
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- Github Username: Militaires
Re: Particle Physics - New Science Dept
[youtube]DwGcKFMxrmI[/youtube]
- Cobby
- Code Maintainer
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- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: Particle Physics - New Science Dept
Don't if admins insist on banning for it.kevinz000 wrote:"Woops, I accidently made a black hole"
FUND IT.
Voted best trap in /tg/ 2014-current
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Particle Physics - New Science Dept
I like the idea of making the particle accelerator constructable, so science can get a billion points by building an accelerator that fills the whole central hallway ring
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.
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