The Problems
- MD is a braindead job, that consists of dumping people into sleepers and pressing buttons
- A medbot thrown together from an empty medkit, an sensor, and a borg arm can do all the work a doctor can but faster
- Injuries are meaningless, with people on the brink of death being back on their feet at full health in about 30 seconds
- Dismemberment has made the limbs excellent targets in combat, but there is literally no reason to target the torso
- We have a bunch of different organs that do different things, but it almost never gets utilized in practice
- Surgery is a ghost town
After reaching a certain threshold, damage to the torso (heart, stomach, liver, etc) or head (eyes, tongue, ears) will have a small chance to cause organs to fail, with the chance increasing with damage (internal organ dismemberment basically). Failing organs require a new "organ repair" surgery to fix. Dead organs have to be replaced (augmented organs could be a thing in the future).
Benefits
- Medical is more exciting, with actual emergency surgeries
- Sleepers are reserved for minor to moderate injuries
- Cryo will get a new niche, being used to keep patients stable while surgery preps
- Severe injuries will actually matter
- Organ harvesting donors
tl;dr Sleepers aren't the problem, shallow damage systems are