The ability to toggle on or off for breathing.
- youngbuckliontiger
- Joined: Thu Sep 25, 2014 6:56 am
The ability to toggle on or off for breathing.
It would be nice to have the ability to hold your breath. Hallway full of N20? Hold your breath and run through it.
Player name: Rob Ust
Lets have fun in SS13!
I don't play anymore though.
Lets have fun in SS13!
I don't play anymore though.
- paprika
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- Location: in down bad
Re: The ability to toggle on or off for breathing.
The best functionality for this would be to make it use the internals button if you don't have a mask equipped. Another button just for breath-holding to counter n20 or plasma would be unnecessary.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- youngbuckliontiger
- Joined: Thu Sep 25, 2014 6:56 am
Re: The ability to toggle on or off for breathing.
Good enough.
Player name: Rob Ust
Lets have fun in SS13!
I don't play anymore though.
Lets have fun in SS13!
I don't play anymore though.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The ability to toggle on or off for breathing.
I think I suggested this exact thing in the Minor Suggestions thread or whatever.paprika wrote:The best functionality for this would be to make it use the internals button if you don't have a mask equipped. Another button just for breath-holding to counter n20 or plasma would be unnecessary.
- cedarbridge
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Re: The ability to toggle on or off for breathing.
Technically you wouldn't be exhaling your natural amount of co2 whilst not intaking o2. Maybe you faint and resume normal breathing automatically at a certain concentration point?Violaceus wrote:inb4 gasping while holding breath
- MisterPerson
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Re: The ability to toggle on or off for breathing.
This is dumb. Just use your internals
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Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
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- Joined: Sun Jun 29, 2014 5:51 pm
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Re: The ability to toggle on or off for breathing.
I'd hate to have to fish an empty internals set out of my backpack just to run down a hallway and then juggle them to get a full one out of a locker.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The ability to toggle on or off for breathing.
Except its not. It adds basic functionality that any spessman should be capable of without requiring a gas mask and internals. This is also important when you don't have time/inventory space to drop whatever you're carrying to fish out a mask and air tank just to run down a portion of a hallway.MisterPerson wrote:This is dumb. Just use your internals
- MisterPerson
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Re: The ability to toggle on or off for breathing.
Ok, then make it automatic then. If you would fail a breathe, start an on-screen timer then.
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Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- MMMiracles
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Re: The ability to toggle on or off for breathing.
Or just have the internals button toggle breath when not wearing a mask so stuff like CO2 isn't nullified.
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- Byond Username: Jacough
Re: The ability to toggle on or off for breathing.
Doesn't it seem like it'd only make sense to hold your breath until you can fish out your internals if you saw the room being flooded with deadly toxic purple gas?MisterPerson wrote:This is dumb. Just use your internals
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: The ability to toggle on or off for breathing.
I'd inhale that shit
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- MisterPerson
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Re: The ability to toggle on or off for breathing.
That sounds REALLY annoying to juggle.MMMiracles wrote:Or just have the internals button toggle breath when not wearing a mask so stuff like CO2 isn't nullified.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- MMMiracles
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Re: The ability to toggle on or off for breathing.
If there's no mask, you hold your breath.MisterPerson wrote:That sounds REALLY annoying to juggle.MMMiracles wrote:Or just have the internals button toggle breath when not wearing a mask so stuff like CO2 isn't nullified.
If there's no valid tank for internals, you hold your breath.
If you enable valid internals while holding your breath, you start breathing and internals turn on.
Spoiler:
- MisterPerson
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Re: The ability to toggle on or off for breathing.
No I mean you're walking down the hallways and suddenly the "low oxygen" alert pops up, so you scramble to click a UI button. Really? Any game worth its salt would have something time-sensitive and important like that as a keyboard command, not a mouseclick.
And don't even suggest a keyboard shortcut for internals. Just make it automatic, jeez.
And don't even suggest a keyboard shortcut for internals. Just make it automatic, jeez.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The ability to toggle on or off for breathing.
You just described somebody walking down a hallway with their internals turned off and then realizing it and turning it on. This is an everyday experience.MisterPerson wrote:No I mean you're walking down the hallways and suddenly the "low oxygen" alert pops up, so you scramble to click a UI button. Really? Any game worth its salt would have something time-sensitive and important like that as a keyboard command, not a mouseclick.
And don't even suggest a keyboard shortcut for internals. Just make it automatic, jeez.
- ExplosiveCrate
- Joined: Fri Apr 18, 2014 8:04 pm
- Byond Username: ExplosiveCrate
Re: The ability to toggle on or off for breathing.
You're supposed to hold your breath when you know there's harmful gases in the air up ahead. If it was automatic it would invalidate the entire point of releasing CO2.
You start holding your breath.
Assistant [145.9] says, "CO2 AT LIBRARY HELP"
Assistant says, "CO2 AT LIBRARY HELP"
You start holding your breath.
Assistant [145.9] says, "CO2 AT LIBRARY HELP"
Assistant says, "CO2 AT LIBRARY HELP"
i dont even know what the context for my signature was
- MisterPerson
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Re: The ability to toggle on or off for breathing.
An interesting point, actually. The internals setting button is also stupid. If we had breathe holding we could remove the internals box everyone spawns with in favor of just holding your breathe.cedarbridge wrote:You just described somebody walking down a hallway with their internals turned off and then realizing it and turning it on. This is an everyday experience.MisterPerson wrote:No I mean you're walking down the hallways and suddenly the "low oxygen" alert pops up, so you scramble to click a UI button. Really? Any game worth its salt would have something time-sensitive and important like that as a keyboard command, not a mouseclick.
And don't even suggest a keyboard shortcut for internals. Just make it automatic, jeez.
I'd still be in favor of making it automatic, mind you, but at least in this scenario it's not a totally pointless feature even manually activated, so it wouldn't be retarded to be manual. Also there'd need to be an action button to activate internals so setting that shit up isn't annoying. I played briefly before knowing about the internals button, manually using them was awful.
Well clearly you shouldn't be able to talk with holding your breathe. That's just obvious.ExplosiveCrate wrote:You're supposed to hold your breath when you know there's harmful gases in the air up ahead. If it was automatic it would invalidate the entire point of releasing CO2.
You start holding your breath.
Assistant [145.9] says, "CO2 AT LIBRARY HELP"
Assistant says, "CO2 AT LIBRARY HELP"
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The ability to toggle on or off for breathing.
Then you'd have to make actual internals more common around the station for hull breach/major gas flooding/etc than they currently are because that's what internals are actually for. Breath-holding is an intermediary stage between breathing deep that plasma and shuffling internals.MisterPerson wrote:If we had breathe holding we could remove the internals box everyone spawns with in favor of just holding your breathe.
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- Joined: Fri Apr 18, 2014 2:24 pm
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Re: The ability to toggle on or off for breathing.
420 huff plasma erry daypaprika wrote:I'd inhale that shit
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- Joined: Fri Apr 18, 2014 7:17 pm
Re: The ability to toggle on or off for breathing.
no thanks
Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
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Re: The ability to toggle on or off for breathing.
As much as I like the idea, I feel this is adding unneeded amount of complexity to a system that is, for the most part, relatively simple. While I do agree that the internals system is not well shown to new players, once you've figured it out it becomes very easy.
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- Joined: Sat Aug 30, 2014 2:21 pm
- Byond Username: QuartzCrystal
Re: The ability to toggle on or off for breathing.
I like the idea but there are other issues, such as how long can one hold their breath before they start breathing again? Is it long enough to potentially do a quick space walk?
- ExplosiveCrate
- Joined: Fri Apr 18, 2014 8:04 pm
- Byond Username: ExplosiveCrate
Re: The ability to toggle on or off for breathing.
I'd imagine that holding your breath immediately puts you in the no oxygen state, automatically turning off if you lose consciousness. Holding your breath in a depressurized area should cause brute damage.
i dont even know what the context for my signature was
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The ability to toggle on or off for breathing.
That's actually pretty ok.ExplosiveCrate wrote:I'd imagine that holding your breath immediately puts you in the no oxygen state, automatically turning off if you lose consciousness. Holding your breath in a depressurized area should cause brute damage.
- MMMiracles
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Re: The ability to toggle on or off for breathing.
Would make more sense if you got like 5-10 seconds of air before getting the 02 warning, since I'd imagine most people try to inhale before holding their breath.
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- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: The ability to toggle on or off for breathing.
No. Oxyloss basically measures how long you have until you lose consciousness from lack of oxygen. It would be perfectly fine to just tick oxyloss until you have X hp left and start craving for air. X should of course be positive, since it's impossible to die by just holding your breath.MMMiracles wrote:Would make more sense if you got like 5-10 seconds of air before getting the 02 warning, since I'd imagine most people try to inhale before holding their breath.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: The ability to toggle on or off for breathing.
Isn't that one of the suicide messages?Lo6a4evskiy wrote:No. Oxyloss basically measures how long you have until you lose consciousness from lack of oxygen. It would be perfectly fine to just tick oxyloss until you have X hp left and start craving for air. X should of course be positive, since it's impossible to die by just holding your breath.MMMiracles wrote:Would make more sense if you got like 5-10 seconds of air before getting the 02 warning, since I'd imagine most people try to inhale before holding their breath.
- MisterPerson
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Re: The ability to toggle on or off for breathing.
That message should probably be changed.cedarbridge wrote:Isn't that one of the suicide messages?Lo6a4evskiy wrote:No. Oxyloss basically measures how long you have until you lose consciousness from lack of oxygen. It would be perfectly fine to just tick oxyloss until you have X hp left and start craving for air. X should of course be positive, since it's impossible to die by just holding your breath.MMMiracles wrote:Would make more sense if you got like 5-10 seconds of air before getting the 02 warning, since I'd imagine most people try to inhale before holding their breath.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
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- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: The ability to toggle on or off for breathing.
Well jamming thumbs into your eyes wouldn't necessarily kill you either.cedarbridge wrote:Isn't that one of the suicide messages?
I mean, you could go as far as lose consciousness when holding your breath, but then your body wouldn't be controlled by a retard anymore and would just continue breathing normally.
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- Joined: Wed Sep 17, 2014 6:07 pm
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Re: The ability to toggle on or off for breathing.
Making it so that you hold your breath when you have invalid internals automatically would make knock out gas not work and would remove some theoretical functionality of spiked gas mixes, which would rarely come up but is still a loss of functionality, especially as this could be made its own command.
It definitely should be something a player decides to do deliberately, the game should never decide when you hold your breath for you as it will always give you new information if it does.
It definitely should be something a player decides to do deliberately, the game should never decide when you hold your breath for you as it will always give you new information if it does.
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- Joined: Fri May 02, 2014 3:01 am
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Re: The ability to toggle on or off for breathing.
Holding your breath in a vacuum? Space sucks harder son. Seems like just a niche thing soft protection against air pollutants. For example n2o would be even more of a joke than it is in internals town already.
Re: The ability to toggle on or off for breathing.
Well as traitor engineer I like to crank up power output and electricute doors with a signaller, then I go "OH GOD SYNDICATE BOMB RUN!!" So that people kill themselves on my doors. Now if holding breath is enabled I can dress up as atmos tech and get a pair of medhuds and around low health people go "OH GOD NO2 LEAK HOLD YOUR BREATH!!"
- Rolan7
- Rarely plays
- Joined: Wed Apr 23, 2014 6:51 pm
- Byond Username: Rolan7
Re: The ability to toggle on or off for breathing.
This would work great, and allow a nerf to round-start internals. As someone already pointed out.
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- MMMiracles
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Re: The ability to toggle on or off for breathing.
I like the idea of atmos getting a stockhold of emergency tanks they can tap off and distribute at the window/around the station when shit goes down. Gives them some social interaction past the rare occurrence of someone asking to fill their tank or a scientist going for chilled 02.Rolan7 wrote:This would work great, and allow a nerf to round-start internals. As someone already pointed out.
Spoiler:
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Re: The ability to toggle on or off for breathing.
Scientists have had their own freezer for a while now.
- Timbrewolf
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- Byond Username: An0n3
Re: The ability to toggle on or off for breathing.
What's the difference between running out of air because there's nothing present, and holding your breath while you run through? Holding your breath is just choosing to starve yourself for oxygen, while having no breathable gasses in the area just means you don't have an option.
This is just asking for a blanket nerf of harmful gasses. Internals are plentiful. You start with a set that lasts a LONG time. If you can't be assed to use them or you use them up you should pay the price.
tl;dr holy shit someone finally actually recommended "manual breathing" as a serious change. let's go whole hog and add manual blinking so you can close your eyes when someone tries to flash/flashbang/laser-point you. this is horrible
This is just asking for a blanket nerf of harmful gasses. Internals are plentiful. You start with a set that lasts a LONG time. If you can't be assed to use them or you use them up you should pay the price.
They already have this. There're internals boxes in the gas storage foyer. Christ guys.MMMiracles wrote:I like the idea of atmos getting a stockhold of emergency tanks they can tap off and distribute at the window/around the station when shit goes down. Gives them some social interaction past the rare occurrence of someone asking to fill their tank or a scientist going for chilled 02.Rolan7 wrote:This would work great, and allow a nerf to round-start internals. As someone already pointed out.
tl;dr holy shit someone finally actually recommended "manual breathing" as a serious change. let's go whole hog and add manual blinking so you can close your eyes when someone tries to flash/flashbang/laser-point you. this is horrible
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Re: The ability to toggle on or off for breathing.
this guy gets itAn0n3 wrote:What's the difference between running out of air because there's nothing present, and holding your breath while you run through? Holding your breath is just choosing to starve yourself for oxygen, while having no breathable gasses in the area just means you don't have an option.
This is just asking for a blanket nerf of harmful gasses. Internals are plentiful. You start with a set that lasts a LONG time. If you can't be assed to use them or you use them up you should pay the price.
They already have this. There're internals boxes in the gas storage foyer. Christ guys.MMMiracles wrote:I like the idea of atmos getting a stockhold of emergency tanks they can tap off and distribute at the window/around the station when shit goes down. Gives them some social interaction past the rare occurrence of someone asking to fill their tank or a scientist going for chilled 02.Rolan7 wrote:This would work great, and allow a nerf to round-start internals. As someone already pointed out.
tl;dr holy shit someone finally actually recommended "manual breathing" as a serious change. let's go whole hog and add manual blinking so you can close your eyes when someone tries to flash/flashbang/laser-point you. this is horrible
Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.
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