Reduce the ease in making a phazon

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Bombadil
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Reduce the ease in making a phazon

Post by Bombadil » #53599

All it needs is plasma metal and glass. All readily available. Phazons are far too easy to make. Their ability to move quickly and go through walls merits the ability to make it harder to obtain.


Also no having to max research does not make it hard. Anyone can max research in a matter of minutes.


I make the damn thing all the time and love it but you have to admit its too fucking easy to make
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iyaerP
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Re: Reduce the ease in making a phazon

Post by iyaerP » #53604

It also requires a bluespace crystal, a phasic scanner and a super capacitor. All three of which require exotic materials to manufacture.
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DemonFiren
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Re: Reduce the ease in making a phazon

Post by DemonFiren » #53605

It requires a FUCKTON of plasma, even with maxed research.

You better hope Mining is competent.
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cedarbridge
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Re: Reduce the ease in making a phazon

Post by cedarbridge » #53608

DemonFiren wrote:It requires a FUCKTON of plasma, even with maxed research.

You better hope Mining is competent.
Considering plasma is the one thing mining brings back in abundance, that's not really a problem.
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Re: Reduce the ease in making a phazon

Post by Alex Crimson » #53614

Rebalance mechs. Gygax = Plasma/Uranium, Durand = Plasteel/Gold/Silver and Phazons = Diamonds. Something like that.
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Re: Reduce the ease in making a phazon

Post by iyaerP » #53617

Alex Crimson wrote:Rebalance mechs. Gygax = Plasma/Uranium, Durand = Plasteel/Gold/Silver and Phazons = Diamonds. Something like that.

The superfast speed of the gygax eliminates the biggest weakness of most mechs. Having it require diamonds makes sense.
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Re: Reduce the ease in making a phazon

Post by paprika » #53618

Plasma is easier to find than silver IIRC
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Re: Reduce the ease in making a phazon

Post by Methelod » #53623

Having the Phazon use diamonds would actually make sense, as to be honest, outside of the capacitor and scanner, research can easily (With xenobiology) produce all of the materials needed for one with ease. Gygax's in my experience are rarely built, swapping the two would probably lead to them seeing more corrected use.
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Re: Reduce the ease in making a phazon

Post by Alex Crimson » #53625

If coders feel like it they could even add Mithril ore deposits onto the mining asteroid and have the Phazon require that stuff.
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Re: Reduce the ease in making a phazon

Post by MMMiracles » #53628

How about we go back to before when phazons were only created in event of admin intervention? Nobody complained about them then and other mechs were actually used then.
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Re: Reduce the ease in making a phazon

Post by Bombadil » #53633

The main problem is plasma gives as much points as diamond. But plasma is more common than fucking silver. Sure its a plasma research station but why wouldn't miners be mining plasma? Its 40 points. The only equivalent is diamond. I get 50 plasma and I can buy whatever I want from the redemption machines.

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Re: Reduce the ease in making a phazon

Post by Bombadil » #53638

iyaerP wrote:It also requires a bluespace crystal, a phasic scanner and a super capacitor. All three of which require exotic materials to manufacture.
Silver for phasic is on the station same with gold which is in the vault. There's also 30 blocks of plasma in engineering
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ExplosiveCrate
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Re: Reduce the ease in making a phazon

Post by ExplosiveCrate » #53641

There isn't any silver on the station, though. And there's only two bars of gold.

Granted telecrystals are very easy to obtain, you don't even need to research for them.
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Re: Reduce the ease in making a phazon

Post by Raven776 » #53672

There are two bars of silver in ore form in cargo bay when you're entering mining. Three bars of gold.

Unless it's been changed recently.
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Re: Reduce the ease in making a phazon

Post by dezzmont » #53674

The fact that there are a scant few bricks of gold and silver about doesn't really change that the phason is meant to be an admin mech and that plasma is worth too much. It should definitely be the most efficient mineral to mine when there is no demand for anything else but it shouldn't be so efficient that you would actively avoid mining other things.
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Re: Reduce the ease in making a phazon

Post by Saegrimr » #53686

ExplosiveCrate wrote:There isn't any silver on the station, though. And there's only two bars of gold.
Two bars of silver next to mining in Cargo.
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Re: Reduce the ease in making a phazon

Post by lumipharon » #53688

Speaking of phazons, holy fuck nerf their melee attacks, they're one of the most obnoxious things ever. I was in R&D when the angry phazon pilot was trying to beat a guy, and he ended up punching me twice. Now the rad damage is a tad annoying, but unsurprising. What I DIDN'T expect, was to walk like max drunk for THE REST OF THE ROUND. Literally 20 minutes later, I still couldn't take two steps in the same direction.

Also I had the novel idea that phazons would need a bluespace level only obtainable from a (buffed) bluespace anomaly core. This would make it a rare and prized thing to see, rather then science just stealing everything so they can make a phazon as fast as possible.
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Re: Reduce the ease in making a phazon

Post by Not-Dorsidarf » #53711

Yeah, Phazons should require the stuff from any anomaly core to make
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Re: Reduce the ease in making a phazon

Post by iyaerP » #53734

paprika wrote:Plasma is easier to find than silver IIRC

Uranium is always the limiting factor for me bringing back enough minerals as miner for robo to build a durand right now anyway. As it should be, uranium is the higher "tier" metal and has more uses.
lumipharon wrote:Speaking of phazons, holy fuck nerf their melee attacks, they're one of the most obnoxious things ever. I was in R&D when the angry phazon pilot was trying to beat a guy, and he ended up punching me twice. Now the rad damage is a tad annoying, but unsurprising. What I DIDN'T expect, was to walk like max drunk for THE REST OF THE ROUND. Literally 20 minutes later, I still couldn't take two steps in the same direction.
Yeah, I got in a fight with a phazon user and he punched me like 4 times. Almost 20 minutes later, I still had the drunk-chem in my system and was completely unable to function. Being able to switch between toxin, brute, or burn for melee damage is MORE than powerful enough, especially given that they can phase through walls.
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Re: Reduce the ease in making a phazon

Post by Bombadil » #54090

Okay so lets require the Phazon needs diamond in production to make. Diamond being valuable to both labs will reduce mass production of Phazons.

Perhaps also it would require an anomaly core OR it requires a Bluespace Crystal... not an artificial bluespace crystal A Bluespace Crystal. The only place to get those are from slimes
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Re: Reduce the ease in making a phazon

Post by Bombadil » #55091

Not letting this thread die Phazons are way too fucking powerful such the low cost that they have. I mean its fucking wonderful when your a xeno queen and you only have larva and a phazon runs through the fucking wall with a repair drone and fucking laser cannons bearing down on your xeno ass.
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Re: Reduce the ease in making a phazon

Post by DemonFiren » #55104

Any mech is shamefur dispray against xenos. Any. Mech.
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Re: Reduce the ease in making a phazon

Post by cedarbridge » #55113

DemonFiren wrote:Any mech is shamefur dispray against xenos. Any. Mech.
We need mech mounted flamethrowers to further hasten the xeno purging.
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Re: Reduce the ease in making a phazon

Post by Alex Crimson » #55125

and mech chainsaws.
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Re: Reduce the ease in making a phazon

Post by Bombadil » #55133

cedarbridge wrote:
DemonFiren wrote:Any mech is shamefur dispray against xenos. Any. Mech.
We need mech mounted flamethrowers to further hasten the xeno purging.
I saw a Durand shoot fire I thought.
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Re: Reduce the ease in making a phazon

Post by Bombadil » #55134

DemonFiren wrote:Any mech is shamefur dispray against xenos. Any. Mech.
Nah you can kite around Gygaxes and Durands.
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Re: Reduce the ease in making a phazon

Post by iyaerP » #56241

cedarbridge wrote:
DemonFiren wrote:Any mech is shamefur dispray against xenos. Any. Mech.
We need mech mounted flamethrowers to further hasten the xeno purging.
We have them. They are the hades carbine.
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Re: Reduce the ease in making a phazon

Post by DemonFiren » #56264

We need something along the lines of a Dragon's Breath shotgun for a mech.
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cedarbridge
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Re: Reduce the ease in making a phazon

Post by cedarbridge » #56268

DemonFiren wrote:We need something along the lines of a Dragon's Breath shotgun for a mech.
Its called the Hellfire Carbine.
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Balut
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Re: Reduce the ease in making a phazon

Post by Balut » #56274

I don't usually mech so I have nothing to add to this thread

except that I am getting mad at the double negative in the thread title.
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Re: Reduce the ease in making a phazon

Post by DemonFiren » #56295

cedarbridge wrote:
DemonFiren wrote:We need something along the lines of a Dragon's Breath shotgun for a mech.
Its called the Hellfire Carbine.
We have that? For serious?
(Why is it not called <some Norse dragon name> for badassitude?)
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Re: Reduce the ease in making a phazon

Post by soulgamer » #56368

Because it wouldnt be...
LIKE FIRE!
HELLFIRE!
THIS FIRE IN MY SKIN!
THIS BURNING!
DESIRE!
IS DRIVING ME TO SIN!
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cedarbridge
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Re: Reduce the ease in making a phazon

Post by cedarbridge » #56515

DemonFiren wrote:
cedarbridge wrote:
DemonFiren wrote:We need something along the lines of a Dragon's Breath shotgun for a mech.
Its called the Hellfire Carbine.
We have that? For serious?
(Why is it not called <some Norse dragon name> for badassitude?)
Its not exactly the same but it has a similar effect. It fires a projectile (like the other carbines and ACs that lights (human) mobs on fire. As one admin realized a couple weeks ago when he spawned a few mechs for a DS to fight off a swarm of xenos, it doesn't actually light xenos on fire.
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Re: Reduce the ease in making a phazon

Post by iyaerP » #56520

When I've used it in games, it has appeared in every respect to be a flamethrower, but I never got to test it in combat, so I can't say for certain.
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Re: Reduce the ease in making a phazon

Post by AnonymousNow » #56703

For the love of god, don't remove features instead of rebalancing them.

And Phazons still take a fuckton to build.
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Re: Reduce the ease in making a phazon

Post by Bombadil » #56798

AnonymousNow wrote:For the love of god, don't remove features instead of rebalancing them.

And Phazons still take a fuckton to build.
Yeah plasma and metal. Its not hard to research decon the teleporter and the telepad and you can max all research
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Re: Reduce the ease in making a phazon

Post by Ezel » #56800

Plasma/metal all able to get from slimes + slime steriods to make it a farm
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Re: Reduce the ease in making a phazon

Post by Bombadil » #56814

Ezel wrote:Plasma/metal all able to get from slimes + slime steriods to make it a farm
I forgot about that. Slimes give like 20 plasma too
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Re: Reduce the ease in making a phazon

Post by iyaerP » #56893

Be honest, when was the last time you saw a competant slime farm AND a competant RnD setup? Because you aren't doing it all on your own. Slime farming is a full time job.
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Re: Reduce the ease in making a phazon

Post by Bombadil » #57171

iyaerP wrote:Be honest, when was the last time you saw a competant slime farm AND a competant RnD setup? Because you aren't doing it all on your own. Slime farming is a full time job.
Like every 3 rounds during high pop
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