Malf AIs losing for leaving the z-level

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Xhuis
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Malf AIs losing for leaving the z-level

Post by Xhuis » #79594

Vote here: http://strawpoll.me/4008011
The ability of borgs to relocate malf AIs to places like the derelict, mining station, and gulag, where they almost always win (especially with the mining station and derelict) has been a large balance issue for quite a while. What do you think?
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Re: Malf AIs losing for leaving the z-level

Post by fartman » #79596

lol how was this not already a thing :roll:
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Re: Malf AIs losing for leaving the z-level

Post by Luke Cox » #79603

They should have to be attached to the physical station itself too. Same as blob rules basically.
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Re: Malf AIs losing for leaving the z-level

Post by Gun Hog » #79609

A Malfunctioning AI should fail if it leaves the z-level, period. It is not possible to force a Malf to leave against its will. Brilliant are the AIs that relocate to a different area of the station, but setting up in the DJ station where no one can find or attack them until it is too late is boring for both the AI and the crew. Get your borgs to prepare your autism fortress some place in maintenance. The fun is making the crew fight tooth and nail against your upgraded defenses, or desperately hunt you down in the deepest bowels of the station that even assistants dare not tread!
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Re: Malf AIs losing for leaving the z-level

Post by onleavedontatme » #79611

If you have a special condition for it (like when revs/heads "flee the station"). The AI didn't kill the crew and the station is safe (for now) but the malfunctioning AI is still out there and hostile.

A minor victory for the crew instead of a major victory.
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Re: Malf AIs losing for leaving the z-level

Post by MisterPerson » #79619

The poll is pretty strongly in favor of the malf AI losing, so it should probably lose instead of the less harsh "have progress stop until it returns" idea I suggested.
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Re: Malf AIs losing for leaving the z-level

Post by Xhuis » #79620

MisterPerson wrote:The poll is pretty strongly in favor of the malf AI losing, so it should probably lose instead of the less harsh "have progress stop until it returns" idea I suggested.
I'll see what I can do
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
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Re: Malf AIs losing for leaving the z-level

Post by callanrockslol » #79658

Wouldn't it die from losing power on the way? Unless a teleporter was set up or something...
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Re: Malf AIs losing for leaving the z-level

Post by MisterPerson » #79670

Shuttles.
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Re: Malf AIs losing for leaving the z-level

Post by callanrockslol » #79679

White Shuttle doesn't give the AI power does it?
The most excessive signature on /tg/station13.

Still not even at the limit after 8 fucking years.
Spoiler:
Urist Boatmurdered [Security] asks, "Why does Zol have a captain-level ID?"
Zol Interbottom [Security] says, "because"

Sergie Borris lives on in our hearts

Zaros (No id) [145.9] says, "WITH MY SUPER WIZARD POWERS I CAN TELL CALLAN IS MAD."
Anderson Conagher wrote:Callan is sense.
Errorage wrote:When I see the win vista, win 7 and win 8 hourglass cursor, it makes me happy
Cause it's a circle spinning around
I smile and make circular motions with my finger to imiatate it
petethegoat wrote:slap a comment on it and call it a feature
MisterPerson wrote:>playing
Do you think this is a game?
Gun Hog wrote:Untested code baby
oranges wrote:for some reason all our hosts turn into bohemia software communities after they implode
Malkevin wrote:I was the only one that voted for you Callan.
Miggles wrote:>centration development
>trucking
ill believe it when snakes grow arms and strangle me with them

OOC: Aranclanos: that sounds like ooc in ooc related to ic to be ooc and confuse the ic
OOC: Dionysus24779: We're nearing a deep philosophical extistential level

Admin PM from-Jordie0608: 33-Jan-2552| Warned: Is a giraffe dork ~tony abbott

OOC: Saegrimr: That wasn't a call to pray right now callan jesus christ you're fast.

OOC: Eaglendia: Glad I got to see the rise, fall, rise, and fall of Zol

OOC: Armhulenn: CALLAN
OOC: Armhulenn: YOU MELTED MY FUCKING REVOLVER
OOC: Armhulenn: AND THEN
OOC: Armhulenn: GAVE ME MELTING MELONS
OOC: Armhulenn: GOD FUCKING BLESS YOU
OOC: Armhulenn: you know what's hilarious though
OOC: Armhulenn: I melted ANOTHER TRAITOR'S REVOLVER AFTER THAT

7/8/2016 never forget
Armhulen wrote:
John_Oxford wrote:>implying im not always right
all we're saying is that you're not crag son
bandit wrote:we already have a punishment for using our code for your game, it's called using our code for your game
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.

OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
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Re: Malf AIs losing for leaving the z-level

Post by MisterPerson » #79758

It has to or else it wouldn't power the computer to actually use the shuttle.
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Re: Malf AIs losing for leaving the z-level

Post by Saegrimr » #79761

MisterPerson wrote:It has to or else it wouldn't power the computer to actually use the shuttle.
That's what you'd think about the emergency shuttle but the AI still loses power there. Unless that got fixed very recently.
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Re: Malf AIs losing for leaving the z-level

Post by onleavedontatme » #79762

Saegrimr wrote:
MisterPerson wrote:It has to or else it wouldn't power the computer to actually use the shuttle.
That's what you'd think about the emergency shuttle but the AI still loses power there. Unless that got fixed very recently.
The emergency shuttle is magically lit/powered (if the machines even draw power). It had no APC. iirc the white shuttle has an apc
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Re: Malf AIs losing for leaving the z-level

Post by MisterPerson » #79764

Oh yeah, I forgot AI's actually directly look for APC's instead of just checking if the area is powered.
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