Bottom post of the previous page:
We're starting with 3 shuttles and 5 scenarios eachLuke Cox wrote:[youtube]P3ALwKeSEYs[/youtube]SpaceManiac wrote:Picking this up, if anyone has shuttle maps they want me to use for testing please post or forum PM.
Planning to make it possible to summon a visitor ship as an event, but the juice is in the gamemode, something like 1-3 visiting ships of 3-5 crew each, with possible traitors both among the visitors and among the station with visitation-related objectives, plus other round-significant stuff like adding a station goal to help a particular visitor crew or bringing in new crews slowly over time.
Really liking the objective and crew ideas posted in this thread so far.
Only thing I'm going to say is make it so that entire crews have a chance to be hostile.
2 benevolent, 1 neutral, 2 malicious for each shuttle type.
Shuttle types are cobbled together refugee ship, NT Security/Prison ship and regular generic cargo ship
purpose of this is so you can't fully guess if they're rogue based on the shuttle type.