keep qol changes
remove ntsl
make secborgs follow space law, but make it so theres only one that spawns every round
readd stun gloves but make it researchable instead of insta buildable
add different engine types
add all the neat gimmicky shit
add chem ect
what would be so bad about that
revert to three years ago
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
revert to three years ago
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
Spoiler:
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: revert to three years ago
> keep qol changes
do you mean the changes that were balance edits masquerading as qol?
do you mean the changes that were balance edits masquerading as qol?
Voted best trap in /tg/ 2014-current
-
- Joined: Mon Apr 10, 2017 4:54 am
- Byond Username: Ambassador Magikarp
-
- Joined: Mon Sep 17, 2018 1:45 am
- Byond Username: Sentient_loaf
Re: revert to three years ago
Just no.Secborgs are bad enough with Asimov space law instead of laws sounds like nightmares given physical form.John_Oxford wrote:keep qol changes
make secborgs follow space law, but make it so theres only one that spawns every round
what would be so bad about that
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: revert to three years ago
Well what is the point then.John_Oxford wrote:remove ntsl
Who is online
Users browsing this forum: No registered users