Show antag hud for the one who killed you.
- JusticeGoat
- In-Game Admin
- Joined: Fri May 20, 2016 8:36 am
- Byond Username: JusticeGoat
Show antag hud for the one who killed you.
To cut down the "is this kill valid" Ahelps can we please allow players to see the antag status of the one who killed them?
- Shadowflame909
- Joined: Mon Jun 05, 2017 10:18 pm
- Byond Username: Shadowflame909
- Location: Think about something witty and pretend I put it here
Re: Show antag hud for the one who killed you.
Do this and then with the rules part of the game add in a Death Amnesia from cloning.
If you die and get cloned, you don't remember who killed you. But if you get defibbed or resurrected by magic or strange reagent. You do.
Yeah.
If you die and get cloned, you don't remember who killed you. But if you get defibbed or resurrected by magic or strange reagent. You do.
Yeah.
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- JusticeGoat
- In-Game Admin
- Joined: Fri May 20, 2016 8:36 am
- Byond Username: JusticeGoat
Re: Show antag hud for the one who killed you.
Info you obtain as a ghost is not allowed to be used anyways, and it would only show the single person if they where an antag or not.Shadowflame909 wrote:Do this and then with the rules part of the game add in a Death Amnesia from cloning.
If you die and get cloned, you don't remember who killed you. But if you get defibbed or resurrected by magic or strange reagent. You do.
Yeah.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Show antag hud for the one who killed you.
This operates partly on assumed information as well. There's literally no way to police it unless somebody admits to doing it.JusticeGoat wrote:Info you obtain as a ghost is not allowed to be used anyways, and it would only show the single person if they where an antag or not.Shadowflame909 wrote:Do this and then with the rules part of the game add in a Death Amnesia from cloning.
If you die and get cloned, you don't remember who killed you. But if you get defibbed or resurrected by magic or strange reagent. You do.
Yeah.
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Show antag hud for the one who killed you.
its not like someone who gets cloned will decide whether or not to get revenge based on the antag status of the killer, except maybe if they're a little bitch and afraid the guy will suddenly pull out traitor gear or fleshmend while fighting him and decide not to get revenge based on that
the first thing a cloned guy usually does is ";GORGE MELONS ROUGE!!" anyway so i dont think it's too bad of an idea
then again, if the name of the murderer is written in the ahelp an admin is just literally one click away from figuring out if the guy is an antag, then you wait 5 minutes to pretend to investigate and reply with "Investigated, valid"
the first thing a cloned guy usually does is ";GORGE MELONS ROUGE!!" anyway so i dont think it's too bad of an idea
then again, if the name of the murderer is written in the ahelp an admin is just literally one click away from figuring out if the guy is an antag, then you wait 5 minutes to pretend to investigate and reply with "Investigated, valid"
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Show antag hud for the one who killed you.
It should be optional and prevent cloning/revival when you opt to learn the antag status.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Show antag hud for the one who killed you.
if someone murders you unprovoked then they're acting like an antag and valid should you get cloned anyway
if it was not unprovoked then consider what would happen to someone that started a fight, lost, then ahelped about it to find out if it was valid
if it was not unprovoked then consider what would happen to someone that started a fight, lost, then ahelped about it to find out if it was valid
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: Show antag hud for the one who killed you.
alternatively disable ahelping for the dead person for 60 seconds so they're forced to examine/observe the player.
A quick use of the observe verb will go a long way.
A quick use of the observe verb will go a long way.
Voted best trap in /tg/ 2014-current
- Shadowflame909
- Joined: Mon Jun 05, 2017 10:18 pm
- Byond Username: Shadowflame909
- Location: Think about something witty and pretend I put it here
Re: Show antag hud for the one who killed you.
Would be goodCobby wrote:alternatively disable ahelping for the dead person for 60 seconds so they're forced to examine/observe the player.
A quick use of the observe verb will go a long way.
But then George Melons comes online...
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- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Show antag hud for the one who killed you.
disabling ahelp for 60 seconds after death will maybe encourage them to type a full fucking sentence instead of just "WTF???????" or "was that valid?" or "uh"
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Show antag hud for the one who killed you.
there's literally nothing wrong with "x killed me fnr, is that valid?" ahelpsScreemonster wrote:disabling ahelp for 60 seconds after death will maybe encourage them to type a full fucking sentence instead of just "WTF???????" or "was that valid?" or "uh"
- Owegno
- In-Game Game Master
- Joined: Thu Apr 21, 2016 11:53 pm
- Byond Username: Owegno
- Location: Western Freedonia
Re: Show antag hud for the one who killed you.
Telling someone if their killer is an antag is a good idea. You can already ahelp to get the same result so this will just save time for both parties. It will also mean that the admins that reply "It's valid" instead of "He is antag" will no longer confuse new players with their coyness.
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Show antag hud for the one who killed you.
If it's implemented it should probably be a seperate Hud though and just show a binary antag/not antag rather than the actual antag type.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Show antag hud for the one who killed you.
that's a full sentence that includes the oh-so-important "x killed me fnr" part, as opposed to ahelping "um wat" and expecting the admins to read your fucking mind and determine what the hell you're um watting aboutterranaut wrote:there's literally nothing wrong with "x killed me fnr, is that valid?" ahelpsScreemonster wrote:disabling ahelp for 60 seconds after death will maybe encourage them to type a full fucking sentence instead of just "WTF???????" or "was that valid?" or "uh"
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- Joined: Mon Mar 20, 2017 8:11 pm
- Byond Username: Adamkad1
Re: Show antag hud for the one who killed you.
i think we should be able to turn on antag hud at cost of disabling all forms of respawning
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