Add cyborg upgrades that give them multitools (like jaws of life)
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- Joined: Mon Mar 20, 2017 8:11 pm
- Byond Username: Adamkad1
Add cyborg upgrades that give them multitools (like jaws of life)
Would be a nice QOL thing. Also maybe could add alien tools upgrade module too
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
When will the janiborg get his god-given right to produce an aura of slipperyness like the avatar of god he is?
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
fuck silicons and fuck silicon buffs
- NoxVS
- In-Game Admin
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
One problem I can see with this is the point of multi use tools is to reduce clutter and make it easier to switch between tools. Giving engineering cyborgs more tools would just further expand their massive inventory of items
The weak should fear the strong
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
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- Joined: Mon Mar 20, 2017 8:11 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
alien tools could replace normal tools, and multitools are only two things for a engiborg and 2 or 3 for a medical borgNoxVS wrote:One problem I can see with this is the point of multi use tools is to reduce clutter and make it easier to switch between tools. Giving engineering cyborgs more tools would just further expand their massive inventory of items
Last edited by adamkad1 on Fri Jul 05, 2019 10:47 am, edited 1 time in total.
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- Joined: Mon Mar 20, 2017 8:11 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
flash 2 hard?wesoda25 wrote:fuck silicons and fuck silicon buffs
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- Joined: Fri Dec 23, 2016 6:31 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
Arent engieborg tools better than regular tools by default?
The design around them was that engieborgs would be better right off the bat but humans could get better tools with rare tech.
I think the current engieborg tools are slightly faster than the jaws of life tier tools anyway.
The design around them was that engieborgs would be better right off the bat but humans could get better tools with rare tech.
I think the current engieborg tools are slightly faster than the jaws of life tier tools anyway.
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- Joined: Mon Mar 20, 2017 8:11 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
If they are, i never noticedDr_bee wrote:Arent engieborg tools better than regular tools by default?
The design around them was that engieborgs would be better right off the bat but humans could get better tools with rare tech.
I think the current engieborg tools are slightly faster than the jaws of life tier tools anyway.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Add cyborg upgrades that give them multitools (like jaws of life)
Engieborg tools are better than normal tools, but worse than power and alien tools. Mediborg surgical tools are 1:1 with standard surgery tools.
I'm indifferent mainly, the only thing that I'd like is the two tools in one that power tools have going for them as an upgrade but it's not 'too' useful - just cuts down on clicking.
Engieborg doesn't really have any specialized upgrades, besides the RPED, because it's pretty damn good at its job already. Only thing I can think to add is a circuitboard manipulator but that's can of worms territory.
I'm indifferent mainly, the only thing that I'd like is the two tools in one that power tools have going for them as an upgrade but it's not 'too' useful - just cuts down on clicking.
Engieborg doesn't really have any specialized upgrades, besides the RPED, because it's pretty damn good at its job already. Only thing I can think to add is a circuitboard manipulator but that's can of worms territory.
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- Joined: Fri Nov 10, 2017 12:16 am
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
engiborg tools are better to power tools thanks to cobby
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Add cyborg upgrades that give them multitools (like jaws of life)
engiborg tools are already fast as fuck my dude and you already have three hands to juggle them
there's a point where you gotta stop asking for more
there's a point where you gotta stop asking for more
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
what about medborgs? surgical multitools would help a lot
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
- Byond Username: Davidchan
Re: Add cyborg upgrades that give them multitools (like jaws of life)
Actually not entirely true. Engiborg tools are on par with Brass tools (cuckcult) at .5 speed, Power tools (JoL, Drill) have .7 toolspeed. The exception here is welder, Exp Welder is .5 and self regenerates fuel, the borg welder is .5 but still needs a fuel source despite there having once been an electric welder that just pulled from the borg's battery. All alien tools are .1Anonmare wrote:Engieborg tools are better than normal tools, but worse than power and alien tools. Mediborg surgical tools are 1:1 with standard surgery tools.
I'm indifferent mainly, the only thing that I'd like is the two tools in one that power tools have going for them as an upgrade but it's not 'too' useful - just cuts down on clicking.
Engieborg doesn't really have any specialized upgrades, besides the RPED, because it's pretty damn good at its job already. Only thing I can think to add is a circuitboard manipulator but that's can of worms territory.
The big oof with Med/Eng borgs is their inventory clutter. Engi borg has something like 20 items at their disposal that auto sort so they can't even organize the useful ones where they might want them. Certain items like the T-Ray could reasonably made into a secondary toggle function like ion jets, HUDs or lights, and other items like material sheets could be condensed into a single sheet selector item similiar to the crafting menu and enable them to swap between material types. Compressing borg tools into multi-functional tools would be nice from a QoL standpoint given how out dated the inventory is and having 3 lines of inventory space obscuring the game window isn't something most people consider a good thing.
I don't see any of this changing soon since a very vocal portion of the community utterly hates borgs and refuses any changes to them that aren't nerfs to make them even more irrelevant.
Law 0: Secborg din do nuffin.
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- Joined: Fri Dec 23, 2016 6:31 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure.adamkad1 wrote:what about medborgs? surgical multitools would help a lot
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
That would imply the medborg can pick up the liver and shove it in.Dr_bee wrote:Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure.
Law 0: Secborg din do nuffin.
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Add cyborg upgrades that give them multitools (like jaws of life)
the patient can do that unless he's unconscious, hand and insertion actions are fine for self surgery IIRCDavidchan wrote:That would imply the medborg can pick up the liver and shove it in.Dr_bee wrote:Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure.
- Anuv
- Joined: Sun Feb 18, 2018 11:34 pm
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
Borgs should absolutely only be able to self repair with upgrades
- gum disease
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
wesoda25 wrote:fuck silicons and fuck silicon buffs
:^)
It would be nice to reduce inventory bloat, since like others have said, engiborgs and mediborgs have it the worst. The mediborg hypospray change (where the two chemical hypo upgrades were consolidated into one) was very nice, so it's not unprecedented.
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Re: Add cyborg upgrades that give them multitools (like jaws of life)
Mediborgs have an organ bag for that now, you can do augmentation, limb replacement, implant installation and organ transplants now.terranaut wrote:the patient can do that unless he's unconscious, hand and insertion actions are fine for self surgery IIRCDavidchan wrote:That would imply the medborg can pick up the liver and shove it in.Dr_bee wrote:Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure.
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- Joined: Mon Mar 20, 2017 8:11 pm
- Byond Username: Adamkad1
Re: Add cyborg upgrades that give them multitools (like jaws of life)
yeah, its basically a hand for anything organDr_bee wrote:Mediborgs have an organ bag for that now, you can do augmentation, limb replacement, implant installation and organ transplants now.terranaut wrote:the patient can do that unless he's unconscious, hand and insertion actions are fine for self surgery IIRCDavidchan wrote:That would imply the medborg can pick up the liver and shove it in.Dr_bee wrote:Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure.
Alien tools are fast as fuk boiii and multitools would soften up the constant switching
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Add cyborg upgrades that give them multitools (like jaws of life)
honestly imagine not carrying a 1 sec timer flashbang on you at all times it will completely ruin a borg with none of the risk of going into melee range and getting stunprodded or morphine hypo'd or shock hugged or whatevergum disease wrote:wesoda25 wrote:fuck silicons and fuck silicon buffs
:^)
It would be nice to reduce inventory bloat, since like others have said, engiborgs and mediborgs have it the worst. The mediborg hypospray change (where the two chemical hypo upgrades were consolidated into one) was very nice, so it's not unprecedented.
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- Joined: Mon Mar 20, 2017 8:11 pm
- Byond Username: Adamkad1
Re: Add cyborg upgrades that give them multitools (like jaws of life)
havent they removed 1 second flashbangs because only unrobust trash used them?terranaut wrote:honestly imagine not carrying a 1 sec timer flashbang on you at all times it will completely ruin a borg with none of the risk of going into melee range and getting stunprodded or morphine hypo'd or shock hugged or whatevergum disease wrote:wesoda25 wrote:fuck silicons and fuck silicon buffs
:^)
It would be nice to reduce inventory bloat, since like others have said, engiborgs and mediborgs have it the worst. The mediborg hypospray change (where the two chemical hypo upgrades were consolidated into one) was very nice, so it's not unprecedented.
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